Player Matchup

Anubis
Anubis
Fih_belzin
Anubis
Level 32
God Stats
5W - 10L
1,718 SR
Queue Stats
175W - 218L
1,418 Elo+
Solo
Sol
Sol
LegendarySayin2
Sol
Level 56
God Stats
1W - 2L
1,635 SR
Queue Stats
64W - 87L
1,328 Elo+
Solo
Nemesis
Nemesis
Nasty_Nate__42
Nemesis
Level 48
God Stats
121W - 94L
1,564 SR
Queue Stats
733W - 697L
1,426 Elo+
Solo
Chronos
Chronos
PSX_Cezar
Chronos
Level 65
God Stats
0W - 2L
1,241 SR
Queue Stats
4W - 7L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
SWEAT_GIBBIE_BOI
Kuzenbo
Level 49
God Stats
0W - 2L
1,700 SR
Queue Stats
236W - 292L
1,434 Elo+
Solo
Team Averages
Level 50
1,572 SR
1,407 Elo+

VS

Team Averages
Level 51
1,542 SR
1,355 Elo+
Skadi
Skadi
el_pingon305
Skadi
Level 32
God Stats
11W - 21L
1,243 SR
Queue Stats
102W - 109L
1,278 Elo+
Solo
Danzaburou
Danzaburou
freezing-car
Danzaburou
Level 40
God Stats
2W - 3L
1,483 SR
Queue Stats
36W - 61L
1,258 Elo+
Solo
Kuzenbo
Kuzenbo
josem741
Kuzenbo
Level 85
God Stats
1W - 1L
1,862 SR
Queue Stats
75W - 71L
1,481 Elo+
Solo
Cliodhna
Cliodhna
thanos934
Cliodhna
Level 49
God Stats
2W - 0L
1,364 SR
Queue Stats
69W - 74L
1,346 Elo+
Solo
Hades
Hades
yoboijj222
Hades
Level 48
God Stats
7W - 4L
1,761 SR
Queue Stats
304W - 307L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fih_belzin
Anubis
14
5 / 6 / 1
8,516
501
9,463
11,004
5,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 5
7,562
445
6,849
8,355
2,066
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 5 / 4
8,597
506
10,523
16,008
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
PSX_Cezar
Chronos
8
1 / 8 / 2
5,878
346
2,763
8,653
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 7
6,789
399
7,230
16,014
16,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
9,431
555
9,464
12,830
5,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
freezing-car
Danzaburou
13
3 / 4 / 9
9,181
540
6,580
10,648
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
josem741
Kuzenbo
13
7 / 1 / 11
9,697
570
8,725
12,142
11,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
thanos934
Cliodhna
13
5 / 3 / 10
8,593
505
8,561
9,100
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
14
6 / 4 / 7
9,274
546
11,674
12,890
6,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
13
Kills
25
25
Deaths
15
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anubis
Fih_belzin
Anubis
5
6
1
0.92
L
1
3
5
1.17
L
6
5
4
1.6
L
Chronos
PSX_Cezar
Chronos
1
8
2
0.25
L
0
3
7
1.17
W
4
3
7
2.5
W
Danzaburou
freezing-car
Danzaburou
3
4
9
1.88
W
Kuzenbo
josem741
Kuzenbo
7
1
11
12.5
W
Cliodhna
thanos934
Cliodhna
5
3
10
3.33
W
Hades
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,828
Damage
45,004
60,034
Taken
57,610
31,914
Mitigated
30,954
10,502
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Fih_belzin
Anubis
9,463
282
0
3,507
11,004
5,362
188
4,743
6,261
47,196
0
L
6,849
1,166
0
2,383
8,355
2,066
0
387
7,968
33,778
0
L
10,523
3,849
0
2,813
16,008
5,446
0
5,356
10,652
0
35,735
L
Chronos
PSX_Cezar
Chronos
2,763
606
0
384
8,653
2,808
0
3,992
4,661
14,237
2,147
L
7,230
2,832
360
1,055
16,014
16,232
0
5,921
10,093
15,059
0
W
9,464
4,738
0
2,950
12,830
5,955
2,025
4,108
8,722
0
62,419
W
Danzaburou
freezing-car
Danzaburou
6,580
2,750
156
2,985
10,648
3,396
2,204
6,193
4,455
0
40,140
W
Kuzenbo
josem741
Kuzenbo
8,725
3,746
205
3,141
12,142
11,762
268
6,203
5,939
25,633
0
W
Cliodhna
thanos934
Cliodhna
8,561
199
0
746
9,100
2,991
0
3,762
5,338
0
23,971
W
Hades
11,674
1,499
489
4,886
12,890
6,850
0
5,819
7,071
49,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
46,176
243
Minions Killed
319
0
Camps Cleared
0
1,464,655
Distance Traveled
1,570,312
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,516
501
88
5
0
260,942
7
L
Sol
7,562
445
64
4
0
264,287
0
L
Nemesis
8,597
506
46
3
0
366,945
1
L
Chronos
5,878
346
32
2
0
238,622
0
L
Kuzenbo
6,789
399
13
1
0
333,859
3
W
Skadi
9,431
555
95
6
0
287,288
1
W
Danzaburou
9,181
540
70
4
0
276,622
3
W
Kuzenbo
9,697
570
31
2
0
329,722
2
W
Cliodhna
8,593
505
35
2
0
365,617
0
W
Hades
9,274
546
88
5
0
311,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role