Player Matchup

Hachiman
Hachiman
A Polite Shibe
Hachiman
Level 49
God Stats
5W - 10L
1,518 SR
Queue Stats
109W - 116L
1,456 Elo+
Party 3
Erlang Shen
Erlang Shen
Adrianofreitas07
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Bardawn
Zhong Kui
Level 68
God Stats
2W - 3L
1,867 SR
Queue Stats
138W - 130L
1,511 Elo+
Party 3
Ymir
Ymir
T----tudo
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ojhiin
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 38
1,577 SR
1,494 Elo+

VS

Team Averages
Level 41
1,598 SR
1,433 Elo+
Atlas
Atlas
MaBoiRichard
Atlas
Level 28
God Stats
17W - 15L
1,554 SR
Queue Stats
70W - 86L
1,409 Elo+
Party 1
Apollo
Apollo
Nesticuloide
Apollo
Level 4
God Stats
4W - 1L
1,680 SR
Queue Stats
157W - 130L
1,650 Elo+
Party 4
Chiron
Chiron
adamgodsmark1455
Chiron
Level 79
God Stats
2W - 1L
1,757 SR
Queue Stats
457W - 447L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
brizzledu
Kukulkan
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 13L
1,418 Elo+
Party 4
Nemesis
Nemesis
mrmofoe
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,232 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 4 / 0
4,391
439
2,620
5,925
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Adrianofreitas07
Erlang Shen
6
0 / 5 / 1
4,164
416
2,330
8,776
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Bardawn
Zhong Kui
5
1 / 1 / 0
4,428
443
2,101
3,295
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
6
1 / 10 / 1
4,472
447
2,106
11,809
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
ojhiin
Guan Yu
6
1 / 5 / 0
4,190
419
904
5,246
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 11
6,208
621
4,269
8,096
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
11
7 / 1 / 3
7,088
709
6,727
7,117
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
10 / 0 / 3
6,829
683
7,966
3,130
850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
brizzledu
Kukulkan
10
3 / 0 / 3
6,199
620
3,597
3,844
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
mrmofoe
Nemesis
10
3 / 2 / 4
6,020
602
5,038
7,176
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
25
25
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
4
0
0
L
Erlang Shen
Adrianofreitas07
Erlang Shen
0
5
1
0.1
L
Zhong Kui
Bardawn
Zhong Kui
1
1
0
1
W
2
2
11
3.75
W
Apollo
7
1
3
8.5
L
Ymir
1
10
1
0.15
W
10
0
3
11.5
W
Kukulkan
brizzledu
Kukulkan
3
0
3
4.5
W
Nemesis
mrmofoe
Nemesis
3
2
4
2.5
L
Guan Yu
ojhiin
Guan Yu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,061
Damage
27,597
35,051
Taken
29,363
12,752
Mitigated
12,942
4,580
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,620
1,443
0
1,501
5,925
1,335
0
616
5,309
0
20,780
L
Erlang Shen
Adrianofreitas07
Erlang Shen
2,330
1,360
0
1,034
8,776
2,780
0
1,216
7,560
0
12,711
L
Zhong Kui
Bardawn
Zhong Kui
2,101
426
0
1,290
3,295
1,538
0
991
2,304
13,470
0
W
4,269
1,731
25
1,242
8,096
6,210
272
1,010
7,086
14,015
0
W
Apollo
6,727
5,694
0
4,111
7,117
2,436
1,788
557
6,480
0
34,977
L
Ymir
2,106
576
0
228
11,809
4,375
0
4,213
7,596
6,608
0
W
7,966
3,962
771
1,580
3,130
850
2,002
338
2,768
0
34,881
W
Kukulkan
brizzledu
Kukulkan
3,597
863
0
1,809
3,844
1,166
296
1,040
2,804
30,855
0
W
Nemesis
mrmofoe
Nemesis
5,038
2,537
0
2,423
7,176
2,280
90
1,262
5,864
0
33,168
L
Guan Yu
ojhiin
Guan Yu
904
257
85
442
5,246
2,724
0
830
4,416
0
6,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,645
Gold Earned
32,344
118
Minions Killed
289
0
Camps Cleared
0
800,905
Distance Traveled
924,339
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,391
439
44
4
0
135,864
0
L
Erlang Shen
4,164
416
22
2
0
182,612
0
L
Zhong Kui
4,428
443
32
3
0
97,317
0
W
Atlas
6,208
621
16
2
0
177,789
0
W
Apollo
7,088
709
77
8
0
170,719
0
L
Ymir
4,472
447
6
1
0
191,414
0
W
Chiron
6,829
683
62
6
0
181,636
1
W
Kukulkan
6,199
620
75
8
0
168,425
2
W
Nemesis
6,020
602
59
6
0
225,770
0
L
Guan Yu
4,190
419
14
1
0
193,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role