Player Matchup

Charybdis
Charybdis
AdorableJo
Charybdis
Level 87
God Stats
2W - 3L
1,549 SR
Queue Stats
54W - 68L
1,456 Elo+
Party 2
Geb
Geb
Konime
Geb
Level 104
God Stats
0W - 1L
1,714 SR
Queue Stats
28W - 16L
1,671 Elo+
Solo
Arachne
Arachne
MyHolyBunsTTV
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,501 Elo+
Solo
Hercules
Hercules
OpticxxJesus
Hercules
Level 126
God Stats
7W - 11L
1,479 SR
Queue Stats
83W - 82L
1,533 Elo+
Party 2
Janus
Janus
lcorp93
Janus
Level 69
God Stats
1W - 3L
1,168 SR
Queue Stats
67W - 68L
1,459 Elo+
Solo
Team Averages
Level 103
1,482 SR
1,524 Elo+

VS

Team Averages
Level 92
1,586 SR
1,515 Elo+
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
dynom88
Cabrakan
Level 65
God Stats
4W - 2L
1,733 SR
Queue Stats
13W - 19L
1,514 Elo+
Party 1
Merlin
Merlin
ilegendaryrage
Merlin
Level 87
God Stats
7W - 11L
1,521 SR
Queue Stats
18W - 22L
1,492 Elo+
Party 1
Artemis
Artemis
lvlrGrump
Artemis
Level 104
God Stats
28W - 13L
1,677 SR
Queue Stats
96W - 93L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AdorableJo
Charybdis
12
0 / 6 / 2
6,699
609
2,414
9,095
3,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Geb
Konime
Geb
12
0 / 4 / 1
6,966
633
3,060
11,310
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
13
0 / 2 / 0
7,050
641
947
2,893
1,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
OpticxxJesus
Hercules
13
0 / 3 / 2
6,878
625
4,235
9,106
6,739
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
lcorp93
Janus
14
2 / 3 / 0
7,802
709
6,909
6,528
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
6 / 1 / 8
8,941
813
9,971
9,839
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
 
Shiva
14
5 / 2 / 11
8,271
752
7,966
8,224
6,250
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
dynom88
Cabrakan
13
3 / 0 / 8
8,123
738
4,960
5,532
5,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 0 / 9
7,761
706
6,048
2,014
706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
lvlrGrump
Artemis
16
2 / 0 / 3
8,517
774
5,310
4,058
1,609
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
2
Kills
18
18
Deaths
3
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
8
10
W
Shiva
 
Shiva
5
2
11
5.25
L
Charybdis
AdorableJo
Charybdis
0
6
2
0.17
L
Geb
Konime
Geb
0
4
1
0.13
L
Arachne
0
2
0
0
L
Hercules
OpticxxJesus
Hercules
0
3
2
0.33
W
Cabrakan
dynom88
Cabrakan
3
0
8
7
W
2
0
9
6.5
L
Janus
lcorp93
Janus
2
3
0
0.67
W
Artemis
lvlrGrump
Artemis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,565
Damage
34,255
38,932
Taken
29,667
20,621
Mitigated
20,185
3,607
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,971
7,179
0
2,359
9,839
6,140
249
3,976
4,663
0
32,256
W
Shiva
 
Shiva
7,966
1,301
788
1,051
8,224
6,250
0
1,803
5,820
0
19,058
L
Charybdis
AdorableJo
Charybdis
2,414
953
0
7
9,095
3,024
244
2,141
6,954
0
11,113
L
Geb
Konime
Geb
3,060
248
561
1,030
11,310
7,500
0
3,662
7,648
16,280
0
L
Arachne
947
702
0
376
2,893
1,115
0
822
2,071
0
15,876
L
Hercules
OpticxxJesus
Hercules
4,235
1,174
0
1,013
9,106
6,739
0
3,558
5,548
0
13,708
W
Cabrakan
dynom88
Cabrakan
4,960
804
217
75
5,532
5,480
219
2,458
3,074
7,454
0
W
6,048
294
0
0
2,014
706
566
813
1,201
23,465
0
L
Janus
lcorp93
Janus
6,909
311
76
544
6,528
2,243
0
825
5,703
24,331
0
W
Artemis
lvlrGrump
Artemis
5,310
2,690
0
1,248
4,058
1,609
1,022
919
3,139
0
38,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,395
Gold Earned
41,613
176
Minions Killed
204
0
Camps Cleared
0
1,037,724
Distance Traveled
1,158,810
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,941
813
57
5
0
269,434
4
W
Shiva
8,271
752
24
2
0
219,230
2
L
Charybdis
6,699
609
29
3
0
197,446
0
L
Geb
6,966
633
15
1
0
218,764
1
L
Arachne
7,050
641
41
4
0
183,006
6
L
Hercules
6,878
625
34
3
0
224,373
1
W
Cabrakan
8,123
738
8
1
0
224,451
3
W
Merlin
7,761
706
41
4
0
229,360
1
L
Janus
7,802
709
57
5
0
214,135
2
W
Artemis
8,517
774
74
7
0
216,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role