Player Matchup

Artemis
Artemis
BudClouds
Artemis
Level 120
God Stats
4W - 3L
1,757 SR
Queue Stats
300W - 321L
1,453 Elo+
Party 4
Mulan
Mulan
Gageday06
Mulan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,481 Elo+
Party 2
Olorun
Olorun
HaRdRivera
Olorun
Level 85
God Stats
1W - 3L
1,268 SR
Queue Stats
190W - 210L
1,493 Elo+
Party 4
Anhur
Anhur
Nekrobs
Anhur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 91L
1,449 Elo+
Party 2
Achilles
Achilles
Whatskrakken872
Achilles
Level 102
God Stats
1W - 2L
1,435 SR
Queue Stats
81W - 71L
1,473 Elo+
Party 2
Team Averages
Level 108
1,492 SR
1,470 Elo+

VS

Team Averages
Level 111
1,531 SR
1,538 Elo+
He Bo
He Bo
BrownPanda213
He Bo
Level 68
God Stats
3W - 1L
1,665 SR
Queue Stats
365W - 323L
1,538 Elo+
Solo
Hun Batz
Hun Batz
ReekySilver065
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 73L
1,557 Elo+
Party 3
Olorun
Olorun
Sasori680
Olorun
Level 160
God Stats
9W - 17L
1,476 SR
Queue Stats
1,325W - 1,362L
1,498 Elo+
Party 1
Artemis
Artemis
SonoLiberty7
Artemis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,613 Elo+
Party 3
Hercules
Hercules
SugmaCrit
Hercules
Level 120
God Stats
3W - 6L
1,512 SR
Queue Stats
590W - 581L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BudClouds
Artemis
20
4 / 9 / 14
13,666
683
28,741
20,994
9,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Gageday06
Mulan
20
7 / 11 / 15
14,074
704
19,940
34,365
41,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
HaRdRivera
Olorun
19
3 / 11 / 12
12,833
642
13,630
20,607
10,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Nekrobs
Anhur
20
7 / 9 / 7
13,607
680
13,288
20,836
9,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
20
8 / 7 / 14
14,169
708
19,865
36,972
71,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 17
14,435
722
25,163
19,343
7,632
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
20
15 / 7 / 23
16,953
848
31,102
23,943
10,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Sasori680
Olorun
20
9 / 6 / 15
14,697
735
24,850
22,573
15,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
SonoLiberty7
Artemis
19
4 / 7 / 17
12,848
642
18,593
18,519
7,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
SugmaCrit
Hercules
20
7 / 3 / 30
15,185
759
21,446
29,086
49,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
149
29
Kills
47
47
Deaths
29
62
Assists
102
Player
Kills
Deaths
Assists
KDA
W
12
6
17
3.42
L
Artemis
BudClouds
Artemis
4
9
14
1.22
L
Mulan
Gageday06
Mulan
7
11
15
1.32
L
Olorun
HaRdRivera
Olorun
3
11
12
0.82
L
Anhur
Nekrobs
Anhur
7
9
7
1.17
W
Hun Batz
15
7
23
3.79
W
Olorun
Sasori680
Olorun
9
6
15
2.75
W
Artemis
SonoLiberty7
Artemis
4
7
17
1.79
W
Hercules
SugmaCrit
Hercules
7
3
30
7.33
L
Achilles
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,464
Damage
121,154
133,774
Taken
113,464
141,417
Mitigated
90,587
34,678
Healing
56,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,163
855
1,435
5,436
19,343
7,632
1,159
661
18,499
36,511
0
L
Artemis
BudClouds
Artemis
28,741
8,910
633
3,863
20,994
9,304
1,570
7,184
13,810
0
61,194
L
Mulan
Gageday06
Mulan
19,940
2,035
959
8,534
34,365
41,325
124
10,309
24,056
0
31,285
L
Olorun
HaRdRivera
Olorun
13,630
6,157
949
2,355
20,607
10,237
0
9,034
11,573
28,231
1,898
L
Anhur
Nekrobs
Anhur
13,288
5,497
1,234
3,132
20,836
9,485
998
6,946
13,890
0
37,243
W
Hun Batz
31,102
4,682
1,799
9,438
23,943
10,730
1,835
3,006
20,550
0
73,863
W
Olorun
Sasori680
Olorun
24,850
11,268
10,013
10,424
22,573
15,324
2,262
2,833
19,608
47,000
3,151
W
Artemis
SonoLiberty7
Artemis
18,593
5,315
925
1,378
18,519
7,684
1,263
1,563
16,764
0
36,585
W
Hercules
SugmaCrit
Hercules
21,446
4,101
1,627
14,027
29,086
49,217
647
4,634
24,089
1,197
38,188
L
Achilles
19,865
2,576
1,350
11,669
36,972
71,066
515
15,141
21,831
0
30,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,349
Gold Earned
74,118
191
Minions Killed
220
0
Camps Cleared
0
1,564,769
Distance Traveled
1,798,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,435
722
17
1
0
384,824
0
L
Artemis
13,666
683
68
3
0
310,919
0
L
Mulan
14,074
704
29
1
0
324,051
0
L
Olorun
12,833
642
29
1
0
261,445
0
L
Anhur
13,607
680
54
3
0
282,059
0
W
Hun Batz
16,953
848
64
3
0
382,633
0
W
Olorun
14,697
735
72
4
0
315,072
0
W
Artemis
12,848
642
36
2
0
316,058
0
W
Hercules
15,185
759
31
2
0
399,428
0
L
Achilles
14,169
708
11
1
0
386,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role