Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
FatelessCat
Jormungandr
Level 109
God Stats
4W - 8L
1,506 SR
Queue Stats
173W - 208L
1,388 Elo+
Party 1
Osiris
Osiris
MightyNumber6
Osiris
Level 107
God Stats
4W - 8L
1,291 SR
Queue Stats
317W - 282L
1,478 Elo+
Solo
He Bo
He Bo
juanplz20
He Bo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
seemesh1ne
Zhong Kui
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 102L
1,457 Elo+
Solo
Team Averages
Level 108
1,460 SR
1,465 Elo+

VS

Team Averages
Level 100
1,426 SR
1,435 Elo+
Zhong Kui
Zhong Kui
MoodyAnubis
Zhong Kui
Level 69
God Stats
6W - 8L
1,467 SR
Queue Stats
247W - 300L
1,453 Elo+
Party 3
Bacchus
Bacchus
OrangeEmpire047
Bacchus
Level 89
God Stats
2W - 6L
1,320 SR
Queue Stats
123W - 159L
1,430 Elo+
Party 2
Horus
Horus
The-Run-Away__
Horus
Level 128
God Stats
6W - 3L
1,673 SR
Queue Stats
388W - 472L
1,453 Elo+
Party 3
Cernunnos
Cernunnos
googlemk5
Cernunnos
Level 94
God Stats
3W - 9L
1,385 SR
Queue Stats
158W - 142L
1,463 Elo+
Solo
Sol
Sol
mobgripdamian-
Sol
Level 119
God Stats
1W - 3L
1,285 SR
Queue Stats
68W - 86L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 2 / 2
8,042
447
2,579
6,578
1,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
FatelessCat
Jormungandr
13
0 / 4 / 1
7,745
430
10,716
16,707
9,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 5
8,568
476
6,134
15,593
9,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
juanplz20
He Bo
15
1 / 6 / 2
8,961
498
6,285
9,016
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
seemesh1ne
Zhong Kui
16
8 / 2 / 1
10,158
564
14,581
14,149
8,971
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MoodyAnubis
Zhong Kui
14
3 / 4 / 4
9,089
505
10,760
13,602
8,214
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 9
8,960
498
8,435
12,198
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 1 / 8
9,643
536
9,726
14,624
7,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
googlemk5
Cernunnos
15
1 / 1 / 5
9,026
501
6,076
8,333
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 5 / 0
9,535
530
5,962
14,046
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
18
18
Deaths
11
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
2
0.5
L
Jormungandr
FatelessCat
Jormungandr
0
4
1
0.13
L
1
4
5
0.88
W
Zhong Kui
MoodyAnubis
Zhong Kui
3
4
4
1.25
W
4
0
9
8.5
W
6
1
8
10
W
Cernunnos
googlemk5
Cernunnos
1
1
5
3.5
L
He Bo
juanplz20
He Bo
1
6
2
0.33
W
4
5
0
0.8
L
Zhong Kui
seemesh1ne
Zhong Kui
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,295
Damage
40,959
62,043
Taken
62,803
30,238
Mitigated
36,717
15,152
Healing
21,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,579
565
0
1,796
6,578
1,181
585
837
5,741
0
49,400
L
Jormungandr
FatelessCat
Jormungandr
10,716
4,251
91
5,165
16,707
9,014
339
5,061
11,646
52,840
0
L
6,134
1,698
0
1,420
15,593
9,027
0
6,287
9,306
0
58,757
W
Zhong Kui
MoodyAnubis
Zhong Kui
10,760
351
0
2,338
13,602
8,214
610
7,960
5,642
51,806
0
W
8,435
990
789
2,259
12,198
13,881
0
5,314
6,884
28,088
0
W
9,726
4,259
1,154
6,103
14,624
7,324
76
7,350
7,274
0
55,775
W
Cernunnos
googlemk5
Cernunnos
6,076
2,936
0
1,750
8,333
3,414
434
5,012
3,321
0
70,598
L
He Bo
juanplz20
He Bo
6,285
505
0
250
9,016
2,045
620
4,436
4,580
57,994
0
W
5,962
2,114
0
7,467
14,046
3,884
1,866
5,946
8,100
56,877
0
L
Zhong Kui
seemesh1ne
Zhong Kui
14,581
2,122
195
6,235
14,149
8,971
58
8,536
5,613
51,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,474
Gold Earned
46,253
471
Minions Killed
475
0
Camps Cleared
0
1,618,572
Distance Traveled
1,686,103
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,042
447
108
6
0
313,738
2
L
Jormungandr
7,745
430
90
5
0
317,286
3
L
Osiris
8,568
476
93
5
0
362,925
3
W
Zhong Kui
9,089
505
96
5
0
298,108
9
W
Bacchus
8,960
498
34
2
0
356,326
5
W
Horus
9,643
536
96
5
0
387,438
0
W
Cernunnos
9,026
501
141
8
0
365,807
4
L
He Bo
8,961
498
100
6
0
282,648
7
W
Sol
9,535
530
108
6
0
278,424
3
L
Zhong Kui
10,158
564
80
4
0
341,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role