Player Matchup

Cthulhu
Cthulhu
King Zenith2555
Cthulhu
Level 87
God Stats
1W - 3L
1,415 SR
Queue Stats
60W - 49L
1,456 Elo+
Party 1
Anubis
Anubis
StrictAthlete7
Anubis
Level 67
God Stats
17W - 15L
1,545 SR
Queue Stats
46W - 44L
1,455 Elo+
Solo
King Arthur
King Arthur
Water Eater8191
King Arthur
Level 100
God Stats
0W - 3L
1,368 SR
Queue Stats
22W - 29L
1,428 Elo+
Party 1
Apollo
Apollo
Xpodent
Apollo
Level 148
God Stats
9W - 7L
1,304 SR
Queue Stats
297W - 313L
1,306 Elo+
Solo
Arachne
Arachne
meno destroyer
Arachne
Level 123
God Stats
30W - 33L
1,843 SR
Queue Stats
547W - 601L
1,421 Elo+
Solo
Team Averages
Level 105
1,495 SR
1,413 Elo+

VS

Team Averages
Level 124
1,537 SR
1,463 Elo+
Chronos
Chronos
BouncingDuke52
Chronos
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 131L
1,459 Elo+
Solo
Neith
Neith
MiiCrOOnDEaD
Neith
Level 156
God Stats
127W - 124L
1,630 SR
Queue Stats
538W - 570L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
WaterYosh
Zhong Kui
Level 143
God Stats
15W - 6L
1,502 SR
Queue Stats
252W - 300L
1,408 Elo+
Party 2
Nike
Nike
Zeldamnit
Nike
Level 137
God Stats
2W - 0L
1,441 SR
Queue Stats
60W - 84L
1,510 Elo+
Party 2
Arachne
Arachne
seemesh1ne
Arachne
Level 63
God Stats
8W - 4L
1,613 SR
Queue Stats
92W - 102L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 1
3,027
505
642
914
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
2 / 2 / 0
4,283
714
3,024
4,806
1,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Water Eater8191
King Arthur
5
0 / 2 / 0
3,383
564
2,634
5,111
2,488
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Xpodent
Apollo
7
2 / 1 / 1
4,655
776
2,728
4,169
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 1 / 0
3,960
660
2,509
3,581
1,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,449
742
3,000
4,416
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 2 / 2
3,827
638
1,932
3,485
654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
WaterYosh
Zhong Kui
7
1 / 0 / 1
4,274
712
1,996
3,749
2,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
6
2 / 1 / 0
4,037
673
1,861
3,941
1,273
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
seemesh1ne
Arachne
7
2 / 1 / 1
4,389
732
2,200
4,330
926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
6
7
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
0
1
1
0.5
W
0
2
2
0.5
L
2
2
0
1
L
King Arthur
Water Eater8191
King Arthur
0
2
0
0
W
Zhong Kui
WaterYosh
Zhong Kui
1
0
1
1.5
L
Apollo
Xpodent
Apollo
2
1
1
2.5
W
Nike
2
1
0
2
L
1
1
0
1
W
Arachne
seemesh1ne
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,537
Damage
10,989
18,581
Taken
19,921
6,893
Mitigated
5,954
4,834
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,000
906
0
1,185
4,416
895
0
2,453
1,963
20,167
0
L
642
105
0
110
914
383
0
0
914
1,878
0
W
1,932
660
0
333
3,485
654
297
275
3,210
0
16,213
L
3,024
421
0
1,957
4,806
1,955
495
2,587
2,219
20,288
0
L
King Arthur
Water Eater8191
King Arthur
2,634
549
0
0
5,111
2,488
0
1,996
3,115
0
10,010
W
Zhong Kui
WaterYosh
Zhong Kui
1,996
320
0
2,079
3,749
2,206
76
0
3,749
17,340
0
L
Apollo
Xpodent
Apollo
2,728
1,640
0
1,251
4,169
890
0
0
4,169
0
20,141
W
Nike
1,861
345
176
1,000
3,941
1,273
0
367
3,574
0
14,302
L
2,509
2,045
0
1,516
3,581
1,177
0
413
3,168
0
16,662
W
Arachne
seemesh1ne
Arachne
2,200
2,053
0
403
4,330
926
0
571
3,759
0
15,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,308
Gold Earned
20,976
139
Minions Killed
183
0
Camps Cleared
0
551,126
Distance Traveled
633,435
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,449
742
48
8
0
114,436
1
L
Cthulhu
3,027
505
4
1
0
30,659
1
W
Neith
3,827
638
27
5
0
122,411
1
L
Anubis
4,283
714
33
6
0
107,829
1
L
King Arthur
3,383
564
16
3
0
133,877
0
W
Zhong Kui
4,274
712
41
7
0
112,300
1
L
Apollo
4,655
776
46
8
0
132,267
3
W
Nike
4,037
673
27
5
0
121,577
2
L
Arachne
3,960
660
40
7
0
146,494
0
W
Arachne
4,389
732
40
7
0
162,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role