Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SaintViceroy
Hachiman
Level 156
God Stats
4W - 4L
1,861 SR
Queue Stats
442W - 471L
1,497 Elo+
Solo
Raijin
Raijin
Skeletalion
Raijin
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 45L
1,588 Elo+
Party 1
Sobek
Sobek
ZendM
Sobek
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 91L
1,530 Elo+
Party 1
Odin
Odin
joeeyash
Odin
Level 160
God Stats
3W - 0L
1,828 SR
Queue Stats
193W - 181L
1,512 Elo+
Solo
Team Averages
Level 116
1,638 SR
1,525 Elo+

VS

Team Averages
Level 60
1,543 SR
1,439 Elo+
Athena
Athena
AnAverageMelon
Athena
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 6L
1,568 Elo+
Solo
Bastet
Bastet
Bo55m4nRebarlma
Bastet
Level 66
God Stats
11W - 20L
1,500 SR
Queue Stats
896W - 928L
1,477 Elo+
Solo
Nemesis
Nemesis
DiegoAlejo
Nemesis
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
215W - 216L
1,525 Elo+
Solo
Achilles
Achilles
GvM Shiesty
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,311 Elo+
Party 2
Thoth
Thoth
LooN3yy
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
12 / 6 / 8
12,751
850
16,774
14,331
7,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
SaintViceroy
Hachiman
20
9 / 3 / 11
12,360
824
19,557
13,345
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
17
5 / 8 / 14
11,505
767
16,799
15,990
6,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
ZendM
Sobek
20
4 / 4 / 15
11,788
786
13,469
20,238
35,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
18
2 / 1 / 15
10,807
720
7,617
9,362
9,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 14
10,566
704
11,334
25,790
34,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 4 / 13
11,573
772
21,348
18,698
8,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
DiegoAlejo
Nemesis
15
4 / 7 / 9
10,247
683
6,418
13,218
6,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
GvM Shiesty
Achilles
17
2 / 8 / 15
10,441
696
8,821
21,479
27,824
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
LooN3yy
Thoth
18
5 / 7 / 11
11,423
762
8,215
12,387
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
84
32
Kills
22
22
Deaths
32
63
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
12
6
8
2.67
L
3
6
14
1.67
L
8
4
13
3.63
L
Nemesis
DiegoAlejo
Nemesis
4
7
9
1.21
L
Achilles
GvM Shiesty
Achilles
2
8
15
1.19
L
Thoth
LooN3yy
Thoth
5
7
11
1.5
W
Hachiman
SaintViceroy
Hachiman
9
3
11
4.83
W
Raijin
5
8
14
1.5
W
Sobek
ZendM
Sobek
4
4
15
2.88
W
Odin
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,216
Damage
56,136
73,266
Taken
91,572
65,059
Mitigated
82,243
26,383
Healing
18,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
16,774
7,218
520
2,576
14,331
7,081
1,793
4,497
9,834
0
28,348
L
11,334
3,245
2,165
4,833
25,790
34,124
569
9,471
16,319
22,619
0
L
21,348
3,664
1,582
5,827
18,698
8,963
920
6,664
12,034
0
36,530
L
Nemesis
DiegoAlejo
Nemesis
6,418
1,211
613
1,401
13,218
6,918
14
5,514
7,704
0
11,142
L
Achilles
GvM Shiesty
Achilles
8,821
2,578
592
1,238
21,479
27,824
224
6,326
15,153
0
17,898
L
Thoth
LooN3yy
Thoth
8,215
501
54
490
12,387
4,414
45
2,623
9,764
19,817
0
W
Hachiman
SaintViceroy
Hachiman
19,557
12,959
929
4,301
13,345
5,680
3,649
3,483
9,862
0
40,895
W
Raijin
16,799
2,585
310
2,205
15,990
6,790
379
3,442
12,548
31,671
0
W
Sobek
ZendM
Sobek
13,469
1,275
2,624
5,467
20,238
35,589
615
5,006
15,232
25,326
0
W
Odin
7,617
1,050
4,713
2,738
9,362
9,919
405
3,121
6,241
823
14,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,211
Gold Earned
54,250
149
Minions Killed
108
0
Camps Cleared
0
1,361,482
Distance Traveled
1,196,260
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,751
850
31
2
0
269,201
2
L
Athena
10,566
704
19
1
0
251,465
0
L
Bastet
11,573
772
35
2
0
296,218
0
L
Nemesis
10,247
683
10
1
0
207,570
1
L
Achilles
10,441
696
18
1
0
247,263
0
L
Thoth
11,423
762
26
2
0
193,744
0
W
Hachiman
12,360
824
58
4
0
234,723
3
W
Raijin
11,505
767
27
2
0
227,544
1
W
Sobek
11,788
786
16
1
0
314,095
0
W
Odin
10,807
720
17
1
0
315,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role