Player Matchup

Athena
Athena
Easybak39063
Athena
Level 74
God Stats
7W - 6L
1,781 SR
Queue Stats
16W - 30L
1,374 Elo+
Party 1
Discordia
Discordia
MadamKills
Discordia
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
73W - 62L
1,295 Elo+
Party 1
Chaac
Chaac
MeIIow Moon
Chaac
Level 18
God Stats
5W - 2L
1,878 SR
Queue Stats
21W - 9L
1,849 Elo+
Party 1
Cliodhna
Cliodhna
RodEinherjar
Cliodhna
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 215L
1,321 Elo+
Party 1
Izanami
Izanami
Ruyai
Izanami
Level 29
God Stats
6W - 8L
1,487 SR
Queue Stats
40W - 49L
1,432 Elo+
Party 1
Team Averages
Level 49
1,629 SR
1,454 Elo+

VS

Team Averages
Level 94
1,554 SR
1,492 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DeutschFrank
Ymir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 47L
1,482 Elo+
Party 3
Da Ji
Da Ji
MTheuz_
Da Ji
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,500 Elo+
Party 3
Thor
Thor
Mer_CuRe_rIC
Thor
Level 34
God Stats
1W - 1L
1,772 SR
Queue Stats
88W - 98L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 0 / 7
7,080
506
5,119
14,061
12,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
MadamKills
Discordia
15
2 / 0 / 4
8,329
595
6,136
3,890
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 0 / 1
8,452
604
7,921
13,389
11,675
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
RodEinherjar
Cliodhna
14
4 / 1 / 3
7,958
568
5,029
5,807
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Ruyai
Izanami
13
2 / 0 / 1
7,602
543
5,480
6,798
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 2 / 0
6,181
442
2,731
7,230
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
 
Chang'e
10
1 / 3 / 0
6,170
441
3,600
8,495
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 0
6,221
444
3,256
7,923
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
MTheuz_
Da Ji
11
0 / 2 / 1
6,364
455
4,084
11,641
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 0
7,240
517
3,697
12,993
7,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
16
Kills
1
1
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
L
Chang'e
 
Chang'e
1
3
0
0.33
L
0
3
0
0
W
Athena
1
0
7
4.5
L
Da Ji
MTheuz_
Da Ji
0
2
1
0.25
W
Discordia
MadamKills
Discordia
2
0
4
4
W
7
0
1
7.5
L
0
6
0
0
W
Cliodhna
RodEinherjar
Cliodhna
4
1
3
5.5
W
Izanami
Ruyai
Izanami
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,685
Damage
17,368
43,945
Taken
48,282
30,088
Mitigated
19,968
15,822
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,731
917
0
2,477
7,230
1,997
0
1,572
5,658
0
36,803
L
Chang'e
 
Chang'e
3,600
127
671
3,039
8,495
2,401
0
2,154
6,341
30,958
0
L
3,256
450
120
1,821
7,923
4,715
0
3,080
4,843
21,705
0
W
Athena
5,119
1,917
478
3,120
14,061
12,720
26
3,187
10,874
25,261
0
L
Da Ji
MTheuz_
Da Ji
4,084
557
0
4,396
11,641
3,755
0
2,416
9,225
0
40,786
W
Discordia
MadamKills
Discordia
6,136
450
0
1,100
3,890
1,359
1,083
982
2,908
63,100
0
W
7,921
2,024
0
6,293
13,389
11,675
1,414
500
12,889
0
52,041
L
3,697
669
0
1,153
12,993
7,100
0
2,033
10,960
0
51,679
W
Cliodhna
RodEinherjar
Cliodhna
5,029
146
0
2,771
5,807
2,086
423
1,276
4,531
0
47,681
W
Izanami
Ruyai
Izanami
5,480
3,596
0
2,060
6,798
2,248
578
911
5,670
0
56,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,421
Gold Earned
32,176
455
Minions Killed
372
0
Camps Cleared
0
1,529,760
Distance Traveled
1,253,012
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,181
442
67
5
0
252,034
6
L
Chang'e
6,170
441
67
5
0
261,447
4
L
Ymir
6,221
444
52
4
0
260,266
2
W
Athena
7,080
506
36
3
0
309,583
2
L
Da Ji
6,364
455
75
5
0
288,319
5
W
Discordia
8,329
595
114
8
0
282,084
5
W
Chaac
8,452
604
103
7
0
312,700
4
L
Thor
7,240
517
111
8
0
190,946
1
W
Cliodhna
7,958
568
98
7
0
354,978
0
W
Izanami
7,602
543
104
7
0
270,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role