Player Matchup

Tiamat
Tiamat
BUTTERZ117
Tiamat
Level 158
God Stats
14W - 10L
1,515 SR
Queue Stats
465W - 420L
1,486 Elo+
Party 2
King Arthur
King Arthur
Ironace4231
King Arthur
Level 29
God Stats
0W - 3L
1,279 SR
Queue Stats
256W - 269L
1,465 Elo+
Party 2
Pele
Pele
JalterTop
Pele
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,667 Elo+
Solo
He Bo
He Bo
Metallicoil
He Bo
Level 158
God Stats
3W - 5L
1,771 SR
Queue Stats
447W - 442L
1,488 Elo+
Party 2
Camazotz
Camazotz
Nolingale Ross
Camazotz
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 372L
1,433 Elo+
Party 2
Team Averages
Level 100
1,513 SR
1,508 Elo+

VS

Team Averages
Level 21
1,500 SR
1,515 Elo+
Hou Yi
Hou Yi
CrowdCrontol
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,646 Elo+
Solo
Izanami
Izanami
Squirrell14
Izanami
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 35L
1,540 Elo+
Party 1
Khepri
Khepri
TQSTUFF
Khepri
Level 15
God Stats
6W - 1L
1,500 SR
Queue Stats
150W - 114L
1,351 Elo+
Party 1
Medusa
Medusa
premier-steel5
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
toniriv02
Zhong Kui
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BUTTERZ117
Tiamat
16
3 / 3 / 4
9,157
704
21,139
12,071
9,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Ironace4231
King Arthur
16
2 / 3 / 6
8,919
686
4,674
13,086
17,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
15
0 / 6 / 8
8,904
685
13,841
19,273
14,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 7 / 6
10,313
793
11,282
10,273
3,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
15
2 / 5 / 6
8,928
687
7,657
19,211
15,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
1 / 3 / 10
9,686
745
8,985
10,213
4,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Squirrell14
Izanami
19
11 / 2 / 11
11,608
893
21,143
13,620
7,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
TQSTUFF
Khepri
17
4 / 2 / 17
10,908
839
9,242
21,656
24,201
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 2 / 15
9,737
749
8,608
8,930
4,393
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
toniriv02
Zhong Kui
16
4 / 4 / 13
9,788
753
16,982
14,820
11,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
12
Kills
23
24
Deaths
13
30
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BUTTERZ117
Tiamat
3
3
4
1.67
W
Hou Yi
1
3
10
2
L
King Arthur
Ironace4231
King Arthur
2
3
6
1.67
L
Pele
0
6
8
0.67
L
5
7
6
1.14
L
Camazotz
2
5
6
1
W
Izanami
Squirrell14
Izanami
11
2
11
8.25
W
Khepri
TQSTUFF
Khepri
4
2
17
6.25
W
3
2
15
5.25
W
Zhong Kui
toniriv02
Zhong Kui
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,593
Damage
64,960
73,914
Taken
69,239
59,960
Mitigated
52,197
29,635
Healing
23,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BUTTERZ117
Tiamat
21,139
987
2,294
4,564
12,071
9,146
0
3,978
8,093
35,438
0
W
Hou Yi
8,985
4,900
0
1,897
10,213
4,754
652
6,551
3,305
0
24,660
L
King Arthur
Ironace4231
King Arthur
4,674
283
1,223
1,730
13,086
17,337
294
4,609
8,477
0
9,717
L
Pele
13,841
3,449
1,893
8,362
19,273
14,080
0
8,159
11,114
0
28,209
L
11,282
656
616
618
10,273
3,854
0
3,670
6,603
21,774
0
L
Camazotz
7,657
1,947
943
7,392
19,211
15,543
889
5,808
13,403
0
11,879
W
Izanami
Squirrell14
Izanami
21,143
16,696
452
3,323
13,620
7,486
2,961
8,385
4,709
0
59,089
W
Khepri
TQSTUFF
Khepri
9,242
798
5,387
7,060
21,656
24,201
0
7,858
13,073
13,546
0
W
8,608
2,655
926
1,501
8,930
4,393
1,149
3,464
5,215
0
13,664
W
Zhong Kui
toniriv02
Zhong Kui
16,982
907
0
2,953
14,820
11,363
466
4,641
9,645
23,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,221
Gold Earned
51,727
107
Minions Killed
149
0
Camps Cleared
0
1,169,918
Distance Traveled
1,190,861
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,157
704
36
3
0
241,189
1
W
Hou Yi
9,686
745
44
3
0
219,618
0
L
King Arthur
8,919
686
7
1
0
246,108
0
L
Pele
8,904
685
25
2
0
256,688
1
L
He Bo
10,313
793
26
2
0
200,926
0
L
Camazotz
8,928
687
13
1
0
225,007
1
W
Izanami
11,608
893
79
6
0
230,309
4
W
Khepri
10,908
839
4
0
0
275,617
0
W
Medusa
9,737
749
11
1
0
221,801
1
W
Zhong Kui
9,788
753
11
1
0
243,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role