Player Matchup

Chaac
Chaac
Bonelessgecko34
Chaac
Level 63
God Stats
6W - 15L
1,637 SR
Queue Stats
46W - 124L
1,255 Elo+
Party 1
Thanatos
Thanatos
TukBeWildin
Thanatos
Level 84
God Stats
1W - 1L
1,466 SR
Queue Stats
22W - 45L
1,295 Elo+
Solo
Thoth
Thoth
XxB1G0UNCExX
Thoth
Level 64
God Stats
3W - 15L
1,332 SR
Queue Stats
75W - 201L
1,206 Elo+
Party 1
Team Averages
Level 70
1,478 SR
1,252 Elo+

VS

Team Averages
Level 86
1,486 SR
1,441 Elo+
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Blazestorm1
Set
Level 61
God Stats
5W - 3L
1,459 SR
Queue Stats
63W - 73L
1,406 Elo+
Party 2
Kuzenbo
Kuzenbo
Ninjoshz
Kuzenbo
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
7,540
754
6,011
8,415
5,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
TukBeWildin
Thanatos
11
2 / 3 / 3
6,792
679
2,648
7,700
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 4 / 4
7,069
707
4,889
6,319
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
6 / 1 / 4
8,769
877
10,501
4,306
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 5
7,801
780
5,419
7,172
3,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
Ninjoshz
Kuzenbo
11
0 / 3 / 8
6,855
686
2,574
7,123
6,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
10
10
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
4
8
W
4
3
5
2.17
L
3
3
4
1.67
W
Kuzenbo
Ninjoshz
Kuzenbo
0
3
8
1.33
L
Thanatos
TukBeWildin
Thanatos
2
3
3
1.17
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,548
Damage
18,494
22,434
Taken
18,601
10,725
Mitigated
11,613
8,375
Healing
1,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,501
2,664
0
867
4,306
1,465
1,110
1,511
2,795
33,134
0
W
5,419
2,643
0
534
7,172
3,565
537
1,269
5,825
0
15,494
L
6,011
1,106
156
2,471
8,415
5,420
120
4,397
3,764
0
24,749
W
Kuzenbo
Ninjoshz
Kuzenbo
2,574
690
0
350
7,123
6,583
266
2,424
4,597
8,090
0
L
Thanatos
TukBeWildin
Thanatos
2,648
300
0
4,243
7,700
3,258
88
4,997
2,431
0
11,793
L
4,889
448
490
1,015
6,319
2,047
144
3,386
2,805
18,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,401
Gold Earned
23,425
91
Minions Killed
94
4
Camps Cleared
5
558,995
Distance Traveled
556,875
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,769
877
61
6
5
202,090
3
W
Set
7,801
780
21
2
0
183,856
3
L
Chaac
7,540
754
49
5
3
203,977
4
W
Kuzenbo
6,855
686
12
1
0
170,929
0
L
Thanatos
6,792
679
17
2
1
176,470
0
L
Thoth
7,069
707
25
3
0
178,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role