Player Matchup

Artio
Artio
 
Artio
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
PoliteGamerUwU
Hachiman
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 56L
1,573 Elo+
Solo
Fafnir
Fafnir
Triggered111
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Waldoroo
Cthulhu
Level 105
God Stats
8W - 6L
1,755 SR
Queue Stats
172W - 154L
1,563 Elo+
Party 2
Hun Batz
Hun Batz
arich3535
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,366 Elo+
Party 2
Team Averages
Level 62
1,551 SR
1,500 Elo+

VS

Team Averages
Level 100
1,597 SR
1,624 Elo+
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BetaHousing
Danzaburou
Level 15
God Stats
1W - 0L
1,689 SR
Queue Stats
22W - 12L
1,736 Elo+
Party 1
Thoth
Thoth
LordJet
Thoth
Level 159
God Stats
1W - 0L
1,713 SR
Queue Stats
54W - 41L
1,978 Elo+
Party 1
Gilgamesh
Gilgamesh
PanShot101
Gilgamesh
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 57L
1,209 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rapraptor
Morgan Le Fay
Level 152
God Stats
3W - 1L
1,581 SR
Queue Stats
78W - 59L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 6 / 10
7,662
697
4,696
15,461
18,374
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
17
7 / 4 / 6
9,624
875
14,726
11,752
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
13
0 / 4 / 9
7,697
700
3,741
13,827
18,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Waldoroo
Cthulhu
16
2 / 4 / 11
8,568
779
16,702
13,504
16,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
arich3535
Hun Batz
13
3 / 9 / 12
8,063
733
6,559
13,592
6,056
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 3 / 15
8,775
798
5,154
12,424
11,229
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
BetaHousing
Danzaburou
15
2 / 5 / 18
9,378
853
10,316
10,451
4,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
LordJet
Thoth
19
7 / 3 / 15
10,584
962
18,533
8,380
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
PanShot101
Gilgamesh
12
0 / 4 / 10
7,835
712
6,153
17,053
8,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
rapraptor
Morgan Le Fay
20
13 / 1 / 13
10,918
993
22,503
12,177
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
97
15
Kills
26
27
Deaths
16
48
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
6
10
1.33
W
Athena
 
Athena
4
3
15
3.83
W
Danzaburou
BetaHousing
Danzaburou
2
5
18
2.2
W
Thoth
LordJet
Thoth
7
3
15
4.83
W
Gilgamesh
PanShot101
Gilgamesh
0
4
10
1.25
L
Hachiman
7
4
6
2.5
L
Fafnir
0
4
9
1.13
L
Cthulhu
Waldoroo
Cthulhu
2
4
11
1.88
L
Hun Batz
arich3535
Hun Batz
3
9
12
1
W
Morgan Le Fay
rapraptor
Morgan Le Fay
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,424
Damage
62,659
68,136
Taken
60,485
64,201
Mitigated
33,266
17,402
Healing
23,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,696
568
2,252
2,657
15,461
18,374
0
9,210
6,251
6,651
0
W
Athena
 
Athena
5,154
577
1,434
2,364
12,424
11,229
515
4,341
7,895
9,052
0
W
Danzaburou
BetaHousing
Danzaburou
10,316
3,554
809
1,744
10,451
4,136
1,256
4,389
5,774
0
17,747
W
Thoth
LordJet
Thoth
18,533
843
1,418
2,531
8,380
3,046
455
3,053
5,137
40,200
0
W
Gilgamesh
PanShot101
Gilgamesh
6,153
354
1,488
5,538
17,053
8,897
0
5,706
11,061
0
11,229
L
Hachiman
14,726
7,754
748
2,757
11,752
4,902
220
9,607
2,145
0
29,944
L
Fafnir
3,741
1,549
798
1,957
13,827
18,015
0
8,004
5,823
7,483
0
L
Cthulhu
Waldoroo
Cthulhu
16,702
331
2,822
2,314
13,504
16,854
0
8,652
4,852
34,012
0
L
Hun Batz
arich3535
Hun Batz
6,559
1,313
292
805
13,592
6,056
271
10,717
2,875
0
11,265
W
Morgan Le Fay
rapraptor
Morgan Le Fay
22,503
2,881
1,331
5,176
12,177
5,958
433
6,589
5,479
39,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,614
Gold Earned
47,490
113
Minions Killed
121
0
Camps Cleared
0
930,665
Distance Traveled
1,112,379
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,662
697
0
0
0
188,370
0
W
Athena
8,775
798
5
0
0
228,426
3
W
Danzaburou
9,378
853
17
2
0
202,747
0
W
Thoth
10,584
962
49
4
0
213,851
0
W
Gilgamesh
7,835
712
6
1
0
243,217
1
L
Hachiman
9,624
875
46
4
0
173,778
0
L
Fafnir
7,697
700
14
1
0
162,245
0
L
Cthulhu
8,568
779
40
4
0
230,196
1
L
Hun Batz
8,063
733
13
1
0
176,076
0
W
Morgan Le Fay
10,918
993
44
4
0
224,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role