Player Matchup

Skadi
Skadi
Gold V
GrandLotusIroh21
Skadi
Gold V
Level 89
God Stats
22W - 10L
1,631 SR
Queue Stats
30W - 28L
1,454 MMR
Solo
Hera
Hera
Silver IV
IndigoJam316140
Hera
Silver IV
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 143L
1,466 MMR
Solo
Fafnir
Fafnir
Gold III
Nateofthefaces
Fafnir
Gold III
Level 160
God Stats
7W - 0L
2,144 SR
Queue Stats
149W - 133L
1,467 MMR
Solo
Pele
Pele
Silver I
OsamaBinLlapi
Pele
Silver I
Level 145
God Stats
2W - 1L
1,794 SR
Queue Stats
63W - 57L
1,456 MMR
Solo
Fenrir
Fenrir
Gold I
kingmoss22
Fenrir
Gold I
Level 131
God Stats
3W - 8L
1,331 SR
Queue Stats
602W - 578L
1,462 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,680 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,562 SR
1,461 MMR
Apollo
Apollo
Gold IV
Bryceademiks_
Apollo
Gold IV
Level 104
God Stats
40W - 43L
1,520 SR
Queue Stats
195W - 198L
1,366 MMR
Party 1
Thoth
Thoth
Silver III
Budonic
Thoth
Silver III
Level 132
God Stats
2W - 2L
1,631 SR
Queue Stats
23W - 21L
1,465 MMR
Solo
Bakasura
Bakasura
Silver I
Kukyos-
Bakasura
Silver I
Level 60
God Stats
17W - 13L
1,737 SR
Queue Stats
356W - 360L
1,563 MMR
Party 1
Ymir
Ymir
Gold IV
godless6heathen
Ymir
Gold IV
Level 159
God Stats
11W - 9L
1,655 SR
Queue Stats
205W - 201L
1,457 MMR
Solo
Gilgamesh
Gilgamesh
Bronze V
iancuq01
Gilgamesh
Bronze V
Level 103
God Stats
1W - 2L
1,268 SR
Queue Stats
40W - 79L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 5
13,042
652
10,556
11,798
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 6 / 6
11,493
575
10,553
13,725
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 2 / 17
12,326
616
8,785
16,134
21,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 2 / 9
11,807
590
12,848
19,953
11,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
kingmoss22
Fenrir
19
11 / 4 / 10
12,783
639
15,857
19,310
10,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
GebBastetTiamatCliodhna

VS

Bans
SobekAtlasArachneShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
9,873
494
6,456
13,332
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
Budonic
Thoth
14
3 / 6 / 5
8,830
442
10,695
10,804
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Kukyos-
Bakasura
17
2 / 8 / 6
9,870
494
8,864
16,463
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 6 / 3
9,916
496
9,305
17,123
15,132
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
iancuq01
Gilgamesh
14
3 / 9 / 7
8,980
449
6,633
22,637
22,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
30
Kills
13
15
Deaths
30
47
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
L
Thoth
Budonic
Thoth
3
6
5
0.92
W
5
1
5
7.5
W
5
6
6
1.33
L
Bakasura
Kukyos-
Bakasura
2
8
6
0.63
W
5
2
17
6.75
W
4
2
9
4.25
L
3
6
3
0.75
L
Gilgamesh
iancuq01
Gilgamesh
3
9
7
0.72
W
Fenrir
kingmoss22
Fenrir
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,599
Damage
41,953
80,920
Taken
80,359
52,025
Mitigated
51,447
31,967
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,456
3,657
0
4,354
13,332
4,728
0
1,539
11,793
0
64,299
L
Thoth
Budonic
Thoth
10,695
607
0
698
10,804
2,992
0
3,139
7,509
49,413
0
W
10,556
3,618
0
6,838
11,798
4,395
7,552
1,068
10,565
0
129,161
W
10,553
3,653
201
3,074
13,725
4,170
51
4,578
7,362
70,881
0
L
Bakasura
Kukyos-
Bakasura
8,864
6,057
0
1,793
16,463
6,105
0
2,808
13,597
0
67,671
W
8,785
2,377
3,006
5,319
16,134
21,029
1,138
3,912
11,797
19,565
0
W
12,848
2,894
0
6,468
19,953
11,999
2,395
6,913
12,760
0
72,812
L
9,305
1,864
0
2,627
17,123
15,132
0
5,441
11,641
56,569
0
L
Gilgamesh
iancuq01
Gilgamesh
6,633
1,108
0
1,592
22,637
22,490
298
6,052
16,481
0
35,183
W
Fenrir
kingmoss22
Fenrir
15,857
5,877
0
7,061
19,310
10,432
1,579
6,657
12,391
0
77,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,451
Gold Earned
47,469
590
Minions Killed
494
0
Camps Cleared
0
1,977,032
Distance Traveled
1,827,615
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,873
494
125
6
0
374,479
8
L
Thoth
8,830
442
73
4
0
366,219
2
W
Skadi
13,042
652
206
10
0
360,325
7
W
Hera
11,493
575
121
6
0
392,399
8
L
Bakasura
9,870
494
130
7
0
416,078
3
W
Fafnir
12,326
616
13
1
0
401,031
8
W
Pele
11,807
590
141
7
0
401,553
1
L
Ymir
9,916
496
110
6
0
321,398
0
L
Gilgamesh
8,980
449
56
3
0
349,441
4
W
Fenrir
12,783
639
109
5
0
421,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role