Player Matchup

Izanami
Izanami
BasedSwoleBalls
Izanami
Level 118
God Stats
1W - 2L
1,570 SR
Queue Stats
149W - 138L
1,558 Elo+
Party 2
Ullr
Ullr
EnemiesV2
Ullr
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 66L
1,500 Elo+
Solo
Yemoja
Yemoja
RamericaBalls
Yemoja
Level 153
God Stats
0W - 4L
1,171 SR
Queue Stats
108W - 81L
1,541 Elo+
Party 2
Ganesha
Ganesha
Snibblie
Ganesha
Level 148
God Stats
5W - 3L
1,627 SR
Queue Stats
175W - 178L
1,567 Elo+
Party 3
Eset
Eset
jbaayoun
Eset
Level 140
God Stats
4W - 7L
1,693 SR
Queue Stats
121W - 127L
1,549 Elo+
Party 3
Team Averages
Level 140
1,512 SR
1,543 Elo+

VS

Team Averages
Level 118
1,491 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Pweza15
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,469 Elo+
Party 1
Sol
Sol
Shoklate
Sol
Level 119
God Stats
5W - 3L
1,456 SR
Queue Stats
93W - 95L
1,531 Elo+
Party 4
Yemoja
Yemoja
Taragonia
Yemoja
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 134L
1,525 Elo+
Party 4
Osiris
Osiris
Ultrawolfboy333
Osiris
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
8,855
738
14,398
11,916
4,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
16
4 / 5 / 3
9,176
765
14,040
13,023
4,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 9
7,704
642
11,775
12,139
14,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Snibblie
Ganesha
13
0 / 6 / 9
7,994
666
10,877
18,024
22,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
15
3 / 8 / 5
8,712
726
11,920
12,748
4,457
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 3 / 14
10,055
838
21,444
15,744
6,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Pweza15
Sun Wukong
17
7 / 2 / 15
10,135
845
11,696
20,468
19,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 3 / 12
9,787
816
17,694
11,420
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Taragonia
Yemoja
16
2 / 0 / 16
9,774
815
1,867
7,913
4,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 2 / 19
9,416
785
10,338
20,280
25,721
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
10
Kills
25
26
Deaths
10
31
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
14
4.33
L
3
4
5
1.38
L
Ullr
4
5
3
1.1
W
Sun Wukong
Pweza15
Sun Wukong
7
2
15
7.25
L
0
3
9
1.5
W
6
3
12
4
L
Ganesha
Snibblie
Ganesha
0
6
9
0.75
W
Yemoja
Taragonia
Yemoja
2
0
16
10
W
4
2
19
6.75
L
Eset
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,010
Damage
63,039
67,850
Taken
75,825
50,991
Mitigated
60,265
23,025
Healing
44,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,444
7,675
1,471
4,523
15,744
6,661
2,016
6,107
9,637
0
41,671
L
14,398
9,255
1,652
1,810
11,916
4,374
865
2,358
9,219
0
26,698
L
Ullr
14,040
8,058
626
1,603
13,023
4,835
561
3,245
9,414
0
28,363
W
Sun Wukong
Pweza15
Sun Wukong
11,696
2,285
380
3,235
20,468
19,346
129
7,237
13,231
0
22,801
L
11,775
1,796
5,864
3,474
12,139
14,784
0
3,940
7,785
16,930
0
W
17,694
4,908
2,144
2,529
11,420
3,911
1,492
6,457
4,963
29,043
0
L
Ganesha
Snibblie
Ganesha
10,877
845
929
1,266
18,024
22,541
0
6,736
10,552
18,005
0
W
Yemoja
Taragonia
Yemoja
1,867
1,132
23,081
4,017
7,913
4,626
608
5,842
2,071
3,861
0
W
10,338
2,570
554
2,775
20,280
25,721
751
8,929
11,351
0
17,707
L
Eset
11,920
714
3,124
2,677
12,748
4,457
48
3,282
9,117
23,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,441
Gold Earned
49,167
115
Minions Killed
117
0
Camps Cleared
0
1,022,605
Distance Traveled
1,040,672
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,055
838
60
5
0
191,068
2
L
Izanami
8,855
738
48
4
0
203,398
0
L
Ullr
9,176
765
27
2
0
208,147
0
W
Sun Wukong
10,135
845
26
2
0
223,397
0
L
Yemoja
7,704
642
14
1
0
198,531
0
W
Sol
9,787
816
23
2
0
170,403
0
L
Ganesha
7,994
666
0
0
0
201,133
1
W
Yemoja
9,774
815
4
0
0
218,081
0
W
Osiris
9,416
785
4
0
0
237,723
0
L
Eset
8,712
726
26
2
0
211,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role