Player Matchup

Bellona
Bellona
Flameshady
Bellona
Level 79
God Stats
1W - 1L
1,295 SR
Queue Stats
10W - 18L
1,318 Elo+
Party 1
Bacchus
Bacchus
Santosterone
Bacchus
Level 99
God Stats
2W - 2L
1,514 SR
Queue Stats
12W - 19L
1,318 Elo+
Party 1
Sol
Sol
TheGleamPt3
Sol
Level 104
God Stats
3W - 1L
1,797 SR
Queue Stats
13W - 17L
1,343 Elo+
Party 1
Team Averages
Level 94
1,535 SR
1,327 Elo+

VS

Team Averages
Level 53
1,561 SR
1,595 Elo+
Eset
Eset
HllmPauI
Eset
Level 68
God Stats
0W - 1L
1,408 SR
Queue Stats
16W - 14L
1,783 Elo+
Party 2
Jormungandr
Jormungandr
OXIVERZ
Jormungandr
Level 75
God Stats
2W - 2L
1,930 SR
Queue Stats
10W - 12L
1,502 Elo+
Solo
Cupid
Cupid
TheKnotSea3
Cupid
Level 16
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flameshady
Bellona
13
6 / 1 / 14
8,668
867
6,493
7,870
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
Santosterone
Bacchus
11
3 / 1 / 14
8,374
837
5,359
10,640
10,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
12 / 1 / 8
9,445
945
16,748
7,669
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
8
1 / 12 / 2
6,259
626
5,143
10,833
3,913
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
OXIVERZ
Jormungandr
10
1 / 4 / 2
7,228
723
6,358
15,984
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 1
6,592
659
2,751
6,452
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
21
Kills
3
3
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Flameshady
Bellona
6
1
14
13
L
Eset
1
12
2
0.17
L
Jormungandr
OXIVERZ
Jormungandr
1
4
2
0.5
W
Bacchus
Santosterone
Bacchus
3
1
14
10
W
12
1
8
16
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,600
Damage
14,252
26,179
Taken
33,269
21,774
Mitigated
20,046
8,477
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Flameshady
Bellona
6,493
1,278
0
1,836
7,870
8,260
722
3,411
4,459
0
17,507
L
Eset
5,143
117
0
1,056
10,833
3,913
0
7,837
2,822
11,228
0
L
Jormungandr
OXIVERZ
Jormungandr
6,358
1,341
0
873
15,984
13,896
0
8,591
7,148
24,938
0
W
Bacchus
Santosterone
Bacchus
5,359
834
0
2,838
10,640
10,456
540
4,033
5,953
18,944
0
W
16,748
9,205
0
3,803
7,669
3,058
1,687
4,748
2,921
39,678
5,183
L
2,751
1,797
37
88
6,452
2,237
0
3,411
2,975
0
8,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,487
Gold Earned
20,079
110
Minions Killed
55
8
Camps Cleared
0
590,537
Distance Traveled
433,459
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,668
867
28
3
0
201,988
0
L
Eset
6,259
626
17
2
0
142,423
2
L
Jormungandr
7,228
723
26
3
0
168,593
3
W
Bacchus
8,374
837
13
1
1
199,185
1
W
Sol
9,445
945
69
7
7
189,364
3
L
Cupid
6,592
659
12
1
0
122,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role