Player Matchup

Sol
Sol
EdgeDoe
Sol
Level 149
God Stats
11W - 5L
1,656 SR
Queue Stats
39W - 31L
1,604 Elo+
Solo
Bellona
Bellona
JanitorAdam
Bellona
Level 81
God Stats
3W - 0L
1,959 SR
Queue Stats
58W - 69L
1,478 Elo+
Solo
Heimdallr
Heimdallr
iBeatBacksIn
Heimdallr
Level 140
God Stats
1W - 0L
1,789 SR
Queue Stats
22W - 39L
1,466 Elo+
Solo
Team Averages
Level 123
1,801 SR
1,516 Elo+

VS

Team Averages
Level 118
1,462 SR
1,439 Elo+
Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Caesar_Zeppeli20
Ao Kuang
Level 107
God Stats
0W - 3L
1,341 SR
Queue Stats
65W - 77L
1,367 Elo+
Solo
Ganesha
Ganesha
dins_fire_
Ganesha
Level 107
God Stats
11W - 11L
1,543 SR
Queue Stats
36W - 29L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
5 / 0 / 9
8,293
921
8,512
6,331
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
JanitorAdam
Bellona
11
5 / 4 / 8
7,907
879
5,633
8,907
5,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
iBeatBacksIn
Heimdallr
12
5 / 2 / 7
7,872
875
11,687
7,920
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 7 / 3
6,226
692
6,495
10,201
3,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 5 / 1
6,930
770
4,001
10,950
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
dins_fire_
Ganesha
10
1 / 3 / 4
6,592
732
2,613
10,685
10,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
6
6
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
3
0.5
L
3
5
1
0.7
W
Sol
5
0
9
9.5
W
Bellona
JanitorAdam
Bellona
5
4
8
2.25
L
Ganesha
dins_fire_
Ganesha
1
3
4
1
W
Heimdallr
iBeatBacksIn
Heimdallr
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,832
Damage
13,109
23,158
Taken
31,836
11,015
Mitigated
16,651
7,588
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,495
1,392
0
1,618
10,201
3,143
0
1,888
7,953
0
16,889
L
4,001
337
0
1,966
10,950
3,343
0
3,884
6,990
11,738
0
W
Sol
8,512
3,413
0
4,186
6,331
1,966
2,138
2,599
3,732
31,151
0
W
Bellona
JanitorAdam
Bellona
5,633
777
168
1,941
8,907
5,828
224
2,000
6,907
0
13,722
L
Ganesha
dins_fire_
Ganesha
2,613
0
0
494
10,685
10,165
0
3,034
7,556
14,048
0
W
Heimdallr
iBeatBacksIn
Heimdallr
11,687
7,073
0
1,293
7,920
3,221
861
2,326
5,594
0
31,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,072
Gold Earned
19,748
102
Minions Killed
50
7
Camps Cleared
1
470,540
Distance Traveled
504,092
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,226
692
27
3
1
142,306
1
L
Ao Kuang
6,930
770
22
2
0
159,683
0
W
Sol
8,293
921
50
6
1
170,191
3
W
Bellona
7,907
879
14
2
2
161,082
1
L
Ganesha
6,592
732
1
0
0
202,103
0
W
Heimdallr
7,872
875
38
4
4
139,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role