Player Matchup

He Bo
He Bo
Kanewnew
He Bo
Level 138
God Stats
0W - 1L
1,230 SR
Queue Stats
36W - 42L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
MoroccoBotix
Erlang Shen
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,734 Elo+
Party 1
Medusa
Medusa
Prazen
Medusa
Level 64
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 1
Hercules
Hercules
SSJHiro
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,606 Elo+
Party 1
Artio
Artio
concealings
Artio
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,771 Elo+
Party 1
Team Averages
Level 112
1,456 SR
1,676 Elo+

VS

Team Averages
Level 110
1,559 SR
1,471 Elo+
Merlin
Merlin
Bane Dont Care
Merlin
Level 128
God Stats
4W - 2L
1,708 SR
Queue Stats
182W - 203L
1,542 Elo+
Solo
Medusa
Medusa
DuhBanne
Medusa
Level 119
God Stats
6W - 4L
1,587 SR
Queue Stats
380W - 358L
1,533 Elo+
Solo
Mercury
Mercury
ELMATONCLNMX
Mercury
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
283W - 272L
1,509 Elo+
Solo
Jormungandr
Jormungandr
Triggered111
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,329 Elo+
Solo
Ne Zha
Ne Zha
Yirius
Ne Zha
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 150L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kanewnew
He Bo
16
6 / 9 / 5
10,879
837
16,575
14,524
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
MoroccoBotix
Erlang Shen
19
8 / 5 / 7
11,094
853
15,755
20,121
20,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Prazen
Medusa
16
4 / 6 / 5
10,420
802
8,263
14,427
4,630
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SSJHiro
Hercules
17
1 / 4 / 10
9,837
757
7,852
15,654
18,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 7 / 10
9,376
721
8,875
30,794
19,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 15
11,826
910
20,552
9,939
6,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
DuhBanne
Medusa
17
11 / 3 / 13
11,058
851
24,926
13,967
7,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
ELMATONCLNMX
Mercury
17
5 / 7 / 14
10,209
785
9,993
13,123
7,355
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Triggered111
Jormungandr
18
6 / 3 / 16
11,406
877
13,261
17,247
20,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Yirius
Ne Zha
16
2 / 4 / 19
10,029
771
15,402
11,848
8,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
107
19
Kills
30
31
Deaths
19
37
Assists
77
Player
Kills
Deaths
Assists
KDA
W
6
2
15
6.75
W
Medusa
DuhBanne
Medusa
11
3
13
5.83
W
Mercury
ELMATONCLNMX
Mercury
5
7
14
1.71
L
He Bo
Kanewnew
He Bo
6
9
5
0.94
L
Erlang Shen
MoroccoBotix
Erlang Shen
8
5
7
2.3
L
Medusa
Prazen
Medusa
4
6
5
1.08
L
Hercules
SSJHiro
Hercules
1
4
10
1.5
W
Jormungandr
Triggered111
Jormungandr
6
3
16
4.67
W
Ne Zha
Yirius
Ne Zha
2
4
19
2.88
L
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,320
Damage
84,134
95,520
Taken
66,124
66,370
Mitigated
49,360
37,172
Healing
16,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,552
2,454
531
1,079
9,939
6,051
1,429
3,898
6,041
47,934
0
W
Medusa
DuhBanne
Medusa
24,926
13,584
1,346
3,758
13,967
7,558
2,277
7,883
6,084
0
39,437
W
Mercury
ELMATONCLNMX
Mercury
9,993
4,626
1,114
1,743
13,123
7,355
210
3,693
9,430
0
15,058
L
He Bo
Kanewnew
He Bo
16,575
623
932
2,818
14,524
3,467
1,275
4,672
9,852
28,872
0
L
Erlang Shen
MoroccoBotix
Erlang Shen
15,755
7,603
1,810
5,543
20,121
20,157
1,828
7,910
12,211
0
27,297
L
Medusa
Prazen
Medusa
8,263
5,398
409
3,555
14,427
4,630
0
5,167
9,260
0
18,681
L
Hercules
SSJHiro
Hercules
7,852
2,180
2,031
6,471
15,654
18,744
289
6,575
9,079
0
16,740
W
Jormungandr
Triggered111
Jormungandr
13,261
3,586
402
1,847
17,247
20,030
510
5,375
11,872
23,857
0
W
Ne Zha
Yirius
Ne Zha
15,402
2,728
2,443
2,425
11,848
8,366
985
4,601
7,247
0
25,632
L
8,875
707
3,142
10,461
30,794
19,372
0
9,489
21,305
16,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,606
Gold Earned
54,528
113
Minions Killed
142
0
Camps Cleared
0
1,108,368
Distance Traveled
1,198,662
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,826
910
74
6
0
230,399
2
W
Medusa
11,058
851
25
2
0
218,348
0
W
Mercury
10,209
785
11
1
0
282,552
0
L
He Bo
10,879
837
42
3
0
217,339
0
L
Erlang Shen
11,094
853
11
1
0
230,469
1
L
Medusa
10,420
802
26
2
0
179,651
0
L
Hercules
9,837
757
23
2
0
243,492
2
W
Jormungandr
11,406
877
17
1
0
209,219
0
W
Ne Zha
10,029
771
15
1
0
258,144
2
L
Artio
9,376
721
11
1
0
237,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role