Player Matchup

Eset
Eset
 
Eset
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Jkranium
Arachne
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
282W - 248L
1,791 Elo+
Party 1
Hun Batz
Hun Batz
Unafraidcarver
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,673 Elo+
Party 1
Ymir
Ymir
XxcoffeexX99
Ymir
Level 41
God Stats
1W - 0L
1,713 SR
Queue Stats
10W - 11L
1,480 Elo+
Party 1
Chaac
Chaac
bashinnu
Chaac
Level 78
God Stats
1W - 0L
1,440 SR
Queue Stats
27W - 23L
1,519 Elo+
Party 1
Team Averages
Level 59
1,531 SR
1,593 Elo+

VS

Team Averages
Level 16
1,500 SR
1,513 Elo+
Loki
Loki
AVanillaGorilla1
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,556 Elo+
Party 2
Serqet
Serqet
JustinTime420
Serqet
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 38L
1,453 Elo+
Solo
Neith
Neith
Spooby3454
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Bastet
Bastet
UNORGNLWETTOAST
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Freya
Freya
aChocolateChimp
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
9 / 1 / 10
8,248
1,178
12,409
4,951
4,349
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
Jkranium
Arachne
13
6 / 1 / 14
7,989
1,141
8,346
10,110
4,385
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
12
2 / 3 / 15
7,406
1,058
6,755
8,443
3,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 1 / 20
7,944
1,135
6,766
12,104
15,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
bashinnu
Chaac
13
9 / 2 / 10
8,275
1,182
8,135
10,788
7,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,154
1,022
4,165
11,071
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 8 / 4
5,582
797
3,621
8,715
3,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
9
0 / 6 / 1
5,425
775
4,002
7,106
2,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
0 / 4 / 5
6,005
858
7,592
8,699
2,870
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 6 / 4
7,223
1,032
13,016
10,812
4,206
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
24
29
Kills
8
8
Deaths
29
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
9
1
10
14
L
3
5
2
0.8
W
Arachne
Jkranium
Arachne
6
1
14
13
L
1
8
4
0.38
L
Neith
0
6
1
0.08
L
0
4
5
0.63
W
Hun Batz
2
3
15
3.17
W
3
1
20
13
L
4
6
4
1
W
Chaac
bashinnu
Chaac
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,411
Damage
32,396
46,396
Taken
46,403
35,391
Mitigated
23,498
15,891
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,409
1,522
966
1,760
4,951
4,349
704
2,246
2,705
21,982
0
L
4,165
598
275
1,397
11,071
10,117
0
4,109
6,836
0
9,192
W
Arachne
Jkranium
Arachne
8,346
5,153
416
4,113
10,110
4,385
1,150
1,957
7,875
0
15,199
L
3,621
529
97
410
8,715
3,944
0
3,794
4,802
0
3,175
L
Neith
4,002
1,709
0
600
7,106
2,361
0
3,135
3,939
0
10,795
L
7,592
1,998
65
2,563
8,699
2,870
0
2,330
6,192
0
12,696
W
Hun Batz
6,755
1,235
80
745
8,443
3,898
1,353
3,600
4,742
0
12,946
W
6,766
1,212
563
2,701
12,104
15,125
337
3,406
8,586
12,452
0
L
13,016
3,420
0
3,151
10,812
4,206
0
5,134
5,459
20,573
0
W
Chaac
bashinnu
Chaac
8,135
1,672
927
3,620
10,788
7,634
997
1,807
8,523
0
14,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,862
Gold Earned
31,389
67
Minions Killed
67
0
Camps Cleared
0
713,325
Distance Traveled
569,675
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,248
1,178
18
3
0
139,388
3
L
Loki
7,154
1,022
8
1
0
114,086
0
W
Arachne
7,989
1,141
8
1
0
151,610
0
L
Serqet
5,582
797
5
1
0
118,470
1
L
Neith
5,425
775
17
2
0
93,463
0
L
Bastet
6,005
858
22
3
0
139,083
0
W
Hun Batz
7,406
1,058
14
2
0
140,523
0
W
Ymir
7,944
1,135
13
2
0
133,847
0
L
Freya
7,223
1,032
15
2
0
104,573
0
W
Chaac
8,275
1,182
14
2
0
147,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role