Player Matchup

Cthulhu
Cthulhu
DobbyTheGod
Cthulhu
Level 27
God Stats
8W - 8L
1,432 SR
Queue Stats
263W - 267L
1,439 Elo+
Party 2
Artemis
Artemis
Jcosta9
Artemis
Level 96
God Stats
18W - 11L
1,593 SR
Queue Stats
447W - 440L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
MAST3RCLAUD
Gilgamesh
Level 35
God Stats
5W - 4L
1,313 SR
Queue Stats
90W - 107L
1,349 Elo+
Party 2
Poseidon
Poseidon
kydean9
Poseidon
Level 80
God Stats
6W - 9L
1,309 SR
Queue Stats
264W - 294L
1,336 Elo+
Solo
Ravana
Ravana
superbmeatloaf
Ravana
Level 63
God Stats
2W - 3L
1,295 SR
Queue Stats
135W - 139L
1,428 Elo+
Party 2
Team Averages
Level 60
1,389 SR
1,410 Elo+

VS

Team Averages
Level 72
1,477 SR
1,421 Elo+
Awilix
Awilix
 
Awilix
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Annisyscing
Cliodhna
Level 84
God Stats
10W - 9L
1,457 SR
Queue Stats
44W - 57L
1,422 Elo+
Party 1
Atlas
Atlas
BelugaBao
Atlas
Level 103
God Stats
1W - 2L
1,288 SR
Queue Stats
137W - 147L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
Lil_BootyBandito
Danzaburou
Level 21
God Stats
4W - 3L
1,691 SR
Queue Stats
5W - 5L
1,369 Elo+
Party 1
Freya
Freya
lil__ace101
Freya
Level 66
God Stats
37W - 36L
1,446 SR
Queue Stats
385W - 383L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DobbyTheGod
Cthulhu
9
1 / 2 / 5
5,949
541
3,474
7,565
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Jcosta9
Artemis
9
4 / 2 / 3
5,820
529
5,583
3,913
860
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
MAST3RCLAUD
Gilgamesh
11
3 / 1 / 3
6,292
572
4,413
4,366
2,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
kydean9
Poseidon
9
2 / 3 / 1
5,845
531
4,844
3,497
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 6
6,516
592
5,724
7,394
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
1 / 2 / 1
5,045
459
1,471
5,109
1,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
Annisyscing
Cliodhna
9
4 / 2 / 2
6,073
552
3,702
7,977
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
BelugaBao
Atlas
7
1 / 1 / 3
5,459
496
2,649
8,709
3,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Lil_BootyBandito
Danzaburou
6
1 / 3 / 1
4,530
412
2,248
5,089
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
3 / 5 / 1
5,351
486
3,592
7,172
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
12
Kills
10
10
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
2
1
0.75
L
Cliodhna
Annisyscing
Cliodhna
4
2
2
2.5
L
Atlas
BelugaBao
Atlas
1
1
3
2.5
W
Cthulhu
DobbyTheGod
Cthulhu
1
2
5
1.75
W
Artemis
Jcosta9
Artemis
4
2
3
2.75
L
Danzaburou
Lil_BootyBandito
Danzaburou
1
3
1
0.5
W
Gilgamesh
MAST3RCLAUD
Gilgamesh
3
1
3
4.5
W
Poseidon
kydean9
Poseidon
2
3
1
0.83
L
3
5
1
0.7
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,038
Damage
13,662
26,735
Taken
34,056
10,413
Mitigated
11,352
6,552
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,471
706
0
1,958
5,109
1,972
775
355
4,556
0
15,650
L
Cliodhna
Annisyscing
Cliodhna
3,702
741
0
2,350
7,977
2,115
481
767
7,061
0
29,668
L
Atlas
BelugaBao
Atlas
2,649
499
1,161
2,001
8,709
3,892
62
2,296
6,357
14,896
0
W
Cthulhu
DobbyTheGod
Cthulhu
3,474
201
0
2,701
7,565
3,124
931
770
6,795
17,389
0
W
Artemis
Jcosta9
Artemis
5,583
2,672
0
747
3,913
860
1,846
1,447
2,466
0
19,896
L
Danzaburou
Lil_BootyBandito
Danzaburou
2,248
751
0
210
5,089
1,334
50
1,662
3,293
0
11,321
W
Gilgamesh
MAST3RCLAUD
Gilgamesh
4,413
848
0
892
4,366
2,847
190
304
4,062
0
23,775
W
Poseidon
kydean9
Poseidon
4,844
592
0
569
3,497
1,190
0
2,656
841
20,254
0
L
3,592
1,904
58
1,350
7,172
2,039
186
2,708
4,027
11,040
0
W
5,724
2,006
0
1,643
7,394
2,392
65
1,064
6,330
0
39,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
26,458
212
Minions Killed
152
0
Camps Cleared
0
1,054,478
Distance Traveled
991,119
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,045
459
29
3
0
209,740
0
L
Cliodhna
6,073
552
62
6
0
233,848
1
L
Atlas
5,459
496
24
2
0
202,553
0
W
Cthulhu
5,949
541
21
2
0
203,913
0
W
Artemis
5,820
529
51
5
0
182,505
2
L
Danzaburou
4,530
412
23
2
0
151,846
0
W
Gilgamesh
6,292
572
39
4
0
228,741
1
W
Poseidon
5,845
531
31
3
0
214,823
6
L
Freya
5,351
486
14
1
0
193,132
0
W
Ravana
6,516
592
70
6
0
224,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role