Player Matchup

Kali
Kali
Bronze IV
NV-xXAlonsosXx
Kali
Bronze IV
Level 41
God Stats
0W - 3L
1,293 SR
Queue Stats
0W - 6L
1,100 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 41
1,293 SR
1,100 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 159
1,316 SR
879 MMR
Zhong Kui
Zhong Kui
Silver III
Dic_Sousa
Zhong Kui
Silver III
Level 159
God Stats
6W - 7L
1,316 SR
Queue Stats
171W - 272L
879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,162
716
2,203
11,979
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
IzanamiMorgan Le FayVamanaAh PuchCthulhu

VS

Bans
AnubisHelMedusaCliodhnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dic_Sousa
Zhong Kui
15
2 / 0 / 0
9,800
980
7,410
7,787
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dic_Sousa
Zhong Kui
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,203
Damage
7,410
11,979
Taken
7,787
5,827
Mitigated
5,407
2,124
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dic_Sousa
Zhong Kui
7,410
1,733
0
5,794
7,787
5,407
2,007
495
7,292
53,939
5,912
L
2,203
639
0
2,124
11,979
5,827
0
6,759
5,220
0
31,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,162
Gold Earned
9,800
60
Minions Killed
125
2
Camps Cleared
6
192,919
Distance Traveled
171,840
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,800
980
125
13
6
171,840
4
L
Kali
7,162
716
60
6
2
192,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role