Player Matchup

Artio
Artio
BadBoyBoj
Artio
Level 76
God Stats
2W - 2L
1,636 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 1
The Morrigan
The Morrigan
BeanKing__
The Morrigan
Level 116
God Stats
2W - 1L
1,735 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
JesscoUwU
Ao Kuang
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,307 Elo+
Party 1
Nu Wa
Nu Wa
JesseRobster
Nu Wa
Level 67
God Stats
0W - 1L
1,387 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 1
King Arthur
King Arthur
Raooool_
King Arthur
Level 82
God Stats
2W - 2L
1,628 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 1
Team Averages
Level 92
1,577 SR
1,452 Elo+

VS

Team Averages
Level 124
1,530 SR
1,450 Elo+
Cliodhna
Cliodhna
EDGE-3737
Cliodhna
Level 126
God Stats
22W - 23L
1,627 SR
Queue Stats
578W - 578L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
LadyKlutch
Baron Samedi
Level 142
God Stats
18W - 14L
1,585 SR
Queue Stats
613W - 731L
1,426 Elo+
Party 2
Izanami
Izanami
LigmaKlutch
Izanami
Level 140
God Stats
26W - 35L
1,508 SR
Queue Stats
501W - 623L
1,404 Elo+
Party 2
Ymir
Ymir
StOnKs AFK
Ymir
Level 105
God Stats
10W - 18L
1,371 SR
Queue Stats
117W - 132L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
X_Unfortunately_
Gilgamesh
Level 107
God Stats
3W - 5L
1,560 SR
Queue Stats
227W - 235L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BadBoyBoj
Artio
12
0 / 8 / 5
8,093
405
4,827
24,634
18,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

The Morrigan
BeanKing__
The Morrigan
15
3 / 10 / 3
9,864
493
10,247
11,842
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
JesscoUwU
Ao Kuang
16
6 / 6 / 1
10,787
539
15,152
23,100
7,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 7 / 5
8,508
425
12,127
9,540
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Raooool_
King Arthur
13
2 / 5 / 2
8,989
449
11,043
26,165
11,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EDGE-3737
Cliodhna
20
7 / 3 / 4
12,449
622
13,353
19,392
9,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
LadyKlutch
Baron Samedi
17
6 / 2 / 12
11,389
569
20,269
15,653
8,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LigmaKlutch
Izanami
20
15 / 3 / 8
13,018
651
17,333
13,537
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 1 / 20
11,150
558
7,980
18,564
24,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
16
5 / 3 / 11
10,614
531
14,959
20,960
16,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
12
Kills
36
36
Deaths
12
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Artio
BadBoyBoj
Artio
0
8
5
0.31
L
The Morrigan
BeanKing__
The Morrigan
3
10
3
0.45
W
Cliodhna
EDGE-3737
Cliodhna
7
3
4
3
L
Ao Kuang
JesscoUwU
Ao Kuang
6
6
1
1.08
L
1
7
5
0.5
W
Baron Samedi
LadyKlutch
Baron Samedi
6
2
12
6
W
Izanami
LigmaKlutch
Izanami
15
3
8
6.33
L
King Arthur
Raooool_
King Arthur
2
5
2
0.6
W
3
1
20
13
W
Gilgamesh
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,396
Damage
73,894
95,281
Taken
88,106
41,100
Mitigated
64,415
20,458
Healing
31,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BadBoyBoj
Artio
4,827
105
465
3,577
24,634
18,107
362
8,985
15,649
27,917
0
L
The Morrigan
BeanKing__
The Morrigan
10,247
1,639
247
680
11,842
2,287
588
2,716
9,126
42,353
0
W
Cliodhna
EDGE-3737
Cliodhna
13,353
1,753
341
6,721
19,392
9,166
5,276
6,496
12,818
0
105,343
L
Ao Kuang
JesscoUwU
Ao Kuang
15,152
5,369
0
9,731
23,100
7,568
1,087
9,099
14,001
48,426
11,212
L
12,127
2,405
612
243
9,540
2,039
0
2,677
6,863
45,929
0
W
Baron Samedi
LadyKlutch
Baron Samedi
20,269
2,090
3,682
5,936
15,653
8,538
1,161
7,936
7,657
100,582
0
W
Izanami
LigmaKlutch
Izanami
17,333
11,236
0
6,024
13,537
5,903
8,288
8,400
4,961
0
119,015
L
King Arthur
Raooool_
King Arthur
11,043
404
0
4,903
26,165
11,099
171
7,964
18,201
0
45,363
W
7,980
1,371
0
3,062
18,564
24,306
284
8,178
10,238
32,170
3,079
W
Gilgamesh
14,959
3,337
1,742
3,950
20,960
16,502
344
9,363
11,555
9,806
46,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,241
Gold Earned
58,620
309
Minions Killed
643
0
Camps Cleared
0
1,870,828
Distance Traveled
1,931,555
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,093
405
38
2
0
382,034
2
L
The Morrigan
9,864
493
71
4
0
331,547
5
W
Cliodhna
12,449
622
176
9
0
414,473
4
L
Ao Kuang
10,787
539
78
4
0
394,855
2
L
Nu Wa
8,508
425
50
3
0
364,026
2
W
Baron Samedi
11,389
569
134
7
0
403,437
10
W
Izanami
13,018
651
216
11
0
353,965
0
L
King Arthur
8,989
449
72
4
0
398,366
1
W
Ymir
11,150
558
39
2
0
376,407
4
W
Gilgamesh
10,614
531
78
4
0
383,273
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role