Player Matchup

Awilix
Awilix
CrimGr1m
Awilix
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 20L
1,134 Elo+
Party 1
Chaac
Chaac
LordHaven777
Chaac
Level 108
God Stats
0W - 3L
1,210 SR
Queue Stats
2W - 17L
1,145 Elo+
Party 1
Vulcan
Vulcan
X__XxTYRANTxX__X
Vulcan
Level 107
God Stats
47W - 32L
1,630 SR
Queue Stats
499W - 591L
1,516 Elo+
Solo
Team Averages
Level 121
1,447 SR
1,265 Elo+

VS

Team Averages
Level 109
1,599 SR
1,444 Elo+
Zeus
Zeus
ErikDaKing26
Zeus
Level 121
God Stats
88W - 84L
1,559 SR
Queue Stats
495W - 591L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
suWooBrackin
Gilgamesh
Level 84
God Stats
5W - 1L
1,651 SR
Queue Stats
94W - 109L
1,498 Elo+
Solo
Neith
Neith
trauma60s
Neith
Level 123
God Stats
24W - 21L
1,589 SR
Queue Stats
155W - 204L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CrimGr1m
Awilix
16
7 / 11 / 5
12,332
649
17,324
17,822
6,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
1 / 7 / 10
11,635
612
8,286
28,431
15,788
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 3 / 5
13,861
730
22,069
15,965
7,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 9
14,733
775
23,776
15,771
6,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
suWooBrackin
Gilgamesh
19
9 / 5 / 9
14,537
765
14,763
21,372
25,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
trauma60s
Neith
16
4 / 12 / 8
13,095
689
14,842
19,963
8,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
18
Kills
21
21
Deaths
18
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Awilix
CrimGr1m
Awilix
7
11
5
0.86
W
8
1
9
12.5
L
1
7
10
0.86
L
10
3
5
4.17
W
Gilgamesh
suWooBrackin
Gilgamesh
9
5
9
2.7
W
Neith
trauma60s
Neith
4
12
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,679
Damage
53,381
62,218
Taken
57,106
29,889
Mitigated
39,983
15,808
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
CrimGr1m
Awilix
17,324
7,169
0
1,237
17,822
6,928
0
5,961
11,861
0
45,880
W
23,776
2,128
207
4,552
15,771
6,318
765
6,018
9,753
85,782
0
L
8,286
1,229
0
7,619
28,431
15,788
0
13,165
15,266
0
35,185
L
22,069
4,192
305
6,647
15,965
7,173
35
6,093
9,872
62,290
0
W
Gilgamesh
suWooBrackin
Gilgamesh
14,763
4,164
0
2,367
21,372
25,573
58
9,049
12,323
5,320
41,652
W
Neith
trauma60s
Neith
14,842
4,914
778
3,346
19,963
8,092
1,514
8,010
11,953
0
40,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,828
Gold Earned
42,365
183
Minions Killed
234
10
Camps Cleared
8
932,273
Distance Traveled
875,597
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,332
649
50
3
2
282,124
1
W
Zeus
14,733
775
121
6
5
308,268
5
L
Chaac
11,635
612
51
3
3
292,656
2
L
Vulcan
13,861
730
82
4
5
357,493
4
W
Gilgamesh
14,537
765
57
3
3
293,269
0
W
Neith
13,095
689
56
3
0
274,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role