Player Matchup

Sol
Sol
AMaskedAngel
Sol
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 58L
1,467 Elo+
Party 2
Osiris
Osiris
Beer__God
Osiris
Level 109
God Stats
1W - 0L
1,769 SR
Queue Stats
9W - 15L
1,333 Elo+
Party 2
Atlas
Atlas
GarageDabs
Atlas
Level 136
God Stats
10W - 7L
1,626 SR
Queue Stats
222W - 204L
1,452 Elo+
Party 1
Hou Yi
Hou Yi
GrannyDabsGlobs
Hou Yi
Level 125
God Stats
9W - 8L
1,624 SR
Queue Stats
178W - 173L
1,416 Elo+
Party 1
Bastet
Bastet
Morris_TheAnimal
Bastet
Level 156
God Stats
5W - 2L
1,601 SR
Queue Stats
61W - 60L
1,385 Elo+
Party 2
Team Averages
Level 130
1,624 SR
1,411 Elo+

VS

Team Averages
Level 84
1,521 SR
1,482 Elo+
Serqet
Serqet
 
Serqet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BezZangus
Discordia
Level 76
God Stats
8W - 3L
1,838 SR
Queue Stats
248W - 246L
1,512 Elo+
Solo
Amaterasu
Amaterasu
Gnarbeats
Amaterasu
Level 67
God Stats
31W - 33L
1,570 SR
Queue Stats
113W - 121L
1,479 Elo+
Solo
Cernunnos
Cernunnos
I_Am_Logangar
Cernunnos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,433 Elo+
Party 3
Cabrakan
Cabrakan
LucasXIl
Cabrakan
Level 115
God Stats
2W - 2L
1,196 SR
Queue Stats
105W - 95L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
8,335
641
7,769
9,688
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Beer__God
Osiris
11
0 / 1 / 1
6,331
487
2,784
4,859
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
12
3 / 0 / 3
7,320
563
7,359
10,193
9,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 3
6,948
534
4,764
5,539
1,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 1 / 5
8,512
655
9,398
10,661
3,371
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 5 / 2
6,946
534
3,020
11,799
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
BezZangus
Discordia
10
0 / 7 / 1
6,399
492
4,667
7,391
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Gnarbeats
Amaterasu
13
3 / 1 / 1
7,962
612
5,792
10,737
9,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
I_Am_Logangar
Cernunnos
11
1 / 4 / 0
6,206
477
3,845
8,405
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
LucasXIl
Cabrakan
10
0 / 1 / 1
5,578
429
5,019
10,022
6,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
5
5
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
5
2
0.4
W
6
2
3
3.75
W
Osiris
Beer__God
Osiris
0
1
1
0.5
L
Discordia
BezZangus
Discordia
0
7
1
0.07
W
Atlas
3
0
3
4.5
L
Amaterasu
Gnarbeats
Amaterasu
3
1
1
3.5
W
2
1
3
3.5
L
Cernunnos
I_Am_Logangar
Cernunnos
1
4
0
0.25
L
Cabrakan
LucasXIl
Cabrakan
0
1
1
0.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,074
Damage
22,343
40,940
Taken
48,354
23,179
Mitigated
24,756
9,770
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,020
747
0
3,832
11,799
4,376
0
3,253
8,514
0
37,024
W
7,769
3,411
0
3,061
9,688
2,788
441
2,237
7,408
60,302
0
W
Osiris
Beer__God
Osiris
2,784
913
0
603
4,859
5,595
336
36
4,823
0
25,832
L
Discordia
BezZangus
Discordia
4,667
218
0
660
7,391
2,097
54
1,410
5,981
33,427
0
W
Atlas
7,359
3,164
129
1,476
10,193
9,542
350
2,732
7,461
27,656
0
L
Amaterasu
Gnarbeats
Amaterasu
5,792
2,792
0
5,649
10,737
9,074
1,500
2,101
8,293
0
45,054
W
4,764
2,008
0
300
5,539
1,883
1,647
1,086
4,453
0
46,039
L
Cernunnos
I_Am_Logangar
Cernunnos
3,845
2,138
0
2,634
8,405
2,243
0
3,723
4,682
0
32,496
L
Cabrakan
LucasXIl
Cabrakan
5,019
749
0
2,087
10,022
6,966
0
4,641
5,381
16,924
5,951
W
9,398
3,283
223
3,978
10,661
3,371
47
2,774
7,684
0
37,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
33,091
354
Minions Killed
350
0
Camps Cleared
0
1,331,057
Distance Traveled
1,235,559
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,946
534
81
6
0
259,281
4
W
Sol
8,335
641
97
7
0
278,991
2
W
Osiris
6,331
487
59
5
0
270,366
0
L
Discordia
6,399
492
61
5
0
246,725
4
W
Atlas
7,320
563
47
4
0
259,315
2
L
Amaterasu
7,962
612
91
7
0
270,816
9
W
Hou Yi
6,948
534
83
6
0
244,195
1
L
Cernunnos
6,206
477
73
6
0
216,784
1
L
Cabrakan
5,578
429
44
3
0
241,953
6
W
Bastet
8,512
655
68
5
0
278,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role