Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver IV
 
Morgan Le Fay
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
JavierNRG
Bacchus
Silver IV
Level 125
God Stats
1W - 3L
1,185 SR
Queue Stats
138W - 162L
738 MMR
Solo
Bellona
Bellona
Silver IV
jakeduhhhsnake
Bellona
Silver IV
Level 67
God Stats
2W - 1L
1,632 SR
Queue Stats
100W - 111L
768 MMR
Party 1
Cupid
Cupid
Bronze I
jarwet
Cupid
Bronze I
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
566 MMR
Party 1
Thor
Thor
Silver IV
srchen
Thor
Silver IV
Level 158
God Stats
398W - 389L
1,474 SR
Queue Stats
436W - 456L
748 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,458 SR
864 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,493 SR
730 MMR
Scylla
Scylla
Silver IV
AlejoMW023
Scylla
Silver IV
Level 124
God Stats
11W - 15L
1,544 SR
Queue Stats
293W - 300L
899 MMR
Solo
Nox
Nox
Silver IV
BALTZ84
Nox
Silver IV
Level 160
God Stats
38W - 45L
1,467 SR
Queue Stats
480W - 502L
698 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
DemaniBlue
Tsukuyomi
Silver III
Level 88
God Stats
16W - 18L
1,755 SR
Queue Stats
110W - 134L
779 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
JöhnTheBaptist
Ah Muzen Cab
Silver IV
Level 121
God Stats
41W - 50L
1,570 SR
Queue Stats
153W - 184L
665 MMR
Solo
Izanami
Izanami
Silver V
jhonnysvictor
Izanami
Silver V
Level 79
God Stats
4W - 10L
1,130 SR
Queue Stats
175W - 215L
609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
11 / 5 / 7
13,301
578
13,016
14,178
5,496
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JavierNRG
Bacchus
18
5 / 3 / 19
12,579
547
11,190
29,322
31,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 4 / 14
13,642
593
21,438
26,604
20,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
jarwet
Cupid
18
1 / 4 / 11
12,188
530
11,965
16,025
5,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
srchen
Thor
20
9 / 3 / 9
14,078
612
12,846
20,338
10,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
AthenaAgniShivaThoth

VS

Bans
Da JiAtlasBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlejoMW023
Scylla
17
0 / 6 / 6
10,665
464
11,505
14,419
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nox
17
5 / 6 / 4
11,666
507
10,789
15,466
4,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
DemaniBlue
Tsukuyomi
16
4 / 9 / 5
10,758
468
11,885
21,938
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
JöhnTheBaptist
Ah Muzen Cab
18
7 / 9 / 5
12,084
525
21,202
22,115
19,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Izanami
18
3 / 6 / 6
11,571
503
10,226
17,233
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
36
Kills
19
19
Deaths
36
60
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
11
5
7
2.9
L
Scylla
AlejoMW023
Scylla
0
6
6
0.5
L
Nox
5
6
4
1.17
L
Tsukuyomi
DemaniBlue
Tsukuyomi
4
9
5
0.72
W
Bacchus
JavierNRG
Bacchus
5
3
19
4.83
L
Ah Muzen Cab
JöhnTheBaptist
Ah Muzen Cab
7
9
5
1.06
W
10
4
14
4.25
W
Cupid
jarwet
Cupid
1
4
11
1.63
L
Izanami
3
6
6
1
W
Thor
srchen
Thor
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,455
Damage
65,607
106,467
Taken
91,171
73,142
Mitigated
40,177
36,267
Healing
18,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,016
1,395
0
1,576
14,178
5,496
1,360
5,560
8,618
83,249
0
L
Scylla
AlejoMW023
Scylla
11,505
792
0
1,315
14,419
3,622
343
5,772
8,560
70,615
0
L
Nox
10,789
93
0
1,562
15,466
4,615
231
2,217
13,118
41,329
0
L
Tsukuyomi
DemaniBlue
Tsukuyomi
11,885
2,182
0
5,808
21,938
6,963
0
5,756
16,108
0
58,511
W
Bacchus
JavierNRG
Bacchus
11,190
840
0
12,236
29,322
31,764
626
6,744
22,578
36,786
854
L
Ah Muzen Cab
JöhnTheBaptist
Ah Muzen Cab
21,202
8,464
0
6,919
22,115
19,860
630
5,133
16,723
0
84,334
W
21,438
6,784
0
7,440
26,604
20,594
2,448
4,444
22,160
0
101,625
W
Cupid
jarwet
Cupid
11,965
7,454
425
7,320
16,025
5,276
5,912
4,379
11,646
0
98,242
L
Izanami
10,226
4,625
0
3,031
17,233
5,117
792
5,122
11,986
0
80,207
W
Thor
srchen
Thor
12,846
2,185
0
7,270
20,338
10,012
3,445
5,504
14,834
0
83,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,788
Gold Earned
56,744
606
Minions Killed
577
0
Camps Cleared
0
2,149,690
Distance Traveled
1,899,529
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,301
578
131
6
0
385,317
5
L
Scylla
10,665
464
138
6
0
386,600
6
L
Nox
11,666
507
62
3
0
404,041
3
L
Tsukuyomi
10,758
468
92
4
0
386,897
4
W
Bacchus
12,579
547
43
2
0
439,721
4
L
Ah Muzen Cab
12,084
525
132
6
0
372,547
1
W
Bellona
13,642
593
143
6
0
461,374
5
W
Cupid
12,188
530
134
6
0
396,099
5
L
Izanami
11,571
503
153
7
0
349,444
4
W
Thor
14,078
612
155
7
0
467,179
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role