Player Matchup

Izanami
Izanami
PaperTowelGuy
Izanami
Level 25
God Stats
0W - 2L
1,334 SR
Queue Stats
6W - 9L
1,476 Elo+
Party 1
Scylla
Scylla
Scr0ggyBman
Scylla
Level 26
God Stats
4W - 5L
1,230 SR
Queue Stats
220W - 288L
1,426 Elo+
Solo
Cernunnos
Cernunnos
TheDjKupKaKe
Cernunnos
Level 18
God Stats
1W - 1L
1,710 SR
Queue Stats
29W - 30L
1,550 Elo+
Solo
Sol
Sol
mrinvaderman
Sol
Level 106
God Stats
1W - 5L
1,721 SR
Queue Stats
155W - 153L
1,553 Elo+
Party 1
Mercury
Mercury
onlyodd
Mercury
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 105L
1,586 Elo+
Solo
Team Averages
Level 39
1,499 SR
1,518 Elo+

VS

Team Averages
Level 26
1,535 SR
1,423 Elo+
Fenrir
Fenrir
Gorfo Gary
Fenrir
Level 29
God Stats
12W - 9L
1,614 SR
Queue Stats
625W - 706L
1,431 Elo+
Solo
Thoth
Thoth
LudacrousChief
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,528 Elo+
Solo
Ganesha
Ganesha
Transmutate
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,273 Elo+
Solo
Medusa
Medusa
gunsali
Medusa
Level 27
God Stats
1W - 0L
1,564 SR
Queue Stats
11W - 15L
1,436 Elo+
Solo
Jormungandr
Jormungandr
mreenav
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
4 / 7 / 11
10,709
714
11,564
15,231
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
19
4 / 8 / 10
11,978
799
11,279
16,299
4,832
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
TheDjKupKaKe
Cernunnos
16
2 / 9 / 12
10,573
705
6,410
16,163
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 10 / 11
12,750
850
17,804
19,562
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
onlyodd
Mercury
18
5 / 7 / 11
11,966
798
14,617
13,327
4,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gorfo Gary
Fenrir
20
12 / 4 / 25
13,126
875
14,861
21,027
18,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 3 / 19
13,031
869
17,493
10,296
4,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Transmutate
Ganesha
17
0 / 7 / 28
10,488
699
8,358
15,838
17,877
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
gunsali
Medusa
20
11 / 4 / 12
12,701
847
20,985
14,061
5,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
mreenav
Jormungandr
20
7 / 6 / 25
12,143
810
10,783
17,809
20,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
150
23
Kills
41
41
Deaths
24
55
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Gorfo Gary
Fenrir
12
4
25
6.13
W
11
3
19
6.83
L
Izanami
4
7
11
1.36
L
Scylla
4
8
10
1.13
L
Cernunnos
TheDjKupKaKe
Cernunnos
2
9
12
0.89
W
Ganesha
Transmutate
Ganesha
0
7
28
2
W
Medusa
gunsali
Medusa
11
4
12
4.25
W
Jormungandr
mreenav
Jormungandr
7
6
25
3.25
L
8
10
11
1.35
L
Mercury
onlyodd
Mercury
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,674
Damage
72,480
80,582
Taken
79,031
24,239
Mitigated
66,657
16,925
Healing
21,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Gorfo Gary
Fenrir
14,861
2,699
1,961
4,905
21,027
18,207
930
5,458
15,479
848
21,137
W
17,493
1,182
1,310
2,925
10,296
4,009
1,902
4,037
6,173
40,824
0
L
Izanami
11,564
8,425
1,075
2,215
15,231
4,720
1,789
8,841
6,390
0
22,861
L
Scylla
11,279
375
1,172
3,052
16,299
4,832
0
6,118
10,181
25,594
0
L
Cernunnos
TheDjKupKaKe
Cernunnos
6,410
1,881
308
1,213
16,163
4,846
0
5,757
10,406
0
17,464
W
Ganesha
Transmutate
Ganesha
8,358
104
932
893
15,838
17,877
564
5,660
10,126
12,852
0
W
Medusa
gunsali
Medusa
20,985
6,791
1,277
2,386
14,061
5,747
1,328
6,730
7,262
0
42,762
W
Jormungandr
mreenav
Jormungandr
10,783
1,774
2,538
2,745
17,809
20,817
388
6,819
10,908
29,580
0
L
17,804
5,014
644
4,533
19,562
5,346
1,651
8,897
10,665
36,080
0
L
Mercury
onlyodd
Mercury
14,617
6,247
362
2,351
13,327
4,495
0
7,413
5,914
0
21,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,976
Gold Earned
61,489
140
Minions Killed
149
0
Camps Cleared
0
1,209,755
Distance Traveled
1,359,047
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,126
875
23
2
0
300,967
0
W
Thoth
13,031
869
47
3
0
287,419
1
L
Izanami
10,709
714
31
2
0
228,256
0
L
Scylla
11,978
799
42
3
0
247,491
5
L
Cernunnos
10,573
705
18
1
0
223,183
2
W
Ganesha
10,488
699
1
0
0
253,481
1
W
Medusa
12,701
847
49
3
0
267,091
1
W
Jormungandr
12,143
810
29
2
0
250,089
0
L
Sol
12,750
850
34
2
0
218,136
0
L
Mercury
11,966
798
15
1
0
292,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role