Player Matchup

Ares
Ares
ArnolfDaSlayer
Ares
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HokageOf_TheLeaf
Tsukuyomi
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,483 Elo+
Party 2
Skadi
Skadi
MESimba1029
Skadi
Level 128
God Stats
4W - 1L
1,719 SR
Queue Stats
169W - 156L
1,487 Elo+
Party 2
Mulan
Mulan
ProGamingEx
Mulan
Level 111
God Stats
4W - 5L
1,434 SR
Queue Stats
86W - 82L
1,518 Elo+
Party 2
Olorun
Olorun
whiteMamba4238
Olorun
Level 35
God Stats
0W - 2L
1,296 SR
Queue Stats
6W - 22L
1,325 Elo+
Solo
Team Averages
Level 89
1,490 SR
1,463 Elo+

VS

Team Averages
Level 82
1,521 SR
1,550 Elo+
Cthulhu
Cthulhu
Krim223
Cthulhu
Level 48
God Stats
37W - 36L
1,691 SR
Queue Stats
278W - 269L
1,532 Elo+
Party 1
Atlas
Atlas
Pain_and_Fire117
Atlas
Level 143
God Stats
37W - 24L
1,642 SR
Queue Stats
180W - 157L
1,584 Elo+
Party 1
Kali
Kali
SirChucklez0071
Kali
Level 132
God Stats
11W - 8L
1,586 SR
Queue Stats
200W - 182L
1,588 Elo+
Party 1
Hades
Hades
TomahawkT23
Hades
Level 47
God Stats
33W - 31L
1,184 SR
Queue Stats
382W - 373L
1,534 Elo+
Solo
Charybdis
Charybdis
tall stuff
Charybdis
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
75W - 86L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 3
4,290
613
2,284
4,576
1,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
7
0 / 2 / 0
4,028
575
2,119
4,439
1,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

7
3 / 2 / 2
4,764
681
4,177
3,800
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 2 / 0
4,047
578
751
3,860
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,140
591
2,167
3,322
1,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krim223
Cthulhu
9
3 / 0 / 0
4,919
703
3,379
3,718
2,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 2 / 3
3,991
570
2,303
6,264
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 4
5,021
717
1,813
5,907
1,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 0 / 1
4,360
623
1,802
5,131
1,900
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
tall stuff
Charybdis
7
3 / 2 / 1
4,406
629
2,591
4,958
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
10
11
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Tsukuyomi
0
2
0
0
W
Cthulhu
Krim223
Cthulhu
3
0
0
3
L
3
2
2
2
W
0
2
3
0.75
L
1
2
0
0.5
W
2
1
4
4
W
2
0
1
2.5
W
Charybdis
tall stuff
Charybdis
3
2
1
1.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,498
Damage
11,888
19,997
Taken
25,978
6,601
Mitigated
9,403
5,659
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,284
427
0
992
4,576
1,648
137
1,470
3,106
7,149
0
L
Tsukuyomi
2,119
671
0
1,349
4,439
1,867
0
2,142
1,982
0
17,295
W
Cthulhu
Krim223
Cthulhu
3,379
323
0
1,685
3,718
2,344
0
0
3,718
24,711
0
L
4,177
1,698
0
1,406
3,800
739
64
785
3,015
0
22,422
W
2,303
936
99
2,300
6,264
2,437
0
1,464
4,800
7,833
0
L
751
0
0
1,432
3,860
1,147
0
1,094
2,734
0
16,798
W
1,813
947
0
1,523
5,907
1,653
0
713
5,194
0
26,613
W
1,802
480
0
2,628
5,131
1,900
0
1,622
3,509
16,938
0
W
Charybdis
tall stuff
Charybdis
2,591
1,092
0
2,012
4,958
1,069
121
422
4,536
0
16,498
L
2,167
723
0
480
3,322
1,200
234
1,646
1,676
16,361
2,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,269
Gold Earned
22,697
175
Minions Killed
166
0
Camps Cleared
0
671,330
Distance Traveled
716,028
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,290
613
8
1
0
132,615
0
L
Tsukuyomi
4,028
575
35
5
0
133,743
1
W
Cthulhu
4,919
703
42
6
0
134,837
2
L
Skadi
4,764
681
45
6
0
146,086
2
W
Atlas
3,991
570
13
2
0
135,650
2
L
Mulan
4,047
578
46
7
0
149,560
1
W
Kali
5,021
717
47
7
0
166,473
0
W
Hades
4,360
623
31
4
0
153,101
3
W
Charybdis
4,406
629
33
5
0
125,967
1
L
Olorun
4,140
591
41
6
0
109,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role