Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Carlos1432
Tiamat
Level 85
God Stats
1W - 2L
1,295 SR
Queue Stats
190W - 188L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
Hugobros32
Heimdallr
Level 87
God Stats
27W - 33L
1,550 SR
Queue Stats
83W - 97L
1,461 Elo+
Party 1
Tyr
Tyr
iZairox
Tyr
Level 80
God Stats
1W - 2L
1,388 SR
Queue Stats
10W - 13L
1,398 Elo+
Solo
Team Averages
Level 109
1,446 SR
1,464 Elo+

VS

Team Averages
Level 100
1,533 SR
1,509 Elo+
Chernobog
Chernobog
 
Chernobog
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DoughGhost
Bacchus
Level 82
God Stats
29W - 22L
1,579 SR
Queue Stats
83W - 109L
1,536 Elo+
Party 2
Merlin
Merlin
Millie_BB_Swag
Merlin
Level 41
God Stats
4W - 8L
1,408 SR
Queue Stats
79W - 108L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
RUBEN 562
Kukulkan
Level 111
God Stats
14W - 30L
1,481 SR
Queue Stats
109W - 128L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
othershade
Cu Chulainn
Level 126
God Stats
8W - 5L
1,696 SR
Queue Stats
37W - 37L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
5 / 1 / 7
9,984
832
10,354
6,058
2,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
 
Atlas
16
2 / 2 / 8
9,499
792
9,421
12,480
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Carlos1432
Tiamat
16
2 / 4 / 5
9,324
777
6,988
9,071
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Hugobros32
Heimdallr
17
5 / 1 / 7
9,690
808
11,153
7,278
2,784
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
16
6 / 1 / 6
9,667
806
10,866
11,589
9,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
0 / 3 / 1
9,133
761
2,759
12,091
5,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
DoughGhost
Bacchus
16
5 / 4 / 3
9,443
787
6,351
10,474
9,867
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 2
8,422
702
7,553
11,160
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
RUBEN 562
Kukulkan
15
1 / 5 / 4
8,213
684
6,754
10,195
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
othershade
Cu Chulainn
14
2 / 1 / 4
8,119
677
7,116
15,161
9,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
20
Kills
9
9
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
7
8.5
W
Atlas
 
Atlas
2
2
8
3
L
Chernobog
 
Chernobog
0
3
1
0.17
W
Tiamat
Carlos1432
Tiamat
2
4
5
1.13
L
Bacchus
DoughGhost
Bacchus
5
4
3
1.63
W
Heimdallr
Hugobros32
Heimdallr
5
1
7
8.5
L
1
7
2
0.29
L
Kukulkan
RUBEN 562
Kukulkan
1
5
4
0.6
W
Tyr
6
1
6
9
L
Cu Chulainn
othershade
Cu Chulainn
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,782
Damage
30,533
46,476
Taken
59,081
34,088
Mitigated
32,669
11,798
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,354
4,838
404
2,786
6,058
2,034
1,342
3,818
2,240
0
35,590
W
Atlas
 
Atlas
9,421
3,583
425
2,811
12,480
14,344
171
4,984
7,376
25,041
0
L
Chernobog
 
Chernobog
2,759
876
0
2,402
12,091
5,004
1,179
3,642
8,238
0
45,459
W
Tiamat
Carlos1432
Tiamat
6,988
376
0
1,663
9,071
5,713
1,045
2,698
6,273
32,339
0
L
Bacchus
DoughGhost
Bacchus
6,351
446
0
239
10,474
9,867
0
2,946
7,390
8,107
0
W
Heimdallr
Hugobros32
Heimdallr
11,153
5,360
0
1,026
7,278
2,784
971
3,801
3,339
0
38,329
L
7,553
328
43
920
11,160
4,438
0
2,429
8,645
27,731
0
L
Kukulkan
RUBEN 562
Kukulkan
6,754
903
0
2,136
10,195
4,157
0
3,383
6,730
23,134
0
W
Tyr
10,866
674
0
2,683
11,589
9,213
0
4,829
6,590
0
35,391
L
Cu Chulainn
othershade
Cu Chulainn
7,116
1,283
574
2,609
15,161
9,203
0
3,384
11,669
0
17,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,164
Gold Earned
43,330
255
Minions Killed
204
0
Camps Cleared
0
1,269,001
Distance Traveled
1,228,088
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,984
832
63
5
0
270,013
3
W
Atlas
9,499
792
36
3
0
249,376
1
L
Chernobog
9,133
761
90
8
0
220,784
3
W
Tiamat
9,324
777
71
6
0
221,270
0
L
Bacchus
9,443
787
3
0
0
280,523
0
W
Heimdallr
9,690
808
41
3
0
235,713
0
L
Merlin
8,422
702
42
4
0
243,934
3
L
Kukulkan
8,213
684
44
4
0
230,113
1
W
Tyr
9,667
806
44
4
0
292,629
0
L
Cu Chulainn
8,119
677
25
2
0
252,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role