Player Matchup

Rama
Rama
Aritox
Rama
Level 129
God Stats
1W - 4L
1,306 SR
Queue Stats
324W - 302L
1,518 Elo+
Party 2
Odin
Odin
DannyTheIrish
Odin
Level 84
God Stats
18W - 9L
1,700 SR
Queue Stats
234W - 226L
1,505 Elo+
Party 2
Camazotz
Camazotz
HippyDreams
Camazotz
Level 127
God Stats
0W - 3L
1,134 SR
Queue Stats
91W - 90L
1,592 Elo+
Party 2
Janus
Janus
Jizta
Janus
Level 101
God Stats
3W - 4L
1,377 SR
Queue Stats
126W - 140L
1,480 Elo+
Party 2
Chaac
Chaac
The OhMeOhMai
Chaac
Level 98
God Stats
2W - 2L
1,798 SR
Queue Stats
229W - 210L
1,528 Elo+
Party 2
Team Averages
Level 108
1,463 SR
1,525 Elo+

VS

Team Averages
Level 135
1,481 SR
1,568 Elo+
Bacchus
Bacchus
Billium16
Bacchus
Level 128
God Stats
2W - 2L
1,488 SR
Queue Stats
205W - 196L
1,439 Elo+
Party 1
Xbalanque
Xbalanque
RunUpG3tD0N3Up21
Xbalanque
Level 128
God Stats
12W - 6L
1,628 SR
Queue Stats
419W - 413L
1,486 Elo+
Party 1
Raijin
Raijin
lll_CoRo_lll
Raijin
Level 100
God Stats
3W - 3L
1,441 SR
Queue Stats
86W - 74L
1,570 Elo+
Party 1
Izanami
Izanami
londonboi3000
Izanami
Level 159
God Stats
5W - 2L
1,350 SR
Queue Stats
325W - 319L
1,485 Elo+
Party 1
Kali
Kali
thegreatyasusano
Kali
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aritox
Rama
14
2 / 2 / 6
8,228
823
7,898
7,445
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 5
7,607
761
2,927
9,172
7,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
HippyDreams
Camazotz
13
2 / 2 / 5
7,801
780
5,594
10,211
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Jizta
Janus
15
3 / 3 / 6
8,868
887
14,198
7,043
2,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 7
7,972
797
5,821
10,092
10,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Billium16
Bacchus
15
1 / 2 / 12
8,373
837
7,080
14,232
14,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
15
3 / 1 / 5
8,383
838
6,852
4,738
1,852
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
16
3 / 2 / 9
8,938
894
12,008
8,928
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
13
4 / 2 / 6
8,645
865
9,694
6,421
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 2 / 7
8,708
871
5,373
9,238
4,443
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
9
Kills
14
14
Deaths
9
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Rama
Aritox
Rama
2
2
6
2.5
W
Bacchus
Billium16
Bacchus
1
2
12
3.5
L
1
4
5
0.88
L
Camazotz
HippyDreams
Camazotz
2
2
5
2.25
L
Janus
Jizta
Janus
3
3
6
2
W
Xbalanque
3
1
5
5.5
L
1
3
7
1.5
W
Raijin
3
2
9
3.75
W
Izanami
4
2
6
3.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,438
Damage
41,007
43,963
Taken
43,557
30,085
Mitigated
27,329
17,771
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Aritox
Rama
7,898
5,850
2,989
2,366
7,445
3,013
2,442
3,705
3,570
0
18,881
W
Bacchus
Billium16
Bacchus
7,080
295
1,044
3,436
14,232
14,762
242
4,703
9,088
10,777
0
L
2,927
367
1,098
755
9,172
7,417
249
2,789
6,187
0
4,547
L
Camazotz
HippyDreams
Camazotz
5,594
854
1,112
4,554
10,211
6,301
670
4,085
5,996
0
11,074
L
Janus
Jizta
Janus
14,198
1,059
1,000
1,126
7,043
2,916
961
3,509
3,372
32,723
0
W
Xbalanque
6,852
3,139
1,981
568
4,738
1,852
1,760
1,872
2,703
0
16,373
L
5,821
1,005
235
2,536
10,092
10,438
521
4,138
5,750
0
13,184
W
Raijin
12,008
1,212
691
1,169
8,928
3,784
582
3,139
5,625
32,226
0
W
Izanami
9,694
5,253
1,091
382
6,421
2,488
2,167
1,505
4,749
0
21,829
W
5,373
2,302
1,408
2,434
9,238
4,443
747
2,979
6,113
0
10,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,476
Gold Earned
43,047
102
Minions Killed
116
0
Camps Cleared
0
968,697
Distance Traveled
909,528
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,228
823
33
3
0
190,027
2
W
Bacchus
8,373
837
5
1
0
191,502
0
L
Odin
7,607
761
6
1
0
209,747
0
L
Camazotz
7,801
780
11
1
0
204,450
0
L
Janus
8,868
887
43
4
0
177,623
0
W
Xbalanque
8,383
838
17
2
0
175,770
0
L
Chaac
7,972
797
9
1
0
186,850
0
W
Raijin
8,938
894
44
4
0
199,193
0
W
Izanami
8,645
865
36
4
0
155,564
0
W
Kali
8,708
871
14
1
0
187,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role