Player Matchup

Fafnir
Fafnir
CHANG-CHANG-WEN
Fafnir
Level 107
God Stats
2W - 4L
1,289 SR
Queue Stats
135W - 145L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
Cybersniper21
Baba Yaga
Level 114
God Stats
7W - 2L
1,533 SR
Queue Stats
136W - 111L
1,578 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PeePaw71
Tsukuyomi
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
287W - 302L
1,495 Elo+
Party 2
Janus
Janus
TH4TONEK1DD
Janus
Level 127
God Stats
2W - 2L
1,257 SR
Queue Stats
115W - 95L
1,567 Elo+
Party 1
Neith
Neith
WICKI WOO
Neith
Level 93
God Stats
2W - 0L
1,710 SR
Queue Stats
99W - 104L
1,487 Elo+
Party 2
Team Averages
Level 112
1,458 SR
1,515 Elo+

VS

Team Averages
Level 126
1,536 SR
1,596 Elo+
Persephone
Persephone
CajunGamers
Persephone
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,736 Elo+
Party 3
Ne Zha
Ne Zha
Gatekeeper019
Ne Zha
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 111L
1,480 Elo+
Solo
Charybdis
Charybdis
LakieLegion37
Charybdis
Level 129
God Stats
0W - 1L
1,467 SR
Queue Stats
9W - 5L
1,665 Elo+
Solo
Xing Tian
Xing Tian
Rudabeger
Xing Tian
Level 137
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 111L
1,500 Elo+
Party 3
Geb
Geb
SirDabsAl0t
Geb
Level 143
God Stats
1W - 6L
1,711 SR
Queue Stats
274W - 236L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 9
12,561
739
6,234
20,733
33,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Cybersniper21
Baba Yaga
20
5 / 2 / 8
12,685
746
24,937
16,559
9,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
PeePaw71
Tsukuyomi
19
4 / 5 / 8
12,059
709
10,744
15,292
11,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 4 / 9
10,892
641
15,773
10,322
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
WICKI WOO
Neith
20
4 / 3 / 9
12,033
708
19,148
15,827
8,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CajunGamers
Persephone
17
2 / 4 / 9
11,007
647
13,467
14,014
6,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 4 / 6
11,814
695
17,893
17,534
9,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
LakieLegion37
Charybdis
17
1 / 5 / 7
10,389
611
10,728
19,257
9,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Rudabeger
Xing Tian
18
4 / 3 / 12
11,839
696
9,197
17,315
22,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
1 / 3 / 14
10,626
625
14,499
22,099
24,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
66
19
Kills
18
18
Deaths
19
43
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
L
Persephone
CajunGamers
Persephone
2
4
9
1.63
W
Baba Yaga
Cybersniper21
Baba Yaga
5
2
8
4.5
L
10
4
6
3.25
L
Charybdis
LakieLegion37
Charybdis
1
5
7
0.9
W
Tsukuyomi
PeePaw71
Tsukuyomi
4
5
8
1.6
L
Xing Tian
Rudabeger
Xing Tian
4
3
12
3.33
L
1
3
14
2.67
W
1
4
9
1.38
W
Neith
WICKI WOO
Neith
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,836
Damage
65,784
78,733
Taken
90,219
66,981
Mitigated
71,537
29,411
Healing
27,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,234
2,130
2,209
4,121
20,733
33,915
366
7,309
13,424
12,165
0
L
Persephone
CajunGamers
Persephone
13,467
704
1,540
2,475
14,014
6,273
330
8,141
5,869
35,198
0
W
Baba Yaga
Cybersniper21
Baba Yaga
24,937
640
2,708
7,828
16,559
9,478
1,174
6,729
9,830
57,982
0
L
17,893
1,813
2,230
4,059
17,534
9,006
0
9,146
8,388
0
30,487
L
Charybdis
LakieLegion37
Charybdis
10,728
4,524
1,342
4,983
19,257
9,112
1,169
11,539
7,718
0
35,488
W
Tsukuyomi
PeePaw71
Tsukuyomi
10,744
3,401
1,055
1,067
15,292
11,499
306
7,715
7,577
0
29,222
L
Xing Tian
Rudabeger
Xing Tian
9,197
687
590
3,019
17,315
22,458
0
7,658
9,657
15,321
0
L
14,499
689
2,629
4,842
22,099
24,688
0
10,458
11,641
25,044
0
W
15,773
44
895
1,032
10,322
4,068
919
5,364
4,958
32,813
0
W
Neith
WICKI WOO
Neith
19,148
5,772
2,817
5,679
15,827
8,021
2,737
10,046
5,781
0
38,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,230
Gold Earned
55,675
185
Minions Killed
164
0
Camps Cleared
0
1,540,524
Distance Traveled
1,584,974
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,561
739
6
0
0
281,606
1
L
Persephone
11,007
647
50
3
0
334,409
1
W
Baba Yaga
12,685
746
69
4
0
332,353
0
L
Ne Zha
11,814
695
23
1
0
334,403
2
L
Charybdis
10,389
611
61
4
0
283,691
0
W
Tsukuyomi
12,059
709
38
2
0
321,804
0
L
Xing Tian
11,839
696
13
1
0
280,562
0
L
Geb
10,626
625
17
1
0
351,909
0
W
Janus
10,892
641
38
2
0
311,813
0
W
Neith
12,033
708
34
2
0
292,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role