Player Matchup

Agni
Agni
Kokushíbo
Agni
Level 160
God Stats
2W - 1L
1,656 SR
Queue Stats
237W - 32L
1,853 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TylerSnapcast
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,273 SR
Queue Stats
20W - 7L
1,731 Elo+
Party 1
Sylvanus
Sylvanus
WillieMammoth
Sylvanus
Level 127
God Stats
1W - 0L
1,576 SR
Queue Stats
24W - 11L
1,756 Elo+
Party 1
Team Averages
Level 138
1,502 SR
1,780 Elo+

VS

Team Averages
Level 68
1,667 SR
1,468 Elo+
King Arthur
King Arthur
DynamicWreck
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,383 Elo+
Party 2
Kuzenbo
Kuzenbo
IAmCasualty
Kuzenbo
Level 49
God Stats
3W - 3L
1,843 SR
Queue Stats
58W - 73L
1,395 Elo+
Party 2
Agni
Agni
peterbanjo
Agni
Level 128
God Stats
26W - 23L
1,659 SR
Queue Stats
668W - 652L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 9
12,345
772
24,878
10,063
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TylerSnapcast
Ah Muzen Cab
16
6 / 2 / 10
12,192
762
20,251
12,497
4,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
WillieMammoth
Sylvanus
15
3 / 4 / 14
11,159
697
6,782
15,091
15,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DynamicWreck
King Arthur
13
1 / 6 / 3
9,502
594
5,392
21,243
11,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
IAmCasualty
Kuzenbo
13
1 / 8 / 4
10,721
670
4,433
23,354
29,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 4 / 2
12,564
785
17,976
14,310
4,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
18
Kills
7
7
Deaths
18
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DynamicWreck
King Arthur
1
6
3
0.42
L
Kuzenbo
IAmCasualty
Kuzenbo
1
8
4
0.38
W
9
1
9
13.5
W
Ah Muzen Cab
TylerSnapcast
Ah Muzen Cab
6
2
10
5.5
W
Sylvanus
WillieMammoth
Sylvanus
3
4
14
2.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,911
Damage
27,801
37,651
Taken
58,907
23,834
Mitigated
46,476
12,923
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DynamicWreck
King Arthur
5,392
409
498
3,486
21,243
11,972
0
10,277
10,614
0
16,396
L
Kuzenbo
IAmCasualty
Kuzenbo
4,433
834
423
3,388
23,354
29,600
0
11,109
11,805
8,805
0
W
24,878
1,812
0
1,390
10,063
3,614
506
6,781
3,282
57,801
0
W
Ah Muzen Cab
TylerSnapcast
Ah Muzen Cab
20,251
7,764
0
4,770
12,497
4,708
1,724
7,543
4,954
0
76,496
W
Sylvanus
WillieMammoth
Sylvanus
6,782
1,338
2,279
4,484
15,091
15,512
543
8,316
6,775
13,783
2,715
L
17,976
1,196
0
2,846
14,310
4,904
0
8,915
5,091
79,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,696
Gold Earned
32,787
203
Minions Killed
201
11
Camps Cleared
5
902,713
Distance Traveled
875,758
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,502
594
19
1
1
291,737
0
L
Kuzenbo
10,721
670
26
2
1
300,317
1
W
Agni
12,345
772
78
5
7
312,835
5
W
Ah Muzen Cab
12,192
762
107
7
3
326,156
1
W
Sylvanus
11,159
697
18
1
1
263,722
2
L
Agni
12,564
785
156
10
3
283,704
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role