Player Matchup

Horus
Horus
ACM99
Horus
Level 76
God Stats
30W - 28L
1,606 SR
Queue Stats
118W - 158L
1,373 Elo+
Solo
Chronos
Chronos
ELITE GENERAL13
Chronos
Level 63
God Stats
13W - 8L
1,647 SR
Queue Stats
287W - 333L
1,348 Elo+
Party 1
The Morrigan
The Morrigan
N0LIMITZ8387
The Morrigan
Level 29
God Stats
12W - 18L
1,402 SR
Queue Stats
99W - 109L
1,346 Elo+
Party 1
Anhur
Anhur
SiiNFULL x tool
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,136 Elo+
Party 1
Da Ji
Da Ji
Toasty NinjaZ
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 159L
1,465 Elo+
Solo
Team Averages
Level 63
1,531 SR
1,334 Elo+

VS

Team Averages
Level 73
1,523 SR
1,418 Elo+
Artemis
Artemis
DGrizzly
Artemis
Level 87
God Stats
1W - 0L
1,405 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Achilles
Achilles
IanMunguia119
Achilles
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 80L
1,355 Elo+
Solo
Geb
Geb
Midnight1420
Geb
Level 65
God Stats
29W - 29L
1,497 SR
Queue Stats
52W - 61L
1,313 Elo+
Party 2
Da Ji
Da Ji
SonOfVirgo
Da Ji
Level 57
God Stats
21W - 22L
1,547 SR
Queue Stats
89W - 105L
1,411 Elo+
Solo
Zeus
Zeus
iTz_Samxi
Zeus
Level 69
God Stats
1W - 2L
1,667 SR
Queue Stats
143W - 157L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ACM99
Horus
14
0 / 6 / 4
9,609
384
4,786
24,635
16,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 10 / 2
12,727
509
18,542
28,882
10,067
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
N0LIMITZ8387
The Morrigan
18
3 / 7 / 1
11,721
469
15,412
18,267
6,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 3
8,664
347
2,060
19,879
7,130
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 13 / 5
11,220
449
9,580
24,308
8,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DGrizzly
Artemis
20
11 / 2 / 12
14,953
598
25,567
15,429
6,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
IanMunguia119
Achilles
20
6 / 2 / 5
13,597
544
10,181
18,731
22,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
4 / 0 / 16
12,163
487
12,403
27,668
21,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
20
11 / 8 / 14
14,988
600
17,841
22,292
10,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
19
9 / 4 / 12
13,353
534
21,077
12,782
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
15
Kills
41
41
Deaths
16
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Horus
ACM99
Horus
0
6
4
0.33
W
Artemis
DGrizzly
Artemis
11
2
12
8.5
L
8
10
2
0.9
W
Achilles
IanMunguia119
Achilles
6
2
5
4.25
W
4
0
16
12
L
The Morrigan
N0LIMITZ8387
The Morrigan
3
7
1
0.5
L
0
5
3
0.3
W
Da Ji
11
8
14
2.25
L
4
13
5
0.5
W
Zeus
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,380
Damage
87,069
115,971
Taken
96,902
48,358
Mitigated
64,554
19,046
Healing
29,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ACM99
Horus
4,786
2,963
1,935
4,895
24,635
16,103
0
8,355
16,244
0
46,207
W
Artemis
DGrizzly
Artemis
25,567
13,637
0
5,073
15,429
6,132
4,127
6,087
9,302
0
113,350
L
18,542
8,953
0
2,967
28,882
10,067
1,098
8,149
20,654
82,011
0
W
Achilles
IanMunguia119
Achilles
10,181
2,115
0
7,207
18,731
22,899
357
9,079
9,040
620
64,693
W
12,403
1,264
392
9,590
27,668
21,669
932
6,753
20,809
54,412
0
L
The Morrigan
N0LIMITZ8387
The Morrigan
15,412
6,174
0
5,180
18,267
6,613
1,031
1,599
15,980
77,222
0
L
2,060
1,274
0
0
19,879
7,130
34
6,607
13,231
0
24,413
W
Da Ji
17,841
5,144
0
3,631
22,292
10,120
3,514
8,135
14,010
0
105,023
L
9,580
2,398
0
4,069
24,308
8,445
0
8,770
15,507
0
59,025
W
Zeus
21,077
2,921
0
3,465
12,782
3,734
1,863
2,995
9,787
86,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,941
Gold Earned
69,054
449
Minions Killed
566
0
Camps Cleared
0
1,866,366
Distance Traveled
2,232,316
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,609
384
73
3
0
429,465
0
W
Artemis
14,953
598
135
5
0
431,931
4
L
Chronos
12,727
509
110
4
0
341,156
0
W
Achilles
13,597
544
106
4
0
401,886
3
W
Geb
12,163
487
74
3
0
517,335
4
L
The Morrigan
11,721
469
151
6
0
342,926
7
L
Anhur
8,664
347
31
1
0
356,899
0
W
Da Ji
14,988
600
137
5
0
487,824
4
L
Da Ji
11,220
449
84
3
0
395,920
5
W
Zeus
13,353
534
114
5
0
393,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role