Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
AsierHGL
Ares
Gold IV
Level 141
God Stats
3W - 2L
1,933 SR
Queue Stats
91W - 94L
1,277 MMR
Solo
Bellona
Bellona
Silver I
CihatSarsilmaz
Bellona
Silver I
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 10L
1,411 MMR
Solo
Xbalanque
Xbalanque
Silver I
NAJLEPSZYPLAJA
Xbalanque
Silver I
Level 121
God Stats
9W - 13L
1,522 SR
Queue Stats
33W - 40L
1,324 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Sativa88
Gilgamesh
Gold V
Level 96
God Stats
25W - 19L
1,628 SR
Queue Stats
230W - 233L
1,318 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,616 SR
1,366 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,495 SR
1,329 MMR
Freya
Freya
Silver I
Anileino
Freya
Silver I
Level 107
God Stats
39W - 19L
1,733 SR
Queue Stats
235W - 238L
1,270 MMR
Solo
Thoth
Thoth
Gold IV
Propperflopper
Thoth
Gold IV
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 71L
1,432 MMR
Party 1
Bastet
Bastet
Gold IV
Shábby
Bastet
Gold IV
Level 156
God Stats
8W - 5L
1,278 SR
Queue Stats
441W - 445L
1,389 MMR
Party 1
Kali
Kali
Gold V
ZiyaYiza
Kali
Gold V
Level 125
God Stats
3W - 2L
1,465 SR
Queue Stats
410W - 427L
1,265 MMR
Solo
Odin
Odin
Bronze IV
iL3RO__
Odin
Bronze IV
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 35L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 4 / 8
9,733
512
7,099
8,273
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
15
4 / 2 / 8
9,944
523
7,968
12,281
12,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 0 / 3
11,274
593
12,755
12,621
14,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
NAJLEPSZYPLAJA
Xbalanque
17
8 / 5 / 3
10,529
554
17,350
16,180
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Sativa88
Gilgamesh
15
3 / 4 / 4
9,286
489
8,441
15,163
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CabrakanSobekShivaArachne

VS

Bans
CliodhnaAthenaAtlasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Anileino
Freya
16
4 / 6 / 0
9,505
500
11,416
18,474
6,679
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 4 / 2
9,450
497
11,627
8,291
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Shábby
Bastet
14
2 / 2 / 1
8,352
440
6,690
17,580
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
14
1 / 6 / 3
8,366
440
7,434
13,320
10,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
iL3RO__
Odin
13
3 / 5 / 4
7,931
417
6,055
15,876
14,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
23
Kills
15
15
Deaths
23
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
4
8
1.25
L
Freya
Anileino
Freya
4
6
0
0.67
W
Ares
4
2
8
4
W
7
0
3
8.5
W
Xbalanque
NAJLEPSZYPLAJA
Xbalanque
8
5
3
1.9
L
5
4
2
1.5
W
Gilgamesh
Sativa88
Gilgamesh
3
4
4
1.25
L
Bastet
Shábby
Bastet
2
2
1
1.25
L
Kali
1
6
3
0.42
L
Odin
iL3RO__
Odin
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,613
Damage
43,222
64,518
Taken
73,541
42,447
Mitigated
40,341
15,686
Healing
21,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,099
349
0
750
8,273
3,349
415
2,211
5,864
66,251
0
L
Freya
Anileino
Freya
11,416
4,697
0
6,925
18,474
6,679
0
2,335
16,139
65,441
0
W
Ares
7,968
542
0
3,524
12,281
12,887
56
4,464
7,510
24,478
4,254
W
12,755
5,622
0
3,998
12,621
14,964
2,546
3,043
9,363
0
68,246
W
Xbalanque
NAJLEPSZYPLAJA
Xbalanque
17,350
9,045
0
5,358
16,180
5,725
732
9,481
6,570
0
80,246
L
11,627
538
0
2,122
8,291
2,791
0
1,940
6,351
68,547
0
W
Gilgamesh
Sativa88
Gilgamesh
8,441
2,339
0
2,056
15,163
5,522
89
3,844
11,216
0
70,664
L
Bastet
Shábby
Bastet
6,690
1,982
0
9,025
17,580
5,527
0
950
16,630
0
52,319
L
Kali
7,434
3,093
0
2,067
13,320
10,744
12
3,827
9,493
0
45,906
L
Odin
iL3RO__
Odin
6,055
1,383
0
1,309
15,876
14,600
0
5,496
10,380
0
21,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,766
Gold Earned
43,604
565
Minions Killed
440
0
Camps Cleared
0
1,869,885
Distance Traveled
1,755,041
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,733
512
137
7
0
341,548
6
L
Freya
9,505
500
113
6
0
309,660
7
W
Ares
9,944
523
41
2
0
358,071
9
W
Bellona
11,274
593
155
8
0
434,284
7
W
Xbalanque
10,529
554
132
7
0
313,964
0
L
Thoth
9,450
497
133
7
0
334,522
8
W
Gilgamesh
9,286
489
100
5
0
422,018
9
L
Bastet
8,352
440
88
5
0
406,788
0
L
Kali
8,366
440
74
4
0
346,772
1
L
Odin
7,931
417
32
2
0
357,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role