Player Matchup

Agni
Agni
Athearius
Agni
Level 46
God Stats
1W - 1L
1,336 SR
Queue Stats
12W - 8L
1,423 Elo+
Party 4
Cabrakan
Cabrakan
DarknessGrins
Cabrakan
Level 72
God Stats
1W - 1L
1,671 SR
Queue Stats
6W - 7L
1,392 Elo+
Party 4
Tsukuyomi
Tsukuyomi
JCull01
Tsukuyomi
Level 54
God Stats
16W - 13L
1,675 SR
Queue Stats
126W - 128L
1,463 Elo+
Party 1
Skadi
Skadi
KodyHaus
Skadi
Level 25
God Stats
11W - 13L
1,498 SR
Queue Stats
57W - 50L
1,471 Elo+
Party 1
Ravana
Ravana
Tiemujin
Ravana
Level 47
God Stats
6W - 8L
1,435 SR
Queue Stats
190W - 207L
1,342 Elo+
Solo
Team Averages
Level 49
1,523 SR
1,418 Elo+

VS

Team Averages
Level 62
1,577 SR
1,386 Elo+
Olorun
Olorun
DRadiated
Olorun
Level 46
God Stats
6W - 2L
1,694 SR
Queue Stats
58W - 76L
1,351 Elo+
Party 3
Hou Yi
Hou Yi
HardcorThor
Hou Yi
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 40L
1,292 Elo+
Solo
Bastet
Bastet
IslamicKuzenbo
Bastet
Level 110
God Stats
3W - 3L
1,562 SR
Queue Stats
186W - 179L
1,398 Elo+
Party 2
Zhong Kui
Zhong Kui
TheJewda
Zhong Kui
Level 69
God Stats
2W - 0L
1,718 SR
Queue Stats
106W - 113L
1,438 Elo+
Party 3
Cthulhu
Cthulhu
brittandjb1
Cthulhu
Level 47
God Stats
18W - 14L
1,412 SR
Queue Stats
178W - 149L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 5 / 4
7,906
395
6,198
8,007
2,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
DarknessGrins
Cabrakan
12
2 / 10 / 3
8,283
414
11,186
21,218
18,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
JCull01
Tsukuyomi
18
5 / 3 / 0
10,577
529
10,637
16,845
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
KodyHaus
Skadi
14
2 / 6 / 4
8,917
446
7,590
11,863
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Tiemujin
Ravana
14
4 / 7 / 5
9,672
484
5,001
14,291
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DRadiated
Olorun
17
2 / 4 / 4
11,246
562
8,180
11,894
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
7 / 1 / 11
11,358
568
9,482
11,879
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
12 / 2 / 5
12,394
620
15,881
15,876
5,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
TheJewda
Zhong Kui
17
8 / 4 / 7
11,827
591
12,499
13,419
9,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
brittandjb1
Cthulhu
14
2 / 3 / 14
9,403
470
8,058
15,978
13,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
13
Kills
31
31
Deaths
14
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Agni
0
5
4
0.4
W
Olorun
DRadiated
Olorun
2
4
4
1
L
Cabrakan
DarknessGrins
Cabrakan
2
10
3
0.35
W
Hou Yi
7
1
11
12.5
W
12
2
5
7.25
L
Tsukuyomi
JCull01
Tsukuyomi
5
3
0
1.67
L
Skadi
KodyHaus
Skadi
2
6
4
0.67
W
Zhong Kui
TheJewda
Zhong Kui
8
4
7
2.88
L
Ravana
Tiemujin
Ravana
4
7
5
0.93
W
Cthulhu
brittandjb1
Cthulhu
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,612
Damage
54,100
72,224
Taken
69,046
37,881
Mitigated
38,460
13,987
Healing
27,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,198
604
0
1,777
8,007
2,012
0
4,093
3,914
33,742
0
W
Olorun
DRadiated
Olorun
8,180
3,365
411
5,277
11,894
5,477
2,969
1,657
9,761
60,605
6,854
L
Cabrakan
DarknessGrins
Cabrakan
11,186
2,056
336
1,910
21,218
18,657
0
8,385
12,833
31,065
0
W
Hou Yi
9,482
4,926
0
6,911
11,879
3,745
4,557
2,228
9,440
0
66,858
W
15,881
5,006
0
6,607
15,876
5,426
158
3,116
12,725
0
68,343
L
Tsukuyomi
JCull01
Tsukuyomi
10,637
1,403
0
4,570
16,845
9,594
724
7,114
9,731
0
68,576
L
Skadi
KodyHaus
Skadi
7,590
2,682
0
1,597
11,863
2,799
0
3,512
8,351
0
48,547
W
Zhong Kui
TheJewda
Zhong Kui
12,499
2,515
0
5,346
13,419
9,994
4,375
4,090
9,247
69,636
7,839
L
Ravana
Tiemujin
Ravana
5,001
392
0
3,797
14,291
4,819
0
4,003
10,288
0
44,381
W
Cthulhu
brittandjb1
Cthulhu
8,058
407
203
2,761
15,978
13,818
38
6,293
9,649
28,955
1,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,355
Gold Earned
56,228
436
Minions Killed
488
0
Camps Cleared
0
1,829,654
Distance Traveled
1,946,268
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,906
395
79
4
0
362,437
3
W
Olorun
11,246
562
131
7
0
358,630
8
L
Cabrakan
8,283
414
37
2
0
343,555
7
W
Hou Yi
11,358
568
88
4
0
386,582
5
W
Bastet
12,394
620
86
4
0
455,007
0
L
Tsukuyomi
10,577
529
129
6
0
404,976
5
L
Skadi
8,917
446
100
5
0
355,670
1
W
Zhong Kui
11,827
591
135
7
0
346,111
12
L
Ravana
9,672
484
91
5
0
363,016
0
W
Cthulhu
9,403
470
48
2
0
399,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role