Player Matchup

Da Ji
Da Ji
Andre Black
Da Ji
Level 119
God Stats
1W - 1L
1,797 SR
Queue Stats
183W - 209L
1,400 Elo+
Party 1
Hun Batz
Hun Batz
AndyReveler
Hun Batz
Level 124
God Stats
2W - 0L
1,715 SR
Queue Stats
63W - 65L
1,347 Elo+
Solo
Raijin
Raijin
K1llerBoreto
Raijin
Level 135
God Stats
3W - 2L
1,329 SR
Queue Stats
171W - 197L
1,399 Elo+
Party 1
Sylvanus
Sylvanus
LeRoyEstMort
Sylvanus
Level 127
God Stats
1W - 3L
1,243 SR
Queue Stats
544W - 543L
1,387 Elo+
Solo
Pele
Pele
dontkilldani
Pele
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 152L
1,343 Elo+
Party 1
Team Averages
Level 107
1,517 SR
1,375 Elo+

VS

Team Averages
Level 44
1,551 SR
1,356 Elo+
Nox
Nox
Jhiron
Nox
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
445W - 395L
1,292 Elo+
Solo
Achilles
Achilles
WhatTheJade
Achilles
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 309L
1,392 Elo+
Solo
Anubis
Anubis
X Ghoatfury X
Anubis
Level 36
God Stats
8W - 4L
1,757 SR
Queue Stats
188W - 198L
1,312 Elo+
Party 2
Terra
Terra
XxLCIIxX
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,529 Elo+
Solo
Awilix
Awilix
vanillaozzilla7
Awilix
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 67L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 4
13,819
813
18,612
12,603
4,784
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
AndyReveler
Hun Batz
19
2 / 6 / 16
11,968
704
18,230
18,350
8,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
18
3 / 5 / 8
11,232
661
14,017
10,509
3,803
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
LeRoyEstMort
Sylvanus
20
3 / 4 / 9
12,243
720
13,983
18,945
25,045
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 4 / 4
10,414
613
8,485
10,396
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Jhiron
Nox
14
7 / 2 / 8
9,992
588
7,581
7,248
2,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
WhatTheJade
Achilles
19
3 / 5 / 13
11,100
653
11,658
20,470
30,293
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 4 / 9
13,189
776
21,620
14,101
6,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Terra
XxLCIIxX
Terra
17
1 / 7 / 16
9,789
576
6,807
24,921
20,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 14
9,305
547
8,480
16,620
8,073
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
84
22
Kills
24
24
Deaths
22
41
Assists
60
Player
Kills
Deaths
Assists
KDA
W
13
5
4
3
W
Hun Batz
AndyReveler
Hun Batz
2
6
16
1.67
L
Nox
Jhiron
Nox
7
2
8
5.5
W
Raijin
3
5
8
1.4
W
Sylvanus
LeRoyEstMort
Sylvanus
3
4
9
1.88
L
Achilles
WhatTheJade
Achilles
3
5
13
1.9
L
12
4
9
4.13
L
Terra
XxLCIIxX
Terra
1
7
16
1.29
W
1
4
4
0.75
L
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,327
Damage
56,146
70,803
Taken
83,360
47,120
Mitigated
68,421
23,744
Healing
38,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,612
5,284
1,041
2,362
12,603
4,784
2,200
7,624
4,979
0
25,955
W
Hun Batz
AndyReveler
Hun Batz
18,230
3,388
87
3,075
18,350
8,723
236
7,764
10,586
0
38,172
L
Nox
Jhiron
Nox
7,581
681
908
634
7,248
2,547
0
3,778
3,470
14,292
0
W
Raijin
14,017
1,441
1,366
1,636
10,509
3,803
2,175
6,279
4,230
29,276
0
W
Sylvanus
LeRoyEstMort
Sylvanus
13,983
4,667
5,846
6,071
18,945
25,045
838
8,869
10,076
35,294
0
L
Achilles
WhatTheJade
Achilles
11,658
3,457
1,345
2,635
20,470
30,293
0
6,208
13,683
5,436
16,285
L
21,620
960
2,016
4,245
14,101
6,640
0
2,518
11,441
54,901
0
L
Terra
XxLCIIxX
Terra
6,807
1,520
14,216
10,389
24,921
20,868
473
10,201
14,546
15,262
0
W
8,485
323
872
1,388
10,396
4,765
361
7,282
3,114
0
16,324
L
8,480
3,246
1,506
716
16,620
8,073
0
5,295
11,219
0
14,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,676
Gold Earned
53,375
156
Minions Killed
136
0
Camps Cleared
0
1,433,305
Distance Traveled
1,324,648
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,819
813
15
1
0
294,803
0
W
Hun Batz
11,968
704
48
3
0
299,095
0
L
Nox
9,992
588
17
1
0
157,349
0
W
Raijin
11,232
661
27
2
0
269,874
0
W
Sylvanus
12,243
720
39
2
0
239,977
0
L
Achilles
11,100
653
15
1
0
305,199
0
L
Anubis
13,189
776
74
4
0
252,138
0
L
Terra
9,789
576
14
1
0
280,784
0
W
Pele
10,414
613
27
2
0
329,556
1
L
Awilix
9,305
547
16
1
0
329,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role