Player Matchup

Ao Kuang
Ao Kuang
Silver I
AngeredWriter
Ao Kuang
Silver I
Level 145
God Stats
4W - 0L
1,734 SR
Queue Stats
64W - 64L
1,134 MMR
Party 3
Persephone
Persephone
Silver II
BolinsBuns
Persephone
Silver II
Level 74
God Stats
2W - 0L
1,755 SR
Queue Stats
19W - 43L
1,077 MMR
Solo
Cupid
Cupid
Silver II
Darnaid
Cupid
Silver II
Level 123
God Stats
4W - 9L
1,335 SR
Queue Stats
34W - 43L
1,018 MMR
Solo
Athena
Athena
Silver II
FatalOutPlays
Athena
Silver II
Level 126
God Stats
3W - 2L
1,576 SR
Queue Stats
198W - 216L
1,029 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
xFishh
Gilgamesh
Silver II
Level 115
God Stats
9W - 8L
1,611 SR
Queue Stats
56W - 57L
1,090 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,602 SR
1,070 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,462 SR
1,055 MMR
Neith
Neith
Silver II
DamonFireGhosTTV
Neith
Silver II
Level 128
God Stats
23W - 28L
1,492 SR
Queue Stats
92W - 115L
1,083 MMR
Solo
Sol
Sol
Silver III
SirJMilly
Sol
Silver III
Level 155
God Stats
11W - 12L
1,519 SR
Queue Stats
72W - 74L
964 MMR
Party 2
Bastet
Bastet
Silver III
SirKomalot
Bastet
Silver III
Level 148
God Stats
5W - 7L
1,474 SR
Queue Stats
74W - 76L
964 MMR
Party 2
Bellona
Bellona
Bronze I
Yumiaiko
Bellona
Bronze I
Level 55
God Stats
1W - 4L
1,435 SR
Queue Stats
26W - 43L
997 MMR
Party 1
Yemoja
Yemoja
Bronze III
mughisme
Yemoja
Bronze III
Level 38
God Stats
1W - 3L
1,393 SR
Queue Stats
19W - 28L
1,264 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AngeredWriter
Ao Kuang
15
6 / 2 / 5
9,008
563
9,697
13,933
5,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
BolinsBuns
Persephone
16
4 / 3 / 1
9,717
607
14,347
8,919
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Darnaid
Cupid
16
3 / 2 / 2
9,123
570
8,255
12,031
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 3
8,294
518
6,173
14,282
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
xFishh
Gilgamesh
15
5 / 2 / 2
9,411
588
12,163
13,522
14,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ArachneApolloAgniIzanami

VS

Bans
AtlasArtioDanzaburouShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,391
524
12,319
11,591
2,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 3 / 1
8,543
534
6,944
12,580
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
SirKomalot
Bastet
14
3 / 3 / 2
8,208
513
5,561
12,219
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
Yumiaiko
Bellona
14
2 / 6 / 1
8,662
541
12,012
19,322
23,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
mughisme
Yemoja
13
1 / 2 / 4
8,077
505
3,934
11,740
7,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
19
Kills
10
10
Deaths
19
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AngeredWriter
Ao Kuang
6
2
5
4.25
W
Persephone
BolinsBuns
Persephone
4
3
1
1.5
L
2
5
2
0.6
W
Cupid
Darnaid
Cupid
3
2
2
2
W
1
1
3
2.5
L
2
3
1
0.83
L
Bastet
SirKomalot
Bastet
3
3
2
1.33
L
Bellona
Yumiaiko
Bellona
2
6
1
0.42
L
Yemoja
mughisme
Yemoja
1
2
4
1.5
W
Gilgamesh
xFishh
Gilgamesh
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,635
Damage
40,770
62,687
Taken
67,452
36,258
Mitigated
42,461
20,806
Healing
20,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AngeredWriter
Ao Kuang
9,697
3,001
0
5,452
13,933
5,030
0
901
13,032
53,712
0
W
Persephone
BolinsBuns
Persephone
14,347
793
0
1,560
8,919
2,946
0
6,287
2,629
69,278
0
L
12,319
5,558
0
2,323
11,591
2,862
0
2,226
9,365
0
65,175
W
Cupid
Darnaid
Cupid
8,255
4,312
877
6,546
12,031
4,155
593
676
11,355
0
73,448
W
6,173
1,665
0
3,567
14,282
9,699
0
3,012
11,270
28,273
7,193
L
6,944
2,320
0
4,378
12,580
3,736
1,164
9,411
2,921
62,877
0
L
Bastet
SirKomalot
Bastet
5,561
2,233
0
1,632
12,219
5,350
0
4,792
7,293
0
50,088
L
Bellona
Yumiaiko
Bellona
12,012
7,087
0
7,688
19,322
23,016
0
5,193
14,129
0
55,160
L
Yemoja
mughisme
Yemoja
3,934
1,794
1,467
2,746
11,740
7,497
82
8,005
3,583
20,360
0
W
Gilgamesh
xFishh
Gilgamesh
12,163
5,186
0
2,804
13,522
14,428
592
0
13,522
1,550
52,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,553
Gold Earned
41,881
534
Minions Killed
500
0
Camps Cleared
0
1,544,276
Distance Traveled
1,430,393
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,008
563
82
5
0
345,243
6
W
Persephone
9,717
607
129
8
0
312,893
1
L
Neith
8,391
524
115
7
0
254,672
3
W
Cupid
9,123
570
141
9
0
273,092
4
W
Athena
8,294
518
67
4
0
329,817
1
L
Sol
8,543
534
133
8
0
290,354
7
L
Bastet
8,208
513
87
5
0
322,195
10
L
Bellona
8,662
541
127
8
0
274,986
2
L
Yemoja
8,077
505
38
2
0
288,186
6
W
Gilgamesh
9,411
588
115
7
0
283,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role