Player Matchup

Geb
Geb
Gold IV
CTLstrike
Geb
Gold IV
Level 85
God Stats
14W - 13L
1,673 SR
Queue Stats
63W - 67L
1,475 MMR
Party 2
Apollo
Apollo
Silver II
MooMax
Apollo
Silver II
Level 157
God Stats
2W - 0L
1,598 SR
Queue Stats
58W - 39L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
SirThuggerton
Morgan Le Fay
Gold V
Level 92
God Stats
4W - 5L
1,571 SR
Queue Stats
119W - 121L
1,466 MMR
Party 4
Medusa
Medusa
Gold IV
TalisQ
Medusa
Gold IV
Level 109
God Stats
5W - 4L
1,842 SR
Queue Stats
159W - 138L
1,475 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
suGynonA
Tsukuyomi
Gold III
Level 83
God Stats
7W - 1L
1,902 SR
Queue Stats
139W - 136L
1,586 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,717 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,551 SR
1,500 MMR
Thanatos
Thanatos
Silver II
CarthDelwynn
Thanatos
Silver II
Level 129
God Stats
0W - 2L
1,693 SR
Queue Stats
11W - 11L
1,526 MMR
Party 3
Ares
Ares
Gold IV
Etika
Ares
Gold IV
Level 86
God Stats
45W - 46L
1,556 SR
Queue Stats
57W - 63L
1,470 MMR
Party 1
Skadi
Skadi
Gold IV
Geomancy
Skadi
Gold IV
Level 126
God Stats
37W - 36L
1,584 SR
Queue Stats
56W - 63L
1,468 MMR
Party 1
Bellona
Bellona
Gold IV
Skuttlebutts
Bellona
Gold IV
Level 115
God Stats
1W - 4L
1,302 SR
Queue Stats
18W - 18L
1,508 MMR
Solo
Sol
Sol
Silver II
Zman010
Sol
Silver II
Level 133
God Stats
4W - 6L
1,618 SR
Queue Stats
11W - 11L
1,526 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 21
12,220
555
8,065
16,840
20,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
MooMax
Apollo
20
12 / 1 / 3
15,196
691
20,362
15,311
9,975
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SirThuggerton
Morgan Le Fay
20
11 / 2 / 10
13,595
618
19,419
13,586
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
TalisQ
Medusa
20
13 / 3 / 5
14,239
647
19,979
16,139
8,084
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
suGynonA
Tsukuyomi
19
5 / 6 / 8
12,179
554
11,575
21,131
8,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
BastetAgniMulanCliodhna

VS

Bans
ArtioAtlasFreyaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CarthDelwynn
Thanatos
14
1 / 11 / 1
8,879
404
5,144
20,146
6,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Etika
Ares
16
2 / 5 / 5
10,202
464
7,478
17,834
21,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Geomancy
Skadi
17
4 / 11 / 2
11,415
519
11,337
19,173
4,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Skuttlebutts
Bellona
15
0 / 5 / 0
9,166
417
8,360
22,636
18,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
16
5 / 9 / 1
9,917
451
12,659
20,129
7,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
41
Kills
12
12
Deaths
41
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
21
10.5
L
Thanatos
CarthDelwynn
Thanatos
1
11
1
0.14
L
Ares
Etika
Ares
2
5
5
0.9
L
Skadi
Geomancy
Skadi
4
11
2
0.45
W
Apollo
MooMax
Apollo
12
1
3
13.5
W
Morgan Le Fay
SirThuggerton
Morgan Le Fay
11
2
10
8
L
Bellona
Skuttlebutts
Bellona
0
5
0
0
W
Medusa
TalisQ
Medusa
13
3
5
5.17
L
Sol
5
9
1
0.61
W
Tsukuyomi
suGynonA
Tsukuyomi
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,400
Damage
44,978
83,007
Taken
99,918
53,926
Mitigated
58,590
34,410
Healing
24,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,065
465
641
4,799
16,840
20,595
490
3,955
12,401
26,058
0
L
Thanatos
CarthDelwynn
Thanatos
5,144
1,174
0
8,725
20,146
6,174
0
3,403
16,743
0
60,706
L
Ares
Etika
Ares
7,478
278
0
1,769
17,834
21,436
0
5,262
12,572
33,101
0
L
Skadi
Geomancy
Skadi
11,337
5,335
0
1,308
19,173
4,627
0
5,564
13,609
0
68,634
W
Apollo
MooMax
Apollo
20,362
10,779
0
6,965
15,311
9,975
5,584
2,874
11,616
0
116,403
W
Morgan Le Fay
SirThuggerton
Morgan Le Fay
19,419
1,436
473
6,234
13,586
6,650
870
4,215
9,333
94,896
0
L
Bellona
Skuttlebutts
Bellona
8,360
656
0
6,512
22,636
18,980
536
6,414
16,222
6,560
50,514
W
Medusa
TalisQ
Medusa
19,979
9,434
0
7,268
16,139
8,084
4,594
5,007
11,089
0
121,562
L
Sol
12,659
2,590
0
6,040
20,129
7,373
244
6,841
13,288
62,196
5,064
W
Tsukuyomi
suGynonA
Tsukuyomi
11,575
3,403
0
8,030
21,131
8,622
0
5,181
15,309
0
81,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,429
Gold Earned
49,579
646
Minions Killed
516
0
Camps Cleared
0
2,224,331
Distance Traveled
1,924,949
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,220
555
21
1
0
487,299
9
L
Thanatos
8,879
404
99
5
0
396,748
8
L
Ares
10,202
464
58
3
0
413,799
5
L
Skadi
11,415
519
125
6
0
359,445
3
W
Apollo
15,196
691
213
10
0
467,024
4
W
Morgan Le Fay
13,595
618
117
5
0
434,187
3
L
Bellona
9,166
417
126
6
0
374,391
3
W
Medusa
14,239
647
188
9
0
417,656
1
L
Sol
9,917
451
108
5
0
380,566
6
W
Tsukuyomi
12,179
554
107
5
0
418,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role