Player Matchup

Medusa
Medusa
BigDaddyDylan123
Medusa
Level 34
God Stats
14W - 12L
1,641 SR
Queue Stats
80W - 73L
1,552 Elo+
Party 2
Ymir
Ymir
GanjaGage
Ymir
Level 17
God Stats
13W - 11L
1,624 SR
Queue Stats
23W - 30L
1,429 Elo+
Party 2
Horus
Horus
Jackaliño
Horus
Level 49
God Stats
2W - 1L
1,780 SR
Queue Stats
17W - 22L
1,413 Elo+
Party 3
Ra
Ra
fronzitob
Ra
Level 86
God Stats
3W - 3L
1,477 SR
Queue Stats
76W - 83L
1,388 Elo+
Party 3
Nemesis
Nemesis
killthing123
Nemesis
Level 103
God Stats
15W - 18L
1,528 SR
Queue Stats
108W - 102L
1,540 Elo+
Party 2
Team Averages
Level 58
1,610 SR
1,465 Elo+

VS

Team Averages
Level 61
1,543 SR
1,476 Elo+
He Bo
He Bo
BanjoJoseph
He Bo
Level 127
God Stats
3W - 3L
1,885 SR
Queue Stats
318W - 312L
1,535 Elo+
Party 1
Shiva
Shiva
Brovk
Shiva
Level 36
God Stats
34W - 45L
1,482 SR
Queue Stats
203W - 224L
1,545 Elo+
Party 1
Chiron
Chiron
LevelValord
Chiron
Level 45
God Stats
12W - 12L
1,434 SR
Queue Stats
99W - 110L
1,430 Elo+
Solo
Zeus
Zeus
Marks2D2
Zeus
Level 62
God Stats
14W - 9L
1,415 SR
Queue Stats
71W - 75L
1,483 Elo+
Party 1
Horus
Horus
kobitox
Horus
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 37L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,633
563
7,449
6,920
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
2 / 1 / 1
4,993
499
1,800
6,647
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
9
0 / 3 / 0
5,385
539
1,492
6,348
3,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 0
5,727
573
2,470
5,485
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
killthing123
Nemesis
9
0 / 2 / 3
5,169
517
3,436
6,054
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
6,781
678
6,952
4,835
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Brovk
Shiva
13
4 / 0 / 0
7,229
723
4,445
5,282
3,218
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chiron
10
0 / 2 / 2
5,658
566
5,158
6,830
1,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
1 / 1 / 4
5,602
560
2,746
3,694
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
kobitox
Horus
7
2 / 3 / 3
5,389
539
2,881
8,304
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
12
12
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
2
3
1
0.83
W
Shiva
Brovk
Shiva
4
0
0
4
L
Ymir
2
1
1
2.5
L
Horus
0
3
0
0
W
Chiron
0
2
2
0.5
W
Zeus
1
1
4
3
L
2
3
0
0.67
L
Nemesis
killthing123
Nemesis
0
2
3
0.75
W
Horus
kobitox
Horus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,647
Damage
22,182
31,454
Taken
28,945
11,426
Mitigated
10,755
7,643
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,952
956
0
2,682
4,835
1,355
18
672
4,163
35,908
2,631
L
7,449
3,455
298
2,239
6,920
1,746
59
1,367
5,553
0
34,011
W
Shiva
Brovk
Shiva
4,445
748
0
1,086
5,282
3,218
0
477
4,533
0
41,432
L
Ymir
1,800
356
0
593
6,647
2,713
0
1,883
4,764
10,074
0
L
Horus
1,492
875
0
1,066
6,348
3,055
0
921
5,427
0
21,491
W
Chiron
5,158
1,863
168
2,079
6,830
1,962
1,194
38
6,789
0
33,888
W
Zeus
2,746
651
0
927
3,694
1,059
0
1,177
2,517
26,872
0
L
2,470
56
184
1,220
5,485
1,733
0
2,998
2,487
33,539
0
L
Nemesis
killthing123
Nemesis
3,436
1,344
0
2,043
6,054
2,179
0
2,216
3,838
0
28,891
W
Horus
kobitox
Horus
2,881
1,531
1,203
2,231
8,304
3,161
0
1,906
6,398
0
10,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
30,659
280
Minions Killed
321
0
Camps Cleared
0
1,029,051
Distance Traveled
1,017,521
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,781
678
80
8
0
227,234
4
L
Medusa
5,633
563
63
6
0
191,536
2
W
Shiva
7,229
723
100
10
0
194,591
1
L
Ymir
4,993
499
26
3
0
214,156
0
L
Horus
5,385
539
56
6
0
193,316
4
W
Chiron
5,658
566
67
7
0
176,986
4
W
Zeus
5,602
560
51
5
0
211,569
2
L
Ra
5,727
573
82
8
0
210,820
2
L
Nemesis
5,169
517
53
5
0
219,223
0
W
Horus
5,389
539
23
2
0
207,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role