Player Matchup

Medusa
Medusa
Amiraj
Medusa
Level 49
God Stats
3W - 3L
1,354 SR
Queue Stats
9W - 7L
1,458 Elo+
Solo
Agni
Agni
Asesino007
Agni
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
107W - 115L
1,274 Elo+
Solo
Fafnir
Fafnir
FadiiXO
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,224 Elo+
Party 1
Thanatos
Thanatos
Gstormrider
Thanatos
Level 39
God Stats
44W - 38L
1,540 SR
Queue Stats
294W - 281L
1,430 Elo+
Solo
Ullr
Ullr
Hjamjoom
Ullr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,224 Elo+
Party 1
Team Averages
Level 61
1,479 SR
1,322 Elo+

VS

Team Averages
Level 71
1,521 SR
1,366 Elo+
Vulcan
Vulcan
 
Vulcan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AkulinRF
Cerberus
Level 80
God Stats
10W - 12L
1,594 SR
Queue Stats
211W - 233L
1,481 Elo+
Solo
Bastet
Bastet
ArakYTB
Bastet
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 129L
1,318 Elo+
Party 2
Izanami
Izanami
Ww-CarTiier-wW
Izanami
Level 62
God Stats
44W - 48L
1,510 SR
Queue Stats
244W - 304L
1,347 Elo+
Party 2
Amaterasu
Amaterasu
stitchvl2
Amaterasu
Level 80
God Stats
5W - 4L
1,500 SR
Queue Stats
52W - 84L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amiraj
Medusa
18
3 / 5 / 0
10,141
483
13,579
15,444
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 3
8,738
416
8,584
14,614
4,340
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
FadiiXO
Fafnir
12
1 / 2 / 4
8,719
415
5,610
19,311
17,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Gstormrider
Thanatos
8
1 / 4 / 1
7,051
336
1,751
6,507
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
15
5 / 4 / 1
9,886
471
11,148
15,564
5,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
3 / 5 / 5
10,124
482
14,076
9,538
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
AkulinRF
Cerberus
17
2 / 1 / 3
10,565
503
9,385
21,068
14,866
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
ArakYTB
Bastet
16
9 / 0 / 2
10,672
508
12,122
13,403
4,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 5 / 5
10,047
478
6,875
15,278
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
stitchvl2
Amaterasu
18
5 / 0 / 4
11,341
540
10,595
13,855
11,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
11
Kills
20
21
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
5
5
1.1
W
Cerberus
AkulinRF
Cerberus
2
1
3
3.5
L
Medusa
Amiraj
Medusa
3
5
0
0.6
W
Bastet
ArakYTB
Bastet
9
0
2
10
L
1
6
3
0.42
L
Fafnir
FadiiXO
Fafnir
1
2
4
1.5
L
Thanatos
Gstormrider
Thanatos
1
4
1
0.38
L
Ullr
5
4
1
1.38
W
1
5
5
0.7
W
Amaterasu
stitchvl2
Amaterasu
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,672
Damage
53,053
71,440
Taken
73,142
33,544
Mitigated
39,648
17,719
Healing
28,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,076
4,287
234
1,260
9,538
3,505
877
3,852
5,686
56,928
0
W
Cerberus
AkulinRF
Cerberus
9,385
1,664
98
6,463
21,068
14,866
1,252
4,328
16,740
71,308
0
L
Medusa
Amiraj
Medusa
13,579
5,723
0
3,352
15,444
5,382
468
4,166
11,278
0
72,624
W
Bastet
ArakYTB
Bastet
12,122
2,623
56
7,404
13,403
4,957
1,694
2,439
10,964
0
51,030
L
8,584
483
273
2,403
14,614
4,340
352
7,340
7,274
65,524
0
L
Fafnir
FadiiXO
Fafnir
5,610
1,762
122
4,992
19,311
17,079
2
7,294
12,017
16,434
0
L
Thanatos
Gstormrider
Thanatos
1,751
419
0
3,510
6,507
1,568
0
558
5,949
0
17,460
L
Ullr
11,148
5,001
0
3,067
15,564
5,175
287
4,103
11,461
0
72,544
W
6,875
4,265
225
5,415
15,278
4,648
5,019
439
14,839
0
72,102
W
Amaterasu
stitchvl2
Amaterasu
10,595
5,439
461
6,972
13,855
11,672
594
3,136
10,719
0
69,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,535
Gold Earned
52,749
427
Minions Killed
613
0
Camps Cleared
0
1,590,115
Distance Traveled
2,027,260
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,124
482
104
5
0
407,147
2
W
Cerberus
10,565
503
168
8
0
319,052
1
L
Medusa
10,141
483
119
6
0
357,537
0
W
Bastet
10,672
508
84
4
0
487,699
1
L
Agni
8,738
416
116
6
0
354,383
9
L
Fafnir
8,719
415
18
1
0
386,786
5
L
Thanatos
7,051
336
43
2
0
135,982
1
L
Ullr
9,886
471
131
6
0
355,427
5
W
Izanami
10,047
478
123
6
0
367,223
2
W
Amaterasu
11,341
540
134
6
0
446,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role