Player Matchup

Medusa
Medusa
CptJackSparroww
Medusa
Level 21
God Stats
11W - 2L
1,689 SR
Queue Stats
26W - 23L
1,476 Elo+
Party 2
Ares
Ares
Gang_Gang_Hippo
Ares
Level 48
God Stats
5W - 7L
1,500 SR
Queue Stats
57W - 66L
1,536 Elo+
Solo
Thanatos
Thanatos
IckyVicky9092
Thanatos
Level 17
God Stats
2W - 0L
1,745 SR
Queue Stats
161W - 110L
1,615 Elo+
Party 2
Scylla
Scylla
LacyPorpoise450
Scylla
Level 47
God Stats
11W - 13L
1,624 SR
Queue Stats
278W - 228L
1,526 Elo+
Party 2
Vamana
Vamana
UndulateNormal1
Vamana
Level 52
God Stats
5W - 3L
1,429 SR
Queue Stats
198W - 132L
1,634 Elo+
Party 2
Team Averages
Level 37
1,598 SR
1,557 Elo+

VS

Team Averages
Level 71
1,541 SR
1,600 Elo+
Apollo
Apollo
Bad-Paisa
Apollo
Level 5
God Stats
2W - 1L
1,370 SR
Queue Stats
4W - 2L
1,804 Elo+
Party 1
Discordia
Discordia
Hcmarch7419
Discordia
Level 112
God Stats
1W - 3L
1,394 SR
Queue Stats
88W - 66L
1,582 Elo+
Party 3
Bakasura
Bakasura
JeanOP7
Bakasura
Level 105
God Stats
11W - 7L
1,716 SR
Queue Stats
66W - 45L
1,505 Elo+
Party 1
Guan Yu
Guan Yu
RetracV
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Fenrir
Fenrir
coldaddyy
Fenrir
Level 117
God Stats
3W - 2L
1,727 SR
Queue Stats
229W - 198L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 4
10,557
528
9,682
5,085
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 4
10,228
511
12,324
15,158
17,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
IckyVicky9092
Thanatos
18
2 / 5 / 5
10,746
537
7,909
17,194
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 4 / 3
10,581
529
6,766
10,574
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 0 / 4
12,226
611
14,090
14,144
13,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bad-Paisa
Apollo
14
0 / 0 / 2
7,872
394
3,129
8,894
3,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Hcmarch7419
Discordia
19
6 / 3 / 2
11,427
571
14,540
9,987
3,400
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
JeanOP7
Bakasura
16
2 / 4 / 6
9,674
484
9,584
17,096
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
RetracV
Guan Yu
15
1 / 3 / 1
9,093
455
4,742
13,631
15,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
coldaddyy
Fenrir
13
2 / 4 / 3
8,658
433
5,862
21,146
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
14
Kills
11
11
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bad-Paisa
Apollo
0
0
2
1
W
4
0
4
6
W
2
2
4
2
L
Discordia
Hcmarch7419
Discordia
6
3
2
2.33
W
Thanatos
IckyVicky9092
Thanatos
2
5
5
0.9
L
Bakasura
JeanOP7
Bakasura
2
4
6
1.25
W
3
4
3
1.13
L
Guan Yu
RetracV
Guan Yu
1
3
1
0.5
W
3
0
4
5
L
Fenrir
coldaddyy
Fenrir
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,771
Damage
37,857
62,155
Taken
70,754
41,692
Mitigated
41,531
27,714
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bad-Paisa
Apollo
3,129
2,160
0
2,871
8,894
3,030
0
2,356
6,538
0
45,342
W
9,682
4,800
0
2,729
5,085
1,912
1,838
199
4,654
0
85,567
W
12,324
538
43
2,581
15,158
17,401
72
3,303
11,168
41,520
4,994
L
Discordia
Hcmarch7419
Discordia
14,540
904
0
1,361
9,987
3,400
618
2,967
7,020
90,025
0
W
Thanatos
IckyVicky9092
Thanatos
7,909
1,738
0
13,535
17,194
5,349
0
6,088
10,906
0
71,073
L
Bakasura
JeanOP7
Bakasura
9,584
6,469
0
1,961
17,096
6,244
0
3,852
13,244
0
59,013
W
6,766
582
0
750
10,574
3,141
1,049
3,460
6,880
65,652
0
L
Guan Yu
RetracV
Guan Yu
4,742
443
227
1,947
13,631
15,767
0
2,247
11,384
0
49,371
W
14,090
7,111
0
8,076
14,144
13,889
722
1,633
11,925
0
97,796
L
Fenrir
coldaddyy
Fenrir
5,862
1,446
0
3,265
21,146
13,090
20
7,217
13,929
143
35,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,338
Gold Earned
46,724
610
Minions Killed
524
0
Camps Cleared
0
2,052,463
Distance Traveled
2,043,027
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,872
394
88
4
0
398,164
12
W
Medusa
10,557
528
132
7
0
422,648
8
W
Ares
10,228
511
55
3
0
397,273
6
L
Discordia
11,427
571
166
8
0
394,074
1
W
Thanatos
10,746
537
125
6
0
410,990
3
L
Bakasura
9,674
484
117
6
0
476,874
5
W
Scylla
10,581
529
111
6
0
369,492
3
L
Guan Yu
9,093
455
106
5
0
379,079
3
W
Vamana
12,226
611
187
9
0
452,060
7
L
Fenrir
8,658
433
47
2
0
394,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role