Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Nattfodd
Kali
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
448W - 438L
1,506 Elo+
Solo
Cliodhna
Cliodhna
kevtherick
Cliodhna
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,237 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
wolfester
Ah Muzen Cab
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 65L
1,380 Elo+
Party 2
Team Averages
Level 113
1,500 SR
1,425 Elo+

VS

Team Averages
Level 116
1,426 SR
1,491 Elo+
Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AfroWinja
Awilix
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
452W - 455L
1,501 Elo+
Solo
Nu Wa
Nu Wa
AlwaysAphrodite
Nu Wa
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 98L
1,457 Elo+
Party 1
Ra
Ra
BrandoftheHawk
Ra
Level 40
God Stats
1W - 2L
1,295 SR
Queue Stats
75W - 85L
1,493 Elo+
Party 1
Bacchus
Bacchus
RodrigoAlmrida
Bacchus
Level 146
God Stats
0W - 2L
1,332 SR
Queue Stats
65W - 56L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
12 / 7 / 14
14,210
836
23,007
25,619
11,108
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
 
Horus
19
1 / 5 / 26
11,547
679
6,853
22,046
27,540
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
18
5 / 7 / 14
12,439
732
14,256
19,833
8,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
kevtherick
Cliodhna
19
3 / 6 / 19
11,840
696
15,187
19,486
7,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
wolfester
Ah Muzen Cab
20
10 / 4 / 19
13,378
787
18,950
30,103
11,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
7 / 4 / 15
12,738
749
18,240
16,712
16,835
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
AfroWinja
Awilix
19
8 / 9 / 13
12,134
714
18,908
18,172
13,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 5 / 15
12,825
754
32,198
14,116
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 8 / 11
12,081
711
16,681
17,038
7,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 5 / 14
11,006
647
9,004
16,573
19,329
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
97
31
Kills
29
29
Deaths
31
92
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
12
7
14
2.71
W
Horus
 
Horus
1
5
26
2.8
L
Susano
 
Susano
7
4
15
3.63
L
Awilix
AfroWinja
Awilix
8
9
13
1.61
L
8
5
15
3.1
L
5
8
11
1.31
W
Kali
5
7
14
1.71
L
1
5
14
1.6
W
Cliodhna
kevtherick
Cliodhna
3
6
19
2.08
W
Ah Muzen Cab
wolfester
Ah Muzen Cab
10
4
19
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,253
Damage
95,031
117,087
Taken
82,611
65,546
Mitigated
61,424
53,146
Healing
26,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
23,007
1,582
1,016
5,393
25,619
11,108
712
13,164
12,193
53,558
0
W
Horus
 
Horus
6,853
3,571
10,326
7,998
22,046
27,540
513
9,602
12,364
0
14,779
L
Susano
 
Susano
18,240
2,055
1,010
2,940
16,712
16,835
1,330
3,044
13,668
0
35,892
L
Awilix
AfroWinja
Awilix
18,908
5,781
2,206
1,920
18,172
13,623
799
3,287
14,885
0
25,484
L
32,198
9,572
1,713
3,374
14,116
3,964
1,307
7,962
6,154
61,713
0
L
16,681
462
5,004
3,419
17,038
7,673
0
5,883
11,155
31,926
0
W
Kali
14,256
6,338
1,485
4,500
19,833
8,373
906
9,349
10,335
632
29,265
L
9,004
743
1,946
3,130
16,573
19,329
0
3,282
13,291
13,406
0
W
Cliodhna
kevtherick
Cliodhna
15,187
797
694
7,702
19,486
7,140
354
9,473
9,808
0
41,617
W
Ah Muzen Cab
wolfester
Ah Muzen Cab
18,950
7,839
2,073
11,959
30,103
11,385
3,160
16,295
13,641
0
62,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,414
Gold Earned
60,784
233
Minions Killed
182
0
Camps Cleared
0
1,404,549
Distance Traveled
1,297,312
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,210
836
78
5
0
266,851
1
W
Horus
11,547
679
11
1
0
310,225
0
L
Susano
12,738
749
38
2
0
272,233
0
L
Awilix
12,134
714
15
1
0
257,953
0
L
Nu Wa
12,825
754
72
4
0
281,770
1
L
Ra
12,081
711
46
3
0
281,207
0
W
Kali
12,439
732
25
1
0
259,873
0
L
Bacchus
11,006
647
11
1
0
204,149
2
W
Cliodhna
11,840
696
46
3
0
289,385
0
W
Ah Muzen Cab
13,378
787
73
4
0
278,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role