Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DieOrYouWillDie
Sobek
Level 149
God Stats
6W - 4L
1,731 SR
Queue Stats
426W - 424L
1,605 Elo+
Solo
Anhur
Anhur
Polyro
Anhur
Level 135
God Stats
3W - 10L
1,215 SR
Queue Stats
277W - 293L
1,577 Elo+
Solo
Thoth
Thoth
Tenby1010
Thoth
Level 158
God Stats
9W - 3L
1,542 SR
Queue Stats
358W - 362L
1,517 Elo+
Party 2
Hel
Hel
techlasher
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,560 Elo+
Party 2
Team Averages
Level 145
1,498 SR
1,552 Elo+

VS

Team Averages
Level 132
1,616 SR
1,623 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MillionVer
Xbalanque
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,897 Elo+
Party 1
Bellona
Bellona
Mithrandir99
Bellona
Level 160
God Stats
5W - 1L
1,833 SR
Queue Stats
303W - 289L
1,615 Elo+
Party 1
Chang'e
Chang'e
TomRyddle
Chang'e
Level 146
God Stats
21W - 10L
1,748 SR
Queue Stats
78W - 65L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
2 / 4 / 0
5,468
497
1,995
8,220
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 0
4,965
451
2,254
9,614
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Polyro
Anhur
10
0 / 1 / 0
5,671
516
4,604
5,969
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Tenby1010
Thoth
10
1 / 4 / 0
6,137
558
1,847
5,449
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 0 / 2
7,218
656
4,653
6,139
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 0 / 6
6,559
596
4,355
7,711
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
 
Fenrir
11
3 / 0 / 3
6,048
550
3,955
4,775
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
MillionVer
Xbalanque
11
2 / 0 / 2
6,454
587
4,730
5,961
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Mithrandir99
Bellona
11
1 / 3 / 3
6,063
551
5,081
8,006
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
TomRyddle
Chang'e
12
6 / 1 / 1
6,941
631
5,185
6,958
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
13
13
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
4
0
0.5
W
Kumbhakarna
 
Kumbhakarna
1
0
6
4
W
Fenrir
 
Fenrir
3
0
3
4.5
L
0
4
0
0
W
Xbalanque
MillionVer
Xbalanque
2
0
2
3
W
Bellona
Mithrandir99
Bellona
1
3
3
0.83
L
Anhur
Polyro
Anhur
0
1
0
0
L
Thoth
Tenby1010
Thoth
1
4
0
0.25
W
Chang'e
TomRyddle
Chang'e
6
1
1
6.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,353
Damage
23,306
35,391
Taken
33,411
11,991
Mitigated
16,648
10,760
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,995
321
0
1,161
8,220
2,455
0
1,856
6,364
28,818
0
W
Kumbhakarna
 
Kumbhakarna
4,355
526
0
3,367
7,711
6,334
0
1,341
6,370
18,274
5,066
W
Fenrir
 
Fenrir
3,955
1,038
0
2,523
4,775
1,555
0
1,523
3,252
0
26,508
L
2,254
461
116
2,880
9,614
4,826
0
2,653
6,961
11,081
0
W
Xbalanque
MillionVer
Xbalanque
4,730
2,692
0
2,834
5,961
1,229
0
468
5,493
0
43,989
W
Bellona
Mithrandir99
Bellona
5,081
2,014
0
2,530
8,006
5,537
155
4,900
3,106
0
38,478
L
Anhur
Polyro
Anhur
4,604
2,728
0
2,049
5,969
1,252
0
549
5,420
0
42,142
L
Thoth
Tenby1010
Thoth
1,847
144
0
544
5,449
1,603
0
2,835
2,614
33,409
0
W
Chang'e
TomRyddle
Chang'e
5,185
571
420
3,217
6,958
1,993
147
2,517
4,441
41,054
0
L
4,653
302
0
4,010
6,139
1,855
321
1,005
5,134
51,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
32,065
358
Minions Killed
362
0
Camps Cleared
0
1,033,434
Distance Traveled
1,078,630
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,468
497
52
5
0
216,754
2
W
Kumbhakarna
6,559
596
35
3
0
213,530
3
W
Fenrir
6,048
550
56
5
0
251,480
3
L
Sobek
4,965
451
16
1
0
201,661
4
W
Xbalanque
6,454
587
99
9
0
200,766
4
W
Bellona
6,063
551
82
7
0
200,215
5
L
Anhur
5,671
516
90
8
0
193,968
4
L
Thoth
6,137
558
78
7
0
213,073
4
W
Chang'e
6,941
631
90
8
0
212,639
3
L
Hel
7,218
656
122
11
0
207,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role