Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Daphney95
Ganesha
Level 10
God Stats
0W - 1L
1,079 SR
Queue Stats
1W - 3L
1,084 Elo+
Party 1
Nu Wa
Nu Wa
LAVENDERWINDSONG
Nu Wa
Level 125
God Stats
28W - 38L
1,413 SR
Queue Stats
361W - 441L
1,340 Elo+
Solo
Horus
Horus
errorfromdanorth
Horus
Level 60
God Stats
94W - 76L
1,525 SR
Queue Stats
683W - 730L
1,432 Elo+
Solo
Izanami
Izanami
lilprey8
Izanami
Level 26
God Stats
0W - 2L
1,116 SR
Queue Stats
9W - 19L
1,095 Elo+
Party 1
Team Averages
Level 58
1,327 SR
1,290 Elo+

VS

Team Averages
Level 85
1,454 SR
1,414 Elo+
Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Daniel10258326
Hun Batz
Level 86
God Stats
34W - 26L
1,384 SR
Queue Stats
78W - 61L
1,382 Elo+
Solo
Anhur
Anhur
Dr-Gonzo-2012
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,440 Elo+
Solo
Vulcan
Vulcan
ToX_BullMex04
Vulcan
Level 80
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 33L
1,390 Elo+
Solo
Hel
Hel
randalthor44
Hel
Level 124
God Stats
5W - 7L
1,383 SR
Queue Stats
297W - 318L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 2 / 1
7,448
438
6,275
11,147
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Daphney95
Ganesha
9
0 / 3 / 2
6,381
375
2,667
8,038
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 5 / 2
7,012
412
7,741
12,477
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 3
7,941
467
5,036
17,321
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
lilprey8
Izanami
10
1 / 4 / 1
6,496
382
5,706
9,945
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 0 / 6
8,539
502
5,740
9,912
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
15
3 / 1 / 6
9,195
541
8,236
12,175
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 2
7,288
429
5,141
10,062
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 3 / 4
9,314
548
12,175
9,420
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 1 / 7
10,556
621
10,107
9,089
5,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
18
18
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
1
1.25
W
Athena
 
Athena
1
0
6
4
W
Hun Batz
3
1
6
6
L
Ganesha
Daphney95
Ganesha
0
3
2
0.33
W
1
2
2
1
L
2
5
2
0.6
W
7
3
4
3
L
1
4
3
0.63
L
Izanami
lilprey8
Izanami
1
4
1
0.38
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,425
Damage
41,399
58,928
Taken
50,658
24,001
Mitigated
22,900
16,314
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,275
1,956
190
1,108
11,147
3,278
0
4,511
6,636
0
44,103
W
Athena
 
Athena
5,740
1,494
0
2,805
9,912
7,091
768
1,083
8,829
25,101
0
W
Hun Batz
8,236
854
0
5,126
12,175
4,243
1,021
3,077
9,098
0
62,615
L
Ganesha
Daphney95
Ganesha
2,667
125
0
1,352
8,038
5,095
69
4,587
3,451
13,627
0
W
5,141
2,441
0
2,820
10,062
2,386
189
1,385
8,677
0
34,677
L
7,741
1,108
0
1,911
12,477
3,349
467
7,357
5,120
45,173
0
W
12,175
4,763
58
1,971
9,420
3,312
1,157
3,356
6,064
66,520
0
L
5,036
2,633
1,760
6,565
17,321
10,199
374
5,901
11,420
0
26,125
L
Izanami
lilprey8
Izanami
5,706
3,954
441
2,987
9,945
2,080
0
5,666
4,279
0
30,301
W
10,107
857
1,581
5,634
9,089
5,868
791
1,507
7,582
82,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,278
Gold Earned
44,892
262
Minions Killed
461
0
Camps Cleared
0
1,528,519
Distance Traveled
1,648,316
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,448
438
80
5
0
339,622
2
W
Athena
8,539
502
38
2
0
352,365
3
W
Hun Batz
9,195
541
111
7
0
388,191
5
L
Ganesha
6,381
375
10
1
0
271,036
0
W
Anhur
7,288
429
58
3
0
284,914
3
L
Nu Wa
7,012
412
77
5
0
294,147
3
W
Vulcan
9,314
548
103
6
0
306,887
2
L
Horus
7,941
467
44
3
0
322,825
3
L
Izanami
6,496
382
51
3
0
300,889
2
W
Hel
10,556
621
151
9
0
315,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role