Player Matchup

Yemoja
Yemoja
K1llaC4m1610
Yemoja
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 122L
1,517 Elo+
Solo
Susano
Susano
Liahkem
Susano
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,556 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
On_My_Timbs
Morgan Le Fay
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ruggbuggy
Cu Chulainn
Level 103
God Stats
0W - 1L
1,338 SR
Queue Stats
10W - 16L
1,336 Elo+
Solo
Jing Wei
Jing Wei
lSe-_onl
Jing Wei
Level 64
God Stats
2W - 5L
1,666 SR
Queue Stats
169W - 171L
1,498 Elo+
Party 3
Team Averages
Level 92
1,501 SR
1,481 Elo+

VS

Team Averages
Level 119
1,429 SR
1,439 Elo+
Medusa
Medusa
CapitalGmoney
Medusa
Level 88
God Stats
17W - 15L
1,512 SR
Queue Stats
311W - 368L
1,365 Elo+
Party 1
Nemesis
Nemesis
Playtex Sport
Nemesis
Level 157
God Stats
2W - 0L
1,270 SR
Queue Stats
39W - 30L
1,553 Elo+
Party 2
Olorun
Olorun
oneface_wonder
Olorun
Level 87
God Stats
5W - 3L
1,493 SR
Queue Stats
549W - 603L
1,380 Elo+
Party 1
Hercules
Hercules
tHaTpApi
Hercules
Level 106
God Stats
18W - 29L
1,371 SR
Queue Stats
516W - 568L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
xKiRBYS 4 5Hotx
Kukulkan
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 36L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 3 / 2
10,645
1,065
4,662
13,851
15,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Liahkem
Susano
16
2 / 4 / 1
10,187
1,019
12,625
13,777
7,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
On_My_Timbs
Morgan Le Fay
16
1 / 7 / 2
9,592
959
8,965
13,463
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Ruggbuggy
Cu Chulainn
16
2 / 4 / 1
10,633
1,063
11,515
12,818
11,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
lSe-_onl
Jing Wei
16
1 / 2 / 3
10,438
1,044
9,033
11,357
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

176

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
11,574
1,157
12,855
11,475
5,583
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
17
3 / 3 / 11
10,801
1,080
14,381
14,070
9,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
4 / 0 / 5
10,778
1,078
4,598
7,384
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
tHaTpApi
Hercules
18
4 / 0 / 10
11,643
1,164
8,314
11,047
12,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
17
4 / 2 / 10
11,365
1,137
20,542
6,996
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
6
Kills
20
20
Deaths
6
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Yemoja
0
3
2
0.33
L
Susano
Liahkem
Susano
2
4
1
0.63
L
Morgan Le Fay
On_My_Timbs
Morgan Le Fay
1
7
2
0.29
W
Nemesis
3
3
11
2.83
L
Cu Chulainn
Ruggbuggy
Cu Chulainn
2
4
1
0.63
L
Jing Wei
lSe-_onl
Jing Wei
1
2
3
1.25
W
4
0
5
6.5
W
Hercules
tHaTpApi
Hercules
4
0
10
9
W
Kukulkan
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,800
Damage
60,690
65,266
Taken
50,972
43,651
Mitigated
33,515
5,627
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,855
7,263
256
1,294
11,475
5,583
0
2,368
9,107
0
28,602
L
Yemoja
4,662
743
1,391
2,295
13,851
15,958
0
5,647
7,826
19,238
0
L
Susano
Liahkem
Susano
12,625
2,321
0
355
13,777
7,764
0
4,050
9,212
0
29,344
L
Morgan Le Fay
On_My_Timbs
Morgan Le Fay
8,965
1,253
0
369
13,463
4,289
0
7,328
5,707
13,293
0
W
Nemesis
14,381
4,062
0
3,553
14,070
9,329
0
3,634
10,436
0
19,622
L
Cu Chulainn
Ruggbuggy
Cu Chulainn
11,515
2,069
0
7
12,818
11,755
0
2,925
9,579
0
42,116
L
Jing Wei
lSe-_onl
Jing Wei
9,033
7,878
0
1,210
11,357
3,885
0
5,190
5,940
0
27,479
W
4,598
1,659
977
1,791
7,384
3,209
0
4,032
3,352
20,565
0
W
Hercules
tHaTpApi
Hercules
8,314
2,868
127
3,448
11,047
12,481
0
2,387
8,660
0
13,380
W
Kukulkan
20,542
2,134
0
976
6,996
2,913
0
1,206
5,790
56,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,495
Gold Earned
56,161
178
Minions Killed
198
10
Camps Cleared
7
965,955
Distance Traveled
1,071,031
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,574
1,157
36
4
2
207,837
0
L
Yemoja
10,645
1,065
19
2
0
194,938
0
L
Susano
10,187
1,019
34
3
1
211,805
0
L
Morgan Le Fay
9,592
959
5
1
1
186,397
0
W
Nemesis
10,801
1,080
18
2
0
233,140
0
L
Cu Chulainn
10,633
1,063
69
7
3
214,274
1
L
Jing Wei
10,438
1,044
51
5
5
158,541
0
W
Olorun
10,778
1,078
34
3
2
201,407
0
W
Hercules
11,643
1,164
12
1
2
208,724
0
W
Kukulkan
11,365
1,137
98
10
1
219,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role