Player Matchup

Bacchus
Bacchus
ElBerni70
Bacchus
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 66L
1,404 Elo+
Party 2
Mulan
Mulan
Gang_Gang_Hippo
Mulan
Level 48
God Stats
18W - 19L
1,596 SR
Queue Stats
57W - 66L
1,548 Elo+
Solo
Mercury
Mercury
PipeVillaC
Mercury
Level 124
God Stats
4W - 1L
1,744 SR
Queue Stats
40W - 41L
1,406 Elo+
Party 2
Cernunnos
Cernunnos
Sebas__on
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,405 Elo+
Party 2
Tiamat
Tiamat
santanab206
Tiamat
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 42L
1,408 Elo+
Party 2
Team Averages
Level 91
1,568 SR
1,434 Elo+

VS

Team Averages
Level 64
1,631 SR
1,539 Elo+
Bellona
Bellona
 
Bellona
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Cx-v5i-2
Charybdis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 167L
1,482 Elo+
Solo
Jormungandr
Jormungandr
DoubleDrPerky
Jormungandr
Level 38
God Stats
6W - 4L
1,927 SR
Queue Stats
55W - 52L
1,559 Elo+
Solo
Shiva
Shiva
Karl3212
Shiva
Level 68
God Stats
14W - 6L
1,667 SR
Queue Stats
51W - 41L
1,532 Elo+
Party 1
Baba Yaga
Baba Yaga
TGrunt78
Baba Yaga
Level 68
God Stats
1W - 1L
1,560 SR
Queue Stats
19W - 13L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElBerni70
Bacchus
11
3 / 2 / 2
6,954
497
4,928
11,560
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
5,742
410
4,125
6,865
3,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
PipeVillaC
Mercury
13
2 / 1 / 1
7,153
511
3,314
7,813
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Sebas__on
Cernunnos
12
4 / 5 / 6
7,914
565
12,528
11,776
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
13
4 / 4 / 0
7,687
549
5,139
9,951
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 0 / 2
9,265
662
7,709
9,965
8,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Cx-v5i-2
Charybdis
12
2 / 7 / 0
7,367
526
5,064
12,239
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
DoubleDrPerky
Jormungandr
12
2 / 3 / 1
7,204
515
6,421
11,724
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Karl3212
Shiva
14
4 / 1 / 1
8,349
596
5,132
8,894
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
TGrunt78
Baba Yaga
12
3 / 2 / 3
7,709
551
6,840
7,609
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
13
Kills
15
15
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
2
5
W
Charybdis
Cx-v5i-2
Charybdis
2
7
0
0.29
W
Jormungandr
DoubleDrPerky
Jormungandr
2
3
1
0.83
L
Bacchus
ElBerni70
Bacchus
3
2
2
2
L
0
3
0
0
W
Shiva
Karl3212
Shiva
4
1
1
4.5
L
Mercury
PipeVillaC
Mercury
2
1
1
2.5
L
Cernunnos
Sebas__on
Cernunnos
4
5
6
1.4
W
Baba Yaga
TGrunt78
Baba Yaga
3
2
3
2.25
L
Tiamat
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,034
Damage
31,166
47,965
Taken
50,431
23,999
Mitigated
24,024
14,406
Healing
20,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,709
2,567
0
5,459
9,965
8,230
1,599
1,408
8,226
0
60,990
W
Charybdis
Cx-v5i-2
Charybdis
5,064
2,403
0
3,063
12,239
2,470
0
1,791
10,448
0
42,816
W
Jormungandr
DoubleDrPerky
Jormungandr
6,421
1,728
260
4,211
11,724
6,722
0
1,550
10,174
24,114
3,893
L
Bacchus
ElBerni70
Bacchus
4,928
603
0
1,709
11,560
9,476
0
2,920
8,640
25,821
0
L
4,125
458
0
2,429
6,865
3,482
0
0
6,865
0
24,200
W
Shiva
Karl3212
Shiva
5,132
1,122
52
4,884
8,894
3,893
26
1,626
7,268
0
55,399
L
Mercury
PipeVillaC
Mercury
3,314
1,547
0
3,583
7,813
2,286
0
1,421
6,392
0
46,102
L
Cernunnos
Sebas__on
Cernunnos
12,528
6,534
0
4,161
11,776
3,580
92
3,570
8,206
0
52,148
W
Baba Yaga
TGrunt78
Baba Yaga
6,840
485
0
2,445
7,609
2,709
660
3,692
3,917
40,116
0
L
Tiamat
5,139
802
0
2,524
9,951
5,175
0
4,820
5,131
40,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,450
Gold Earned
39,894
351
Minions Killed
425
0
Camps Cleared
0
1,309,553
Distance Traveled
1,435,038
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,265
662
148
11
0
308,645
3
W
Charybdis
7,367
526
74
5
0
236,474
3
W
Jormungandr
7,204
515
37
3
0
290,186
2
L
Bacchus
6,954
497
41
3
0
302,975
5
L
Mulan
5,742
410
55
4
0
146,642
3
W
Shiva
8,349
596
103
7
0
333,700
2
L
Mercury
7,153
511
77
6
0
331,962
2
L
Cernunnos
7,914
565
91
7
0
245,345
2
W
Baba Yaga
7,709
551
63
5
0
266,033
1
L
Tiamat
7,687
549
87
6
0
282,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role