Player Matchup

King Arthur
King Arthur
Deathguy
King Arthur
Level 159
God Stats
9W - 4L
1,748 SR
Queue Stats
350W - 267L
1,705 Elo+
Party 3
Bakasura
Bakasura
LunchBox
Bakasura
Level 122
God Stats
5W - 1L
1,723 SR
Queue Stats
202W - 152L
1,688 Elo+
Party 3
Cabrakan
Cabrakan
SHEluvsBOOGS
Cabrakan
Level 44
God Stats
15W - 4L
1,934 SR
Queue Stats
368W - 247L
1,659 Elo+
Party 3
Neith
Neith
planets
Neith
Level 145
God Stats
1W - 1L
1,223 SR
Queue Stats
113W - 69L
1,649 Elo+
Party 3
Discordia
Discordia
useless
Discordia
Level 101
God Stats
41W - 14L
1,933 SR
Queue Stats
404W - 305L
1,680 Elo+
Party 3
Team Averages
Level 114
1,712 SR
1,676 Elo+

VS

Team Averages
Level 78
1,665 SR
1,571 Elo+
Hun Batz
Hun Batz
SimpATron9000
Hun Batz
Level 158
God Stats
8W - 4L
1,898 SR
Queue Stats
193W - 148L
1,663 Elo+
Party 2
Sylvanus
Sylvanus
SlapDaddy2000
Sylvanus
Level 21
God Stats
59W - 40L
1,669 SR
Queue Stats
59W - 40L
1,666 Elo+
Party 2
Poseidon
Poseidon
The1neAndOnly
Poseidon
Level 144
God Stats
6W - 3L
1,706 SR
Queue Stats
150W - 125L
1,578 Elo+
Party 2
Kumbhakarna
Kumbhakarna
UnexpectedCube
Kumbhakarna
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 40L
1,453 Elo+
Party 1
Bellona
Bellona
grim-byul
Bellona
Level 29
God Stats
2W - 2L
1,553 SR
Queue Stats
16W - 24L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathguy
King Arthur
11
5 / 1 / 2
6,958
696
6,634
8,453
5,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
LunchBox
Bakasura
11
3 / 2 / 2
6,101
610
2,766
6,930
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
SHEluvsBOOGS
Cabrakan
9
1 / 0 / 3
5,592
559
1,245
2,804
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
planets
Neith
10
1 / 0 / 0
5,608
561
4,090
3,315
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
useless
Discordia
10
2 / 2 / 3
5,762
576
5,403
4,117
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SimpATron9000
Hun Batz
10
0 / 3 / 3
5,610
561
3,773
6,785
2,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
SlapDaddy2000
Sylvanus
10
4 / 4 / 0
6,015
602
5,468
8,481
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
The1neAndOnly
Poseidon
8
0 / 0 / 0
4,579
458
998
2,685
681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
UnexpectedCube
Kumbhakarna
8
0 / 1 / 0
4,775
478
647
5,166
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
grim-byul
Bellona
9
1 / 4 / 0
5,477
548
2,227
7,735
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
5
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Deathguy
King Arthur
5
1
2
6
W
Bakasura
LunchBox
Bakasura
3
2
2
2
W
Cabrakan
SHEluvsBOOGS
Cabrakan
1
0
3
2.5
L
Hun Batz
SimpATron9000
Hun Batz
0
3
3
0.5
L
Sylvanus
SlapDaddy2000
Sylvanus
4
4
0
1
L
Poseidon
The1neAndOnly
Poseidon
0
0
0
0
L
Kumbhakarna
UnexpectedCube
Kumbhakarna
0
1
0
0
L
Bellona
grim-byul
Bellona
1
4
0
0.25
W
Neith
planets
Neith
1
0
0
1
W
Discordia
useless
Discordia
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,138
Damage
13,113
25,619
Taken
30,852
12,162
Mitigated
15,503
8,651
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Deathguy
King Arthur
6,634
1,530
0
3,458
8,453
5,628
0
225
8,228
0
36,902
W
Bakasura
LunchBox
Bakasura
2,766
1,978
0
1,763
6,930
2,401
0
2,262
4,668
0
23,837
W
Cabrakan
SHEluvsBOOGS
Cabrakan
1,245
322
0
689
2,804
1,988
0
1,297
1,507
7,312
0
L
Hun Batz
SimpATron9000
Hun Batz
3,773
1,321
0
601
6,785
2,124
0
1,881
4,473
0
32,224
L
Sylvanus
SlapDaddy2000
Sylvanus
5,468
1,278
105
2,889
8,481
3,301
0
3,589
4,332
22,382
9,660
L
Poseidon
The1neAndOnly
Poseidon
998
230
0
695
2,685
681
0
112
2,573
26,269
2,794
L
Kumbhakarna
UnexpectedCube
Kumbhakarna
647
26
0
1,767
5,166
2,855
0
660
4,506
9,355
0
L
Bellona
grim-byul
Bellona
2,227
1,043
0
1,483
7,735
6,542
0
0
7,684
0
28,046
W
Neith
planets
Neith
4,090
2,114
0
2,116
3,315
1,006
0
889
2,426
0
41,527
W
Discordia
useless
Discordia
5,403
829
0
625
4,117
1,139
0
1,667
2,450
31,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,021
Gold Earned
26,456
311
Minions Killed
285
0
Camps Cleared
0
1,014,017
Distance Traveled
935,709
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,958
696
78
8
0
203,686
2
W
Bakasura
6,101
610
71
7
0
241,583
1
W
Cabrakan
5,592
559
22
2
0
192,518
0
L
Hun Batz
5,610
561
67
7
0
197,063
4
L
Sylvanus
6,015
602
63
6
0
180,194
0
L
Poseidon
4,579
458
62
6
0
193,716
5
L
Kumbhakarna
4,775
478
18
2
0
167,961
0
L
Bellona
5,477
548
75
8
0
196,775
1
W
Neith
5,608
561
72
7
0
183,244
3
W
Discordia
5,762
576
68
7
0
192,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role