Player Matchup

Ymir
Ymir
 
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
FattPandda
Jing Wei
Level 139
God Stats
2W - 4L
1,471 SR
Queue Stats
324W - 535L
1,313 Elo+
Party 1
Artemis
Artemis
GordoMalvado494
Artemis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,349 Elo+
Party 3
Loki
Loki
Khalidkmz
Loki
Level 145
God Stats
10W - 17L
1,457 SR
Queue Stats
387W - 616L
1,325 Elo+
Party 1
Chaac
Chaac
crisgamer1059
Chaac
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 52L
1,294 Elo+
Party 3
Team Averages
Level 109
1,485 SR
1,356 Elo+

VS

Team Averages
Level 68
1,479 SR
1,312 Elo+
Izanami
Izanami
DeathToShadow
Izanami
Level 84
God Stats
34W - 15L
1,649 SR
Queue Stats
101W - 88L
1,415 Elo+
Party 2
Baron Samedi
Baron Samedi
IISTEVENFAZZII
Baron Samedi
Level 89
God Stats
40W - 27L
1,502 SR
Queue Stats
85W - 72L
1,455 Elo+
Party 2
Jormungandr
Jormungandr
Luke1414o
Jormungandr
Level 84
God Stats
9W - 2L
1,500 SR
Queue Stats
34W - 25L
1,163 Elo+
Solo
Susano
Susano
SniperWumpus
Susano
Level 16
God Stats
2W - 1L
1,144 SR
Queue Stats
30W - 24L
1,097 Elo+
Party 2
Cliodhna
Cliodhna
XxDilTonXx
Cliodhna
Level 65
God Stats
33W - 25L
1,601 SR
Queue Stats
71W - 57L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 6 / 4
6,750
422
4,550
13,399
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
FattPandda
Jing Wei
13
2 / 5 / 7
8,051
503
6,728
11,116
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 7 / 1
6,956
435
4,903
13,134
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
12
4 / 7 / 4
7,769
486
7,831
12,527
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 2 / 2
9,036
565
9,069
14,551
10,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
11 / 2 / 3
10,222
639
15,553
11,841
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
IISTEVENFAZZII
Baron Samedi
15
5 / 5 / 7
8,964
560
10,574
10,519
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Luke1414o
Jormungandr
14
6 / 2 / 13
9,180
574
7,983
14,929
12,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
13
1 / 4 / 2
7,611
476
3,838
9,231
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cliodhna
XxDilTonXx
Cliodhna
15
4 / 3 / 3
8,931
558
11,112
11,916
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
15
Kills
27
27
Deaths
16
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
4
0.67
W
Izanami
11
2
3
6.25
L
Jing Wei
FattPandda
Jing Wei
2
5
7
1.1
L
2
7
1
0.36
W
Baron Samedi
IISTEVENFAZZII
Baron Samedi
5
5
7
1.7
L
Loki
4
7
4
0.86
W
Jormungandr
Luke1414o
Jormungandr
6
2
13
6.25
W
Susano
1
4
2
0.5
W
Cliodhna
XxDilTonXx
Cliodhna
4
3
3
1.83
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,081
Damage
49,060
64,727
Taken
58,436
23,452
Mitigated
29,208
13,711
Healing
19,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,550
492
0
3,373
13,399
4,438
0
7,718
5,681
19,464
0
W
Izanami
15,553
10,668
181
5,988
11,841
4,196
2,107
1,272
10,569
0
82,494
L
Jing Wei
FattPandda
Jing Wei
6,728
3,932
0
2,548
11,116
3,354
930
5,463
5,653
0
45,883
L
4,903
1,586
0
3,093
13,134
2,057
0
2,213
10,921
0
29,001
W
Baron Samedi
IISTEVENFAZZII
Baron Samedi
10,574
750
1,382
3,059
10,519
5,050
355
886
9,633
54,637
0
L
Loki
7,831
2,367
0
771
12,527
3,130
0
3,163
9,364
0
39,894
W
Jormungandr
Luke1414o
Jormungandr
7,983
2,382
189
4,333
14,929
12,959
121
2,392
12,537
25,610
0
W
Susano
3,838
539
0
12
9,231
3,040
990
0
9,231
0
31,165
W
Cliodhna
XxDilTonXx
Cliodhna
11,112
1,288
0
4,583
11,916
3,963
0
0
11,916
0
50,971
L
9,069
2,022
0
3,926
14,551
10,473
0
0
14,551
0
48,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,562
Gold Earned
44,908
322
Minions Killed
397
0
Camps Cleared
0
1,466,601
Distance Traveled
1,531,478
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,750
422
28
2
0
281,759
0
W
Izanami
10,222
639
137
9
0
290,503
4
L
Jing Wei
8,051
503
90
6
0
305,581
4
L
Artemis
6,956
435
44
3
0
239,403
1
W
Baron Samedi
8,964
560
90
6
0
271,318
3
L
Loki
7,769
486
63
4
0
299,018
2
W
Jormungandr
9,180
574
29
2
0
315,895
4
W
Susano
7,611
476
61
4
0
311,166
1
W
Cliodhna
8,931
558
80
5
0
342,596
1
L
Chaac
9,036
565
97
6
0
340,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role