Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bullseyo78
Thanatos
Level 127
God Stats
3W - 3L
1,494 SR
Queue Stats
159W - 157L
1,418 Elo+
Solo
Geb
Geb
TooSimpifyy
Geb
Level 64
God Stats
10W - 11L
1,400 SR
Queue Stats
46W - 58L
1,363 Elo+
Solo
Zhong Kui
Zhong Kui
t3zcatl1p0ca91
Zhong Kui
Level 152
God Stats
6W - 4L
1,601 SR
Queue Stats
364W - 424L
1,430 Elo+
Solo
Persephone
Persephone
themadman90
Persephone
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,462 Elo+
Solo
Team Averages
Level 118
1,499 SR
1,435 Elo+

VS

Team Averages
Level 98
1,400 SR
1,379 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlackNorvak
Morgan Le Fay
Level 63
God Stats
7W - 18L
1,268 SR
Queue Stats
45W - 64L
1,198 Elo+
Solo
Apollo
Apollo
Sir Pantsu LXIX
Apollo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 71L
1,539 Elo+
Party 1
Achilles
Achilles
Sir Wumbo IXII
Achilles
Level 104
God Stats
1W - 1L
1,478 SR
Queue Stats
22W - 20L
1,408 Elo+
Party 1
Cerberus
Cerberus
flamingsamurai6
Cerberus
Level 23
God Stats
1W - 2L
1,256 SR
Queue Stats
2W - 3L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 1 / 0
7,992
727
4,942
7,988
2,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Bullseyo78
Thanatos
13
4 / 2 / 1
7,583
689
6,073
8,229
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 1
7,331
666
4,663
8,637
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
t3zcatl1p0ca91
Zhong Kui
13
1 / 4 / 2
7,415
674
7,492
7,021
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
themadman90
Persephone
13
0 / 2 / 1
7,292
663
2,437
4,263
1,386
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 2 / 2
8,068
733
8,404
8,971
2,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
BlackNorvak
Morgan Le Fay
14
2 / 1 / 6
8,012
728
6,532
7,300
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 2
8,629
784
5,325
7,551
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
15
5 / 2 / 2
8,304
755
5,150
6,451
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
14
0 / 0 / 4
7,243
658
1,392
5,620
4,974
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
11
11
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
0
2
W
Hun Batz
 
Hun Batz
2
2
2
1.5
W
Morgan Le Fay
BlackNorvak
Morgan Le Fay
2
1
6
5
L
Thanatos
Bullseyo78
Thanatos
4
2
1
2.25
W
2
2
2
1.5
W
Achilles
5
2
2
3
L
0
2
1
0.25
W
Cerberus
0
0
4
2
L
Zhong Kui
t3zcatl1p0ca91
Zhong Kui
1
4
2
0.5
L
Persephone
themadman90
Persephone
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,607
Damage
26,803
36,138
Taken
35,893
18,143
Mitigated
18,748
6,612
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,942
2,154
0
1,000
7,988
2,896
432
1,145
6,769
0
32,398
W
Hun Batz
 
Hun Batz
8,404
2,207
821
819
8,971
2,968
266
3,958
5,013
0
30,609
W
Morgan Le Fay
BlackNorvak
Morgan Le Fay
6,532
980
0
2,682
7,300
2,644
220
4,535
2,765
23,509
0
L
Thanatos
Bullseyo78
Thanatos
6,073
1,792
0
3,349
8,229
3,143
0
930
7,184
0
11,836
W
5,325
2,975
0
463
7,551
2,559
1,023
2,950
4,601
0
37,979
W
Achilles
5,150
1,550
0
1,150
6,451
5,603
558
1,391
5,060
0
11,765
L
4,663
311
0
427
8,637
7,233
0
2,061
6,472
22,191
0
W
Cerberus
1,392
113
0
868
5,620
4,974
935
1,758
3,862
10,930
0
L
Zhong Kui
t3zcatl1p0ca91
Zhong Kui
7,492
321
0
984
7,021
3,485
360
2,125
4,809
20,827
0
L
Persephone
themadman90
Persephone
2,437
351
198
654
4,263
1,386
175
1,663
2,524
17,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,613
Gold Earned
40,256
179
Minions Killed
213
0
Camps Cleared
0
984,413
Distance Traveled
1,106,195
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,992
727
62
6
0
210,832
0
W
Hun Batz
8,068
733
52
5
0
231,980
3
W
Morgan Le Fay
8,012
728
27
2
0
220,549
3
L
Thanatos
7,583
689
12
1
0
229,435
1
W
Apollo
8,629
784
85
8
0
212,265
0
W
Achilles
8,304
755
23
2
0
216,839
1
L
Geb
7,331
666
25
2
0
228,245
2
W
Cerberus
7,243
658
26
2
0
224,562
0
L
Zhong Kui
7,415
674
43
4
0
136,194
3
L
Persephone
7,292
663
37
3
0
179,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role