Player Matchup

Persephone
Persephone
Diamond IV
 
Persephone
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Masters
CharlieBoy92
Chaac
Masters
Level 144
God Stats
74W - 65L
1,706 SR
Queue Stats
296W - 289L
2,042 MMR
Solo
Apollo
Apollo
Diamond V
Codeannn
Apollo
Diamond V
Level 160
God Stats
28W - 17L
1,790 SR
Queue Stats
456W - 449L
2,051 MMR
Party 1
Arachne
Arachne
Masters
PAPA_GOSS123-
Arachne
Masters
Level 160
God Stats
14W - 7L
1,822 SR
Queue Stats
315W - 300L
2,065 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond III
wolfred1970
Sun Wukong
Diamond III
Level 146
God Stats
3W - 2L
1,750 SR
Queue Stats
173W - 148L
2,100 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,714 SR
1,952 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,663 SR
2,072 MMR
Cabrakan
Cabrakan
Diamond II
SelfishVic
Cabrakan
Diamond II
Level 69
God Stats
43W - 42L
1,685 SR
Queue Stats
259W - 249L
2,128 MMR
Solo
Fenrir
Fenrir
Platinum I
Underwood7777
Fenrir
Platinum I
Level 160
God Stats
10W - 8L
1,680 SR
Queue Stats
176W - 156L
2,059 MMR
Solo
Merlin
Merlin
Diamond V
beryllium3120
Merlin
Diamond V
Level 159
God Stats
4W - 7L
1,573 SR
Queue Stats
77W - 70L
1,999 MMR
Solo
Ganesha
Ganesha
Platinum I
lFrenzy
Ganesha
Platinum I
Level 159
God Stats
9W - 12L
1,734 SR
Queue Stats
178W - 163L
2,063 MMR
Solo
Jing Wei
Jing Wei
Platinum I
slow_soup857
Jing Wei
Platinum I
Level 102
God Stats
2W - 3L
1,642 SR
Queue Stats
207W - 202L
2,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
3 / 0 / 1
5,646
807
3,663
2,525
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 2
4,498
643
2,139
5,082
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Codeannn
Apollo
8
1 / 1 / 1
4,782
683
2,782
3,895
991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
8
4 / 2 / 2
5,187
741
4,287
6,286
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
wolfred1970
Sun Wukong
9
1 / 1 / 2
5,008
715
3,690
6,046
2,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
AthenaBastetArtioAtlas

VS

Bans
CliodhnaLokiGebShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
SelfishVic
Cabrakan
8
0 / 2 / 1
4,374
625
1,358
4,954
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 2 / 0
3,594
513
1,691
4,787
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 2 / 0
4,475
639
849
3,500
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
lFrenzy
Ganesha
7
1 / 2 / 2
4,289
613
1,546
5,872
2,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
slow_soup857
Jing Wei
7
1 / 1 / 1
4,424
632
3,906
4,146
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
3
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
0
1
3.5
W
0
0
2
1
W
Apollo
Codeannn
Apollo
1
1
1
1.5
W
Arachne
4
2
2
2.5
L
Cabrakan
SelfishVic
Cabrakan
0
2
1
0.25
L
0
2
0
0
L
1
2
0
0.5
L
Ganesha
lFrenzy
Ganesha
1
2
2
1
L
Jing Wei
slow_soup857
Jing Wei
1
1
1
1.5
W
Sun Wukong
wolfred1970
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,561
Damage
9,350
23,834
Taken
23,259
8,095
Mitigated
7,732
9,606
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,663
964
0
937
2,525
685
0
1,766
759
30,861
0
W
2,139
326
0
2,397
5,082
2,161
0
438
4,644
0
14,118
W
Apollo
Codeannn
Apollo
2,782
1,914
0
1,544
3,895
991
0
286
3,609
0
27,822
W
Arachne
4,287
2,822
0
1,805
6,286
1,855
0
1,110
5,176
0
23,511
L
Cabrakan
SelfishVic
Cabrakan
1,358
248
0
250
4,954
2,568
0
1,430
3,524
23,401
0
L
1,691
900
0
1,669
4,787
1,169
0
0
4,787
0
9,151
L
849
111
0
832
3,500
881
0
1,309
2,191
22,983
0
L
Ganesha
lFrenzy
Ganesha
1,546
166
0
932
5,872
2,294
0
924
4,948
8,057
0
L
Jing Wei
slow_soup857
Jing Wei
3,906
3,070
0
1,801
4,146
820
0
0
4,146
0
22,580
W
Sun Wukong
wolfred1970
Sun Wukong
3,690
1,723
0
2,923
6,046
2,403
32
153
5,893
0
28,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,121
Gold Earned
21,156
263
Minions Killed
209
0
Camps Cleared
0
737,042
Distance Traveled
665,617
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
5,646
807
65
9
0
142,919
2
W
Chaac
4,498
643
20
3
0
139,425
2
W
Apollo
4,782
683
65
9
0
132,426
1
W
Arachne
5,187
741
50
7
0
170,809
0
L
Cabrakan
4,374
625
66
9
0
138,461
0
L
Fenrir
3,594
513
22
3
0
93,828
1
L
Merlin
4,475
639
54
8
0
148,833
3
L
Ganesha
4,289
613
0
0
0
156,978
4
L
Jing Wei
4,424
632
67
10
0
127,517
2
W
Sun Wukong
5,008
715
63
9
0
151,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role