Player Matchup

Yemoja
Yemoja
Chikitro2000
Yemoja
Level 89
God Stats
19W - 15L
1,506 SR
Queue Stats
228W - 186L
1,556 Elo+
Party 1
Cliodhna
Cliodhna
DewZzStrumpur
Cliodhna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,791 Elo+
Party 2
Medusa
Medusa
Helenzo
Medusa
Level 100
God Stats
7W - 11L
1,354 SR
Queue Stats
18W - 24L
1,415 Elo+
Party 2
Achilles
Achilles
THERAURU
Achilles
Level 80
God Stats
1W - 3L
1,371 SR
Queue Stats
245W - 218L
1,529 Elo+
Party 1
Janus
Janus
lokisghost
Janus
Level 31
God Stats
9W - 15L
1,356 SR
Queue Stats
117W - 139L
1,223 Elo+
Solo
Team Averages
Level 65
1,417 SR
1,503 Elo+

VS

Team Averages
Level 123
1,546 SR
1,519 Elo+
Gilgamesh
Gilgamesh
Beh4iry
Gilgamesh
Level 120
God Stats
6W - 8L
1,655 SR
Queue Stats
700W - 702L
1,546 Elo+
Party 3
Merlin
Merlin
DedSecQZ
Merlin
Level 117
God Stats
1W - 7L
1,266 SR
Queue Stats
400W - 414L
1,498 Elo+
Party 3
Hou Yi
Hou Yi
MiDragon
Hou Yi
Level 155
God Stats
9W - 5L
1,592 SR
Queue Stats
391W - 393L
1,533 Elo+
Party 3
Zhong Kui
Zhong Kui
Purrrl
Zhong Kui
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 130L
1,471 Elo+
Solo
Thor
Thor
WhateverevetahW
Thor
Level 123
God Stats
1W - 1L
1,718 SR
Queue Stats
67W - 60L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 1 / 22
10,767
567
6,979
14,052
15,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
DewZzStrumpur
Cliodhna
19
15 / 2 / 5
12,140
639
23,190
22,593
17,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Helenzo
Medusa
18
5 / 6 / 1
11,146
587
9,175
14,445
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
THERAURU
Achilles
18
12 / 5 / 5
11,246
592
14,401
18,932
9,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
15
2 / 3 / 7
9,942
523
8,706
8,313
2,497
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beh4iry
Gilgamesh
13
4 / 9 / 4
8,948
471
12,033
19,106
9,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
DedSecQZ
Merlin
14
2 / 7 / 4
9,148
481
12,953
11,298
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
MiDragon
Hou Yi
17
9 / 4 / 3
11,501
605
13,768
15,751
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Purrrl
Zhong Kui
14
1 / 9 / 1
7,996
421
7,584
17,809
16,968
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 4
8,604
453
5,232
21,098
14,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
35
Kills
17
17
Deaths
35
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Beh4iry
Gilgamesh
4
9
4
0.67
W
Yemoja
1
1
22
12
L
Merlin
DedSecQZ
Merlin
2
7
4
0.57
W
Cliodhna
DewZzStrumpur
Cliodhna
15
2
5
8.75
W
Medusa
Helenzo
Medusa
5
6
1
0.92
L
Hou Yi
MiDragon
Hou Yi
9
4
3
2.63
L
Zhong Kui
Purrrl
Zhong Kui
1
9
1
0.17
W
Achilles
THERAURU
Achilles
12
5
5
2.9
L
1
6
4
0.5
W
Janus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,451
Damage
51,570
78,335
Taken
85,062
48,714
Mitigated
49,706
30,178
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Beh4iry
Gilgamesh
12,033
3,460
0
751
19,106
9,397
0
4,280
14,826
0
43,530
W
Yemoja
6,979
1,478
7,479
3,061
14,052
15,054
16
4,191
9,861
22,668
0
L
Merlin
DedSecQZ
Merlin
12,953
1,200
0
250
11,298
3,823
0
2,868
8,430
57,444
0
W
Cliodhna
DewZzStrumpur
Cliodhna
23,190
6,426
0
8,367
22,593
17,543
100
9,675
12,918
0
80,587
W
Medusa
Helenzo
Medusa
9,175
3,853
0
4,645
14,445
4,186
278
1,221
13,224
0
85,826
L
Hou Yi
MiDragon
Hou Yi
13,768
6,691
0
4,558
15,751
5,148
927
3,036
12,715
0
70,983
L
Zhong Kui
Purrrl
Zhong Kui
7,584
1,074
0
3,908
17,809
16,968
0
2,136
15,673
41,631
0
W
Achilles
THERAURU
Achilles
14,401
5,918
2
5,378
18,932
9,434
96
4,039
14,893
0
77,156
L
5,232
2,076
1,162
1,973
21,098
14,370
0
3,713
17,385
0
31,850
W
Janus
8,706
211
0
1,246
8,313
2,497
0
2,078
6,235
77,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,241
Gold Earned
46,197
576
Minions Killed
392
0
Camps Cleared
0
1,946,689
Distance Traveled
1,666,163
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,948
471
69
4
0
374,524
0
W
Yemoja
10,767
567
25
1
0
381,292
8
L
Merlin
9,148
481
93
5
0
330,505
4
W
Cliodhna
12,140
639
151
8
0
418,213
4
W
Medusa
11,146
587
146
8
0
361,113
3
L
Hou Yi
11,501
605
119
6
0
351,942
2
L
Zhong Kui
7,996
421
71
4
0
289,462
2
W
Achilles
11,246
592
100
5
0
402,495
4
L
Thor
8,604
453
40
2
0
319,730
2
W
Janus
9,942
523
154
8
0
383,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role