Player Matchup

Cerberus
Cerberus
AKscrublord
Cerberus
Level 105
God Stats
1W - 0L
1,708 SR
Queue Stats
52W - 48L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
BigBoyBelial
Baron Samedi
Level 81
God Stats
5W - 5L
1,500 SR
Queue Stats
58W - 81L
1,588 Elo+
Solo
Izanami
Izanami
Brok3nPix3l
Izanami
Level 155
God Stats
1W - 0L
1,783 SR
Queue Stats
12W - 18L
1,377 Elo+
Party 1
Gilgamesh
Gilgamesh
RustleSprouts
Gilgamesh
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 139L
1,404 Elo+
Party 1
Chaac
Chaac
Tollomer
Chaac
Level 156
God Stats
1W - 0L
1,807 SR
Queue Stats
38W - 38L
1,328 Elo+
Party 1
Team Averages
Level 125
1,660 SR
1,420 Elo+

VS

Team Averages
Level 102
1,444 SR
1,530 Elo+
Yemoja
Yemoja
JosesinTilde
Yemoja
Level 109
God Stats
4W - 7L
1,437 SR
Queue Stats
146W - 129L
1,524 Elo+
Solo
Vulcan
Vulcan
KUR0G1T5UN3
Vulcan
Level 157
God Stats
3W - 3L
1,512 SR
Queue Stats
254W - 275L
1,543 Elo+
Solo
Da Ji
Da Ji
Lucas9538
Da Ji
Level 78
God Stats
2W - 4L
1,571 SR
Queue Stats
58W - 57L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
ThebeerKuzy94
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,502 Elo+
Party 2
Sun Wukong
Sun Wukong
dubblub
Sun Wukong
Level 96
God Stats
5W - 8L
1,202 SR
Queue Stats
918W - 934L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AKscrublord
Cerberus
12
1 / 1 / 4
7,522
501
2,488
11,143
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
BigBoyBelial
Baron Samedi
14
1 / 2 / 3
8,246
550
8,825
9,066
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Brok3nPix3l
Izanami
14
4 / 2 / 4
8,635
576
8,200
11,913
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
RustleSprouts
Gilgamesh
14
8 / 4 / 3
9,008
601
5,944
14,763
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Tollomer
Chaac
17
6 / 0 / 3
10,329
689
13,630
14,489
16,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 5
6,648
443
5,210
10,446
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
14
2 / 4 / 2
8,011
534
9,671
8,715
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Lucas9538
Da Ji
14
5 / 5 / 2
8,352
557
9,023
11,810
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
ThebeerKuzy94
Cernunnos
9
0 / 3 / 0
6,124
408
5,965
7,538
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
dubblub
Sun Wukong
12
2 / 5 / 1
7,625
508
6,539
14,149
8,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
20
Kills
9
9
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AKscrublord
Cerberus
1
1
4
3
W
Baron Samedi
BigBoyBelial
Baron Samedi
1
2
3
1.25
W
Izanami
Brok3nPix3l
Izanami
4
2
4
3
L
Yemoja
0
3
5
0.83
L
Vulcan
2
4
2
0.75
L
Da Ji
Lucas9538
Da Ji
5
5
2
1.2
W
Gilgamesh
RustleSprouts
Gilgamesh
8
4
3
2.38
L
Cernunnos
ThebeerKuzy94
Cernunnos
0
3
0
0
W
Chaac
Tollomer
Chaac
6
0
3
7.5
L
Sun Wukong
dubblub
Sun Wukong
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,087
Damage
36,408
61,374
Taken
52,658
36,963
Mitigated
23,063
22,417
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AKscrublord
Cerberus
2,488
182
0
2,924
11,143
7,509
74
4,138
7,005
20,378
0
W
Baron Samedi
BigBoyBelial
Baron Samedi
8,825
1,131
791
4,182
9,066
3,751
485
4,593
4,473
54,499
0
W
Izanami
Brok3nPix3l
Izanami
8,200
5,151
0
4,154
11,913
3,848
3,068
3,415
8,498
0
64,620
L
Yemoja
5,210
1,878
1,410
1,715
10,446
6,602
0
4,638
5,808
15,137
553
L
Vulcan
9,671
1,867
0
717
8,715
2,373
0
4,987
3,728
55,997
0
L
Da Ji
Lucas9538
Da Ji
9,023
3,414
0
3,361
11,810
3,727
0
460
11,350
0
51,330
W
Gilgamesh
RustleSprouts
Gilgamesh
5,944
2,322
125
3,006
14,763
5,364
0
1,412
13,351
0
51,580
L
Cernunnos
ThebeerKuzy94
Cernunnos
5,965
2,876
2
1,074
7,538
1,683
0
311
7,227
0
33,820
W
Chaac
Tollomer
Chaac
13,630
2,502
0
7,235
14,489
16,491
367
1,116
13,373
0
73,070
L
Sun Wukong
dubblub
Sun Wukong
6,539
1,709
0
2,625
14,149
8,678
0
917
13,232
0
42,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,740
Gold Earned
36,760
519
Minions Killed
356
0
Camps Cleared
0
1,416,624
Distance Traveled
1,356,966
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,522
501
63
4
0
299,545
7
W
Baron Samedi
8,246
550
112
7
0
281,797
2
W
Izanami
8,635
576
108
7
0
253,949
4
L
Yemoja
6,648
443
17
1
0
265,153
2
L
Vulcan
8,011
534
109
7
0
312,337
7
L
Da Ji
8,352
557
87
6
0
292,130
3
W
Gilgamesh
9,008
601
76
5
0
291,666
2
L
Cernunnos
6,124
408
61
4
0
210,543
1
W
Chaac
10,329
689
160
11
0
289,667
3
L
Sun Wukong
7,625
508
82
5
0
276,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role