Player Matchup

Shiva
Shiva
Ballislife22302
Shiva
Level 44
God Stats
28W - 28L
1,375 SR
Queue Stats
332W - 367L
1,363 Elo+
Solo
Janus
Janus
ChaazeY
Janus
Level 143
God Stats
5W - 9L
1,455 SR
Queue Stats
144W - 113L
1,599 Elo+
Party 1
Kuzenbo
Kuzenbo
MAC_ATTACK0618
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,711 Elo+
Party 1
Gilgamesh
Gilgamesh
Phantomblood27
Gilgamesh
Level 48
God Stats
7W - 3L
1,751 SR
Queue Stats
81W - 79L
1,549 Elo+
Solo
Medusa
Medusa
cricketfeet69
Medusa
Level 21
God Stats
3W - 1L
1,742 SR
Queue Stats
14W - 4L
1,768 Elo+
Party 1
Team Averages
Level 54
1,565 SR
1,598 Elo+

VS

Team Averages
Level 75
1,592 SR
1,547 Elo+
Raijin
Raijin
Edscargot
Raijin
Level 17
God Stats
2W - 0L
1,700 SR
Queue Stats
4W - 3L
1,530 Elo+
Party 2
Neith
Neith
RyanCulpepper
Neith
Level 98
God Stats
6W - 6L
1,503 SR
Queue Stats
129W - 111L
1,572 Elo+
Party 3
Ymir
Ymir
XxL3G1T_WRECKxX
Ymir
Level 105
God Stats
2W - 2L
1,385 SR
Queue Stats
159W - 158L
1,493 Elo+
Party 2
Amaterasu
Amaterasu
lilskillz43
Amaterasu
Level 109
God Stats
12W - 9L
1,648 SR
Queue Stats
214W - 194L
1,567 Elo+
Party 3
Mercury
Mercury
meagainbro
Mercury
Level 45
God Stats
5W - 4L
1,725 SR
Queue Stats
142W - 121L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 0
8,985
473
3,932
10,551
6,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
ChaazeY
Janus
17
5 / 1 / 1
10,194
537
12,285
7,877
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 2
8,199
432
5,802
13,186
14,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Phantomblood27
Gilgamesh
13
2 / 2 / 2
8,259
435
6,703
12,888
10,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 5 / 1
10,208
537
10,951
12,507
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Edscargot
Raijin
16
1 / 3 / 3
9,955
524
5,980
8,501
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 1 / 4
11,269
593
8,991
10,923
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 4
9,320
491
5,630
13,499
9,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
lilskillz43
Amaterasu
19
1 / 0 / 3
11,617
611
7,745
14,995
14,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
meagainbro
Mercury
18
5 / 3 / 2
11,010
579
7,655
13,777
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
12
12
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Janus
ChaazeY
Janus
5
1
1
5.5
W
Raijin
Edscargot
Raijin
1
3
3
0.83
L
0
3
2
0.33
L
Gilgamesh
Phantomblood27
Gilgamesh
2
2
2
1.5
W
4
1
4
6
W
1
2
4
1.5
L
2
5
1
0.5
W
Amaterasu
lilskillz43
Amaterasu
1
0
3
2.5
W
Mercury
meagainbro
Mercury
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,673
Damage
36,001
57,009
Taken
61,695
39,362
Mitigated
35,332
8,116
Healing
22,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,932
1,075
0
1,667
10,551
6,894
0
587
9,964
0
59,389
L
Janus
ChaazeY
Janus
12,285
453
0
412
7,877
2,975
0
3,744
4,133
80,093
0
W
Raijin
Edscargot
Raijin
5,980
539
0
1,513
8,501
3,243
100
3,270
5,231
72,639
0
L
5,802
2,097
0
1,649
13,186
14,250
12
3,388
8,976
33,332
8,477
L
Gilgamesh
Phantomblood27
Gilgamesh
6,703
2,973
0
280
12,888
10,193
0
2,470
10,418
0
60,595
W
8,991
5,389
0
6,188
10,923
2,717
0
546
10,377
0
81,510
W
5,630
981
2,877
2,415
13,499
9,516
0
5,707
7,792
30,483
0
L
10,951
4,873
0
4,108
12,507
5,050
734
1,421
11,086
0
89,148
W
Amaterasu
lilskillz43
Amaterasu
7,745
3,932
0
9,100
14,995
14,802
0
3,356
11,639
0
87,073
W
Mercury
meagainbro
Mercury
7,655
3,862
0
225
13,777
5,054
0
4,816
8,961
0
89,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,845
Gold Earned
53,171
584
Minions Killed
637
0
Camps Cleared
0
1,936,493
Distance Traveled
1,931,347
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,985
473
128
7
0
394,664
1
L
Janus
10,194
537
139
7
0
405,586
4
W
Raijin
9,955
524
143
8
0
368,948
6
L
Kuzenbo
8,199
432
68
4
0
376,164
5
L
Gilgamesh
8,259
435
91
5
0
396,566
2
W
Neith
11,269
593
162
9
0
341,277
2
W
Ymir
9,320
491
31
2
0
380,624
5
L
Medusa
10,208
537
158
8
0
363,513
0
W
Amaterasu
11,617
611
181
10
0
391,781
3
W
Mercury
11,010
579
120
6
0
448,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role